#[repr(C)]pub struct SpriteQueryInfo {
pub sprite: *mut LCDSprite,
pub ti1: f32,
pub ti2: f32,
pub entryPoint: CollisionPoint,
pub exitPoint: CollisionPoint,
}Fields§
§sprite: *mut LCDSprite§ti1: f32§ti2: f32§entryPoint: CollisionPoint§exitPoint: CollisionPointTrait Implementations§
Source§impl Clone for SpriteQueryInfo
impl Clone for SpriteQueryInfo
Source§fn clone(&self) -> SpriteQueryInfo
fn clone(&self) -> SpriteQueryInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpriteQueryInfo
impl Debug for SpriteQueryInfo
impl Copy for SpriteQueryInfo
Auto Trait Implementations§
impl Freeze for SpriteQueryInfo
impl RefUnwindSafe for SpriteQueryInfo
impl !Send for SpriteQueryInfo
impl !Sync for SpriteQueryInfo
impl Unpin for SpriteQueryInfo
impl UnwindSafe for SpriteQueryInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more