pub struct Axis2Action {
pub x: f32,
pub y: f32,
}Expand description
2-D analog axis (WASD composite, stick, mouse motion).
Key-driven composites are normalized to at most unit length; mouse motion is a raw pixel delta and is not.
Fields§
§x: f32Horizontal component.
y: f32Vertical component.
Trait Implementations§
Source§impl Clone for Axis2Action
impl Clone for Axis2Action
impl Copy for Axis2Action
Source§impl Debug for Axis2Action
impl Debug for Axis2Action
Source§impl Default for Axis2Action
impl Default for Axis2Action
Source§impl PartialEq for Axis2Action
impl PartialEq for Axis2Action
impl StructuralPartialEq for Axis2Action
Auto Trait Implementations§
impl Freeze for Axis2Action
impl RefUnwindSafe for Axis2Action
impl Send for Axis2Action
impl Sync for Axis2Action
impl Unpin for Axis2Action
impl UnsafeUnpin for Axis2Action
impl UnwindSafe for Axis2Action
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more