#[repr(C)]pub struct vector {
pub x: rtd,
pub y: rtd,
pub z: rtd,
}Fields§
§x: rtd§y: rtd§z: rtdImplementations§
Source§impl vector
impl vector
pub unsafe fn rho2(&mut self) -> rtd
pub unsafe fn rho2_shift(&mut self, x0: rtd, y0: rtd) -> rtd
pub unsafe fn mag(&mut self) -> rtd
pub unsafe fn mag1(&mut self, R: rtd) -> rtd
pub unsafe fn angle(&mut self) -> rtd
pub unsafe fn norm(&mut self) -> rtd
pub unsafe fn dot(&mut self, u: *mut vector) -> rtd
pub unsafe fn unit(&mut self)
pub unsafe fn left_cross(&mut self, w: *mut vector, u: *mut vector)
pub unsafe fn right_cross(&mut self, w: *mut vector, u: *mut vector)
Trait Implementations§
impl Copy for vector
impl Send for vector
Auto Trait Implementations§
impl Freeze for vector
impl RefUnwindSafe for vector
impl Sync for vector
impl Unpin for vector
impl UnsafeUnpin for vector
impl UnwindSafe for vector
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more