Enum css_style::text::TextShadow
source · [−]Variants
One(Shadow)
Multiple(Vec<Shadow>)
Initial
Inherit
None
Unset
Implementations
sourceimpl TextShadow
impl TextShadow
pub fn new() -> Self
pub fn x(self, val: impl Into<Length>) -> Self
pub fn y(self, val: impl Into<Length>) -> Self
pub fn blur(self, val: impl Into<Length>) -> Self
pub fn try_blur(self, val: Option<impl Into<Length>>) -> Self
pub fn color(self, val: impl Into<Color>) -> Self
pub fn try_color(self, val: Option<impl Into<Color>>) -> Self
pub fn push(self, get_val: impl FnOnce(Shadow) -> Shadow) -> Self
Trait Implementations
sourceimpl Clone for TextShadow
impl Clone for TextShadow
sourcefn clone(&self) -> TextShadow
fn clone(&self) -> TextShadow
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for TextShadow
impl Debug for TextShadow
sourceimpl Default for TextShadow
impl Default for TextShadow
sourceimpl Display for TextShadow
impl Display for TextShadow
sourceimpl From<Shadow> for TextShadow
impl From<Shadow> for TextShadow
sourcefn from(original: Shadow) -> TextShadow
fn from(original: Shadow) -> TextShadow
Converts to this type from the input type.
sourceimpl From<Vec<Shadow, Global>> for TextShadow
impl From<Vec<Shadow, Global>> for TextShadow
sourcefn from(original: Vec<Shadow>) -> TextShadow
fn from(original: Vec<Shadow>) -> TextShadow
Converts to this type from the input type.
sourceimpl PartialEq<TextShadow> for TextShadow
impl PartialEq<TextShadow> for TextShadow
sourcefn eq(&self, other: &TextShadow) -> bool
fn eq(&self, other: &TextShadow) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &TextShadow) -> bool
fn ne(&self, other: &TextShadow) -> bool
This method tests for !=
.
sourceimpl StyleUpdater for TextShadow
impl StyleUpdater for TextShadow
fn update_style(self, style: Style) -> Style
impl StructuralPartialEq for TextShadow
Auto Trait Implementations
impl RefUnwindSafe for TextShadow
impl Send for TextShadow
impl Sync for TextShadow
impl Unpin for TextShadow
impl UnwindSafe for TextShadow
Blanket Implementations
sourceimpl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
sourcefn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified method Read more
sourcefn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford method by default Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T, U> IntoColor<U> for T where
U: FromColor<T>,
impl<T, U> IntoColor<U> for T where
U: FromColor<T>,
sourcefn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
sourceimpl<T, U> IntoColorUnclamped<U> for T where
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for T where
U: FromColorUnclamped<T>,
sourcefn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T, U> TryIntoColor<U> for T where
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for T where
U: TryFromColor<T>,
sourcefn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an OutOfBounds
error is returned which contains
the unclamped color. Read more