pub enum AgentStatus<T: Agent> {
Active,
Done(T::Output),
}Variants§
Implementations§
Trait Implementations§
impl<T: Eq + Agent> Eq for AgentStatus<T>
impl<T: Agent> StructuralPartialEq for AgentStatus<T>
Auto Trait Implementations§
impl<T> Freeze for AgentStatus<T>
impl<T> RefUnwindSafe for AgentStatus<T>
impl<T> Send for AgentStatus<T>
impl<T> Sync for AgentStatus<T>
impl<T> Unpin for AgentStatus<T>
impl<T> UnwindSafe for AgentStatus<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more