pub struct RenderConfiguration {
pub variables: FastHashMap<ByteString, Value>,
pub midfix: ByteString,
pub annotations: AnnotationsConfiguration,
pub default_renderer: Renderer,
pub default_template: ByteString,
pub max_content_size: ResolveByteCount,
}
Expand description
Render configuration.
Fields§
§variables: FastHashMap<ByteString, Value>
Global variables.
midfix: ByteString
Rendered page URI midfix.
annotations: AnnotationsConfiguration
Annotations.
default_renderer: Renderer
Default renderer.
default_template: ByteString
Default template.
max_content_size: ResolveByteCount
Maximum content size.
Implementations§
Source§impl RenderConfiguration
impl RenderConfiguration
Sourcepub fn is_rendered_page(&self, uri_path: &str) -> Option<RenderedPageType>
pub fn is_rendered_page(&self, uri_path: &str) -> Option<RenderedPageType>
Whether the URI points to a rendered page, and if so returns its type.
Trait Implementations§
Source§impl Clone for RenderConfiguration
impl Clone for RenderConfiguration
Source§fn clone(&self) -> RenderConfiguration
fn clone(&self) -> RenderConfiguration
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for RenderConfiguration
impl Debug for RenderConfiguration
Source§impl Debuggable for RenderConfiguration
impl Debuggable for RenderConfiguration
Source§fn write_debug_for<WriteT>(
&self,
writer: &mut WriteT,
context: &DebugContext<'_>,
) -> Result<()>where
WriteT: Write,
fn write_debug_for<WriteT>(
&self,
writer: &mut WriteT,
context: &DebugContext<'_>,
) -> Result<()>where
WriteT: Write,
Write the debug representation for the context. Read more
Source§fn write_debug_with_format<WriteT>(
&self,
writer: &mut WriteT,
format: DebugFormat,
) -> Result<(), Error>where
WriteT: Write,
fn write_debug_with_format<WriteT>(
&self,
writer: &mut WriteT,
format: DebugFormat,
) -> Result<(), Error>where
WriteT: Write,
Write the debug representation with the default theme and a final newline.
Source§fn write_debug<WriteT>(&self, writer: &mut WriteT) -> Result<(), Error>where
WriteT: Write,
fn write_debug<WriteT>(&self, writer: &mut WriteT) -> Result<(), Error>where
WriteT: Write,
Write the debug representation with the default theme and a final newline.
Source§fn write_debug_plain_with_format<WriteT>(
&self,
writer: &mut WriteT,
format: DebugFormat,
) -> Result<(), Error>where
WriteT: Write,
fn write_debug_plain_with_format<WriteT>(
&self,
writer: &mut WriteT,
format: DebugFormat,
) -> Result<(), Error>where
WriteT: Write,
Write the debug representation with the plain theme and a final newline.
Source§fn write_debug_plain<WriteT>(&self, writer: &mut WriteT) -> Result<(), Error>where
WriteT: Write,
fn write_debug_plain<WriteT>(&self, writer: &mut WriteT) -> Result<(), Error>where
WriteT: Write,
Write the debug representation with the plain theme and a final newline.
Source§fn print_debug_with_format(&self, format: DebugFormat)
fn print_debug_with_format(&self, format: DebugFormat)
Print the debug representation to anstream::stdout with the default theme and a final newline. Read more
Source§fn print_debug(&self)
fn print_debug(&self)
Print the debug representation to anstream::stdout with the default theme and a final newline. Read more
Source§fn print_debug_plain_with_format(&self, format: DebugFormat)
fn print_debug_plain_with_format(&self, format: DebugFormat)
Source§fn print_debug_plain(&self)
fn print_debug_plain(&self)
Source§fn eprint_debug_with_format(&self, format: DebugFormat)
fn eprint_debug_with_format(&self, format: DebugFormat)
Print the debug representation to anstream::stderr with the default theme and a final newline. Read more
Source§fn eprint_debug(&self)
fn eprint_debug(&self)
Print the debug representation to anstream::stderr with the default theme and a final newline. Read more
Source§fn eprint_debug_plain_with_format(&self, format: DebugFormat)
fn eprint_debug_plain_with_format(&self, format: DebugFormat)
Source§fn eprint_debug_plain(&self)
fn eprint_debug_plain(&self)
Source§fn to_debug_string_with_format(
&self,
theme: &Theme,
format: DebugFormat,
) -> Result<String, Error>
fn to_debug_string_with_format( &self, theme: &Theme, format: DebugFormat, ) -> Result<String, Error>
Capture write_debug_for into a string.
Source§fn to_debug_string(&self, theme: &Theme) -> Result<String, Error>
fn to_debug_string(&self, theme: &Theme) -> Result<String, Error>
Capture write_debug_for into a string.
Source§impl Default for RenderConfiguration
impl Default for RenderConfiguration
Source§impl<ContextT: ResolveContext, ErrorT: ResolveError> Resolve<RenderConfiguration, ContextT, ErrorT> for Value
impl<ContextT: ResolveContext, ErrorT: ResolveError> Resolve<RenderConfiguration, ContextT, ErrorT> for Value
Source§fn resolve_for<'own, ErrorRecipientT>(
&'own self,
context: Option<&'own ContextT>,
ancestor: Option<&'own Value>,
errors: &mut ErrorRecipientT,
) -> ResolveResult<RenderConfiguration, ErrorT>where
ErrorRecipientT: ErrorRecipient<ErrorT>,
fn resolve_for<'own, ErrorRecipientT>(
&'own self,
context: Option<&'own ContextT>,
ancestor: Option<&'own Value>,
errors: &mut ErrorRecipientT,
) -> ResolveResult<RenderConfiguration, ErrorT>where
ErrorRecipientT: ErrorRecipient<ErrorT>,
Resolve one type into another. Read more
Source§fn resolve_into<ErrorRecipientT>(
&self,
errors: &mut ErrorRecipientT,
) -> Result<Option<ResolvedT>, ErrorT>where
ErrorRecipientT: ErrorRecipient<ErrorT>,
fn resolve_into<ErrorRecipientT>(
&self,
errors: &mut ErrorRecipientT,
) -> Result<Option<ResolvedT>, ErrorT>where
ErrorRecipientT: ErrorRecipient<ErrorT>,
Resolve one type into another with a provided ErrorRecipient.
Auto Trait Implementations§
impl !Freeze for RenderConfiguration
impl RefUnwindSafe for RenderConfiguration
impl Send for RenderConfiguration
impl Sync for RenderConfiguration
impl Unpin for RenderConfiguration
impl UnwindSafe for RenderConfiguration
Blanket Implementations§
Source§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
Source§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
Source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
Source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
Source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
Source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
Source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
Source§fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
Source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
Source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
Source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
Source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
Source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
Source§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
Source§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
Source§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
Source§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
Source§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
Source§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
Source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
Source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
Hide the text
Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
Source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
Source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.