pub struct SupervisorSession<S: Supervisor> { /* private fields */ }
Implementations§
Source§impl<S: Supervisor> SupervisorSession<S>
impl<S: Supervisor> SupervisorSession<S>
Source§impl<S> SupervisorSession<S>
impl<S> SupervisorSession<S>
Trait Implementations§
Source§impl<S: Supervisor> ActorContext<S> for SupervisorSession<S>
impl<S: Supervisor> ActorContext<S> for SupervisorSession<S>
fn session(&mut self) -> &mut ActorSession<S>
Source§impl<S: Supervisor> Context for SupervisorSession<S>
impl<S: Supervisor> Context for SupervisorSession<S>
Source§impl<S: Supervisor> Default for SupervisorSession<S>
impl<S: Supervisor> Default for SupervisorSession<S>
Source§impl<S: Supervisor> ManagedContext for SupervisorSession<S>
impl<S: Supervisor> ManagedContext for SupervisorSession<S>
fn controller(&mut self) -> &mut Controller
Source§impl<S: Supervisor> SupervisorContext<S> for SupervisorSession<S>
impl<S: Supervisor> SupervisorContext<S> for SupervisorSession<S>
fn session(&mut self) -> &mut SupervisorSession<S>
Auto Trait Implementations§
impl<S> Freeze for SupervisorSession<S>
impl<S> !RefUnwindSafe for SupervisorSession<S>
impl<S> Send for SupervisorSession<S>
impl<S> !Sync for SupervisorSession<S>
impl<S> Unpin for SupervisorSession<S>
impl<S> !UnwindSafe for SupervisorSession<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more