pub struct Round {
pub phase: RoundPhase,
pub bomb: BombRoundState,
pub win_team: WinningTeam,
}Expand description
Per-round state.
Fields§
§phase: RoundPhasePhase of the current round.
bomb: BombRoundStateState of the bomb during the current round.
win_team: WinningTeamSide that won the round (only set after the round ends).
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Round
impl<'de> Deserialize<'de> for Round
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Round
impl StructuralPartialEq for Round
Auto Trait Implementations§
impl Freeze for Round
impl RefUnwindSafe for Round
impl Send for Round
impl Sync for Round
impl Unpin for Round
impl UnsafeUnpin for Round
impl UnwindSafe for Round
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more