pub struct Padding {
pub top: Option<Length>,
pub right: Option<Length>,
pub bottom: Option<Length>,
pub left: Option<Length>,
}
Expand description
use css_style::{prelude::*, unit::px};
style()
// colsure style
.and_padding(|conf| {
conf.x(px(2)) // equal to conf.left(px(2)).right(px(2))
.y(px(4))
})
// setter method style
.padding((px(2), px(4)));
Fields
top: Option<Length>
right: Option<Length>
bottom: Option<Length>
left: Option<Length>
Implementations
sourceimpl Padding
impl Padding
pub fn top(self, value: impl Into<Length>) -> Self
pub fn try_top(self, value: Option<impl Into<Length>>) -> Self
pub fn right(self, value: impl Into<Length>) -> Self
pub fn try_right(self, value: Option<impl Into<Length>>) -> Self
pub fn bottom(self, value: impl Into<Length>) -> Self
pub fn try_bottom(self, value: Option<impl Into<Length>>) -> Self
pub fn left(self, value: impl Into<Length>) -> Self
pub fn try_left(self, value: Option<impl Into<Length>>) -> Self
Trait Implementations
sourceimpl Spacing for Padding
impl Spacing for Padding
type Unit = Length
fn left(self, value: impl Into<Self::Unit>) -> Self
fn right(self, value: impl Into<Self::Unit>) -> Self
fn top(self, value: impl Into<Self::Unit>) -> Self
fn bottom(self, value: impl Into<Self::Unit>) -> Self
fn x(self, value: impl Into<Self::Unit>) -> Self
fn y(self, value: impl Into<Self::Unit>) -> Self
fn horizontal(self, value: impl Into<Self::Unit>) -> Self
fn vertical(self, value: impl Into<Self::Unit>) -> Self
fn all(self, value: impl Into<Self::Unit>) -> Self
fn zero(self) -> Self
fn half(self) -> Self
fn full(self) -> Self
sourceimpl StyleUpdater for Padding
impl StyleUpdater for Padding
fn update_style(self, style: Style) -> Style
impl StructuralPartialEq for Padding
Auto Trait Implementations
impl RefUnwindSafe for Padding
impl Send for Padding
impl Sync for Padding
impl Unpin for Padding
impl UnwindSafe for Padding
Blanket Implementations
sourceimpl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
sourcefn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified method Read more
sourcefn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford method by default Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T, U> IntoColor<U> for T where
U: FromColor<T>,
impl<T, U> IntoColor<U> for T where
U: FromColor<T>,
sourcefn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
sourceimpl<T, U> IntoColorUnclamped<U> for T where
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for T where
U: FromColorUnclamped<T>,
sourcefn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
sourceimpl<T, U> TryIntoColor<U> for T where
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for T where
U: TryFromColor<T>,
sourcefn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an OutOfBounds
error is returned which contains
the unclamped color. Read more