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InputState

Enum InputState 

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pub enum InputState {
    Keyboard(KeyboardInputState),
    Mouse(MouseInputState),
}
Expand description

An input state obtained by reading an InputDevice.

This InputState may either be a Keyboard or a Mouse depending on what kind of device the InputDevice it was read from is.

To get a KeyboardInputState or MouseInputState without having to match this enum, consider narrowing down the type of device by matching the InputDevice instead, which will give you a KeyboardDevice or MouseDevice which, when read, will give you the appropriate kind of input state directly.

Variants§

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Keyboard(KeyboardInputState)

An input state coming from a keyboard.

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Mouse(MouseInputState)

An input state coming from a mouse.

Implementations§

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impl InputState

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pub fn keyboard(self) -> Option<KeyboardInputState>

Turns this InputState into an Option<KeyboardInputState>.

Similarly to Result::ok, this will consume self and discard the inner value if it was a Mouse.

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pub fn mouse(self) -> Option<MouseInputState>

Turns this InputState into an Option<MouseInputState>.

Similarly to Result::ok, this will consume self and discard the inner value if it was a Keyboard.

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pub fn is_keyboard(&self) -> bool

Returns whether this InputState is a Keyboard.

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pub fn is_mouse(&self) -> bool

Returns whether this InputState is a Mouse.

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