pub struct AppState {
pub sched: Scheduler<Bytes, Bytes>,
pub registry: Arc<WorkerRegistry>,
pub outputs: Arc<OutputCache>,
pub info: Arc<TaskInfoCache>,
pub pools: FxHashMap<Arc<str>, PoolInfo>,
pub limits: LimitsConfig,
pub queries: Option<Arc<dyn StoreQueries<Bytes>>>,
pub shards: Option<Arc<ShardMap>>,
pub peers: Option<Arc<Peers>>,
}Expand description
State available while serving as the leader.
Fields§
§sched: Scheduler<Bytes, Bytes>The scheduler.
registry: Arc<WorkerRegistry>Connected workers.
outputs: Arc<OutputCache>Recent outputs.
info: Arc<TaskInfoCache>Recent task details.
pools: FxHashMap<Arc<str>, PoolInfo>Pools by name.
limits: LimitsConfigRequest limits.
queries: Option<Arc<dyn StoreQueries<Bytes>>>Durable store, for outputs and details no longer cached.
shards: Option<Arc<ShardMap>>The shard layout, when pools are split between shards.
peers: Option<Arc<Peers>>Connections to the other shards.
Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for AppState
impl !UnwindSafe for AppState
impl Freeze for AppState
impl Send for AppState
impl Sync for AppState
impl Unpin for AppState
impl UnsafeUnpin for AppState
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