pub struct Mesh { /* private fields */ }
Expand description
Mesh struct stores the mesh data in CPU memory
Implementations§
Source§impl Mesh
impl Mesh
Sourcepub fn screen_space_plane() -> Self
pub fn screen_space_plane() -> Self
Creates screen space plane mesh may be used for post-processing
Sourcepub fn from_buffer<T>(buffer: BufReader<T>) -> GraphicsResult<Self>
pub fn from_buffer<T>(buffer: BufReader<T>) -> GraphicsResult<Self>
Creates the mesh from buffer with .obj
format
Auto Trait Implementations§
impl Freeze for Mesh
impl RefUnwindSafe for Mesh
impl Send for Mesh
impl Sync for Mesh
impl Unpin for Mesh
impl UnwindSafe for Mesh
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more