pub struct Vp8;Expand description
StatelessCodec structure to use in order to create a VP8 stateless decoder.
Accepted input
A decoder using this codec processes exactly one encoded frame per call to
StatelessDecoder::decode, and returns the number of bytes actually taken by the frame data.
If the frame was properly encapsulated in its container, the returned value should be equal to
the length of the submitted input.
Trait Implementations§
source§impl StatelessCodec for Vp8
impl StatelessCodec for Vp8
§type FormatInfo = Header
type FormatInfo = Header
Type providing current format information for the codec: resolution, color format, etc. Read more
§type DecoderState<B: StatelessDecoderBackend<Header>> = Vp8DecoderState<B>
type DecoderState<B: StatelessDecoderBackend<Header>> = Vp8DecoderState<B>
State that needs to be kept during a decoding operation, typed by backend.
Auto Trait Implementations§
impl RefUnwindSafe for Vp8
impl Send for Vp8
impl Sync for Vp8
impl Unpin for Vp8
impl UnwindSafe for Vp8
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more