AcceptLimitedAverageDifferenceSolver

Struct AcceptLimitedAverageDifferenceSolver 

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pub struct AcceptLimitedAverageDifferenceSolver { /* private fields */ }

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impl AcceptLimitedAverageDifferenceSolver

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pub fn new( level_size_segments: usize, bits_per_value: u8, max_difference_per_value: u8, ) -> Self

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impl CollisionSolver for AcceptLimitedAverageDifferenceSolver

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fn is_under_collision(&self, _index: usize) -> bool

Returns true if index is under collision and should not be farther processed.
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fn process_fragment( &mut self, index: usize, fragment: u8, _bits_per_fragment: u8, )

Try to assign value (bits_per_fragment bits of fragment) to the given index which is not under collision.
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fn to_collision_array(self) -> Box<[u64]>

Array that shows indices which have assigned values and are not under collision.
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fn construct_value_array( number_of_values: usize, bits_per_fragment: u8, ) -> Box<[u64]>

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fn set_value( output: &mut [u64], index: usize, fragment: u8, bits_per_fragment: u8, )

Set index-th value in final output (which is an array of bits_per_fragment bits values) to fragment.

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