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Axis1Action

Struct Axis1Action 

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pub struct Axis1Action {
    pub value: f32,
    pub pointer_moved: bool,
}
Expand description

1-D analog axis: −1.0 … 1.0 (triggers, scroll wheels, an absolute pointer coordinate).

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§value: f32

Current axis value.

§pointer_moved: bool

True on the tick a Binding::PointerPosition on this action reported a coordinate different from the one it was holding.

The edge an absolute source has and a relative one does not. A scroll axis returns to zero every ActionMap::begin_tick, so a non-zero value already means “this moved”; a pointer axis holds its position across ticks — that is the whole point of it — so its value says where the pointer is and nothing about whether the player just asked for anything.

Cleared by ActionMap::begin_tick, like ButtonAction::just_pressed. A consumer that drives one thing from both a pointer and the keyboard reads this to decide which spoke most recently — see the Binding::PointerPosition docs.

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impl Clone for Axis1Action

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Axis1Action

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impl Debug for Axis1Action

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Axis1Action

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for Axis1Action

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Axis1Action

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.