pub struct PlayerExtension {
pub steamid: String,
pub name: Option<String>,
pub avatar: Option<String>,
pub country: Option<String>,
pub real_name: Option<String>,
pub extra: Option<Value>,
}Fields§
§steamid: String§name: Option<String>§avatar: Option<String>§country: Option<String>§real_name: Option<String>§extra: Option<Value>Trait Implementations§
Source§impl Clone for PlayerExtension
impl Clone for PlayerExtension
Source§fn clone(&self) -> PlayerExtension
fn clone(&self) -> PlayerExtension
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PlayerExtension
impl Debug for PlayerExtension
Source§impl<'de> Deserialize<'de> for PlayerExtension
impl<'de> Deserialize<'de> for PlayerExtension
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for PlayerExtension
impl RefUnwindSafe for PlayerExtension
impl Send for PlayerExtension
impl Sync for PlayerExtension
impl Unpin for PlayerExtension
impl UnwindSafe for PlayerExtension
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more