pub struct SystemContext { /* private fields */ }Expand description
A context representing trusted in-process/server code (a procedure, a worker, a reconciliation job) rather than an end user.
Deliberately a distinct type from CoolContext so that “this call
runs as the system” is visible in a function signature and
greppable, instead of being a boolean threaded through call sites
the way db.model().unchecked().update(...) would have been. Borrow
the inner context with SystemContext::context to hand it to the
ORM (cool.model().update(id).run(system.context())), or consume it
with SystemContext::into_context where an owned CoolContext is
required.
Implementations§
Source§impl SystemContext
impl SystemContext
Sourcepub fn for_service(service: impl Into<String>) -> SystemContext
pub fn for_service(service: impl Into<String>) -> SystemContext
A system context attributed to a named service. The name is
recorded as both the service claim and (prefixed) the id
claim, so it flows through unchanged into
cratestack_sqlx::audit::actor_from_context — which reads
principal.claims.id for AuditActor::id and the full claims
map for AuditActor::claims — without any audit-path code
needing to know a system caller is a distinct kind of caller.
An audit row produced by a system write reads
actor.id = "system:<service>", which is how design constraint
#3 (auditability) is met: no new audit machinery, just a
deliberately-shaped actor identity flowing through the existing
one.
Sourcepub fn context(&self) -> &CoolContext
pub fn context(&self) -> &CoolContext
Borrow the underlying context to pass to the query layer.
Sourcepub fn into_context(self) -> CoolContext
pub fn into_context(self) -> CoolContext
Consume into the underlying context.
Note this is the only direction that exists: CoolContext -> SystemContext has no constructor anywhere. That asymmetry is
the whole security property this module provides.
Trait Implementations§
Source§impl AsRef<CoolContext> for SystemContext
impl AsRef<CoolContext> for SystemContext
Source§fn as_ref(&self) -> &CoolContext
fn as_ref(&self) -> &CoolContext
Source§impl Clone for SystemContext
impl Clone for SystemContext
Source§fn clone(&self) -> SystemContext
fn clone(&self) -> SystemContext
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for SystemContext
impl Debug for SystemContext
Source§impl PartialEq for SystemContext
impl PartialEq for SystemContext
impl StructuralPartialEq for SystemContext
Auto Trait Implementations§
impl Freeze for SystemContext
impl RefUnwindSafe for SystemContext
impl Send for SystemContext
impl Sync for SystemContext
impl Unpin for SystemContext
impl UnsafeUnpin for SystemContext
impl UnwindSafe for SystemContext
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
impl<T> OrderedSeq<'_, T> for Twhere
T: Clone,
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);Source§impl<T> PolicyExt for Twhere
T: ?Sized,
impl<T> PolicyExt for Twhere
T: ?Sized,
Source§impl<'p, T> Seq<'p, T> for Twhere
T: Clone,
impl<'p, T> Seq<'p, T> for Twhere
T: Clone,
Source§impl<T, S> SpanWrap<S> for Twhere
S: WrappingSpan<T>,
impl<T, S> SpanWrap<S> for Twhere
S: WrappingSpan<T>,
Source§fn with_span(self, span: S) -> <S as WrappingSpan<Self>>::Spanned
fn with_span(self, span: S) -> <S as WrappingSpan<Self>>::Spanned
WrappingSpan::make_wrapped to wrap an AST node in a span.