pub struct Slots { /* private fields */ }Expand description
Two-slot compaction state for a single <kind>.<name> lifecycle.
Tracks the latest known-good create (confirmed) and the latest
untested create (pending). See ADR 0005 for the state transition
table this implements.
Implementations§
Source§impl Slots
impl Slots
pub fn new() -> Self
Sourcepub fn replay<I: IntoIterator<Item = Event>>(events: I) -> Self
pub fn replay<I: IntoIterator<Item = Event>>(events: I) -> Self
Replay a sequence of events from an empty state.
Sourcepub fn threshold(&self) -> ThresholdPick
pub fn threshold(&self) -> ThresholdPick
The dispatcher’s pick at threshold:
pendingset: try it; if it parse-fails, fall back toconfirmed.- no
pending,confirmedset: startconfirmed(no fallback). - both empty: nothing to start.
pub fn confirmed(&self) -> Option<Scru128Id>
pub fn pending(&self) -> Option<Scru128Id>
Trait Implementations§
impl Eq for Slots
impl StructuralPartialEq for Slots
Auto Trait Implementations§
impl Freeze for Slots
impl RefUnwindSafe for Slots
impl Send for Slots
impl Sync for Slots
impl Unpin for Slots
impl UnsafeUnpin for Slots
impl UnwindSafe for Slots
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