pub struct DamageRound {
pub round: i32,
pub players: Vec<DamagePlayer>,
}Fields§
§round: i32§players: Vec<DamagePlayer>Trait Implementations§
Source§impl Clone for DamageRound
impl Clone for DamageRound
Source§fn clone(&self) -> DamageRound
fn clone(&self) -> DamageRound
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DamageRound
impl Debug for DamageRound
Source§impl<'de> Deserialize<'de> for DamageRound
impl<'de> Deserialize<'de> for DamageRound
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for DamageRound
impl RefUnwindSafe for DamageRound
impl Send for DamageRound
impl Sync for DamageRound
impl Unpin for DamageRound
impl UnwindSafe for DamageRound
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more