pub struct Projection<T> {
pub value: T,
pub selected: Vec<&'static str>,
}Expand description
Result of a .select(...)-projected read. Holds the model with
only the selected columns populated — non-selected fields carry
their type’s Default::default() value ("" for String, 0
for integers, None for Option<T>, etc.).
Caller responsibility: check Self::is_selected before
reading a field if you need to distinguish “real zero-valued DB
row” from “the runtime didn’t fetch this column”. For typical use
— fetch one or two specific columns for a route that needs only
those — just read the fields you asked for and don’t read the
others.
Compile-time constraint: every model field type must impl
Default. The codegen emits a #[derive(Default)] on the model
struct; any field type that doesn’t satisfy Default (typically a
Json<MyCustomType> where MyCustomType doesn’t derive Default)
becomes a compile error at the include_server_schema! /
include_embedded_schema! boundary. Wrap the offending field in
Option or derive Default on the custom struct.
Fields§
§value: T§selected: Vec<&'static str>Implementations§
Source§impl<T> Projection<T>
impl<T> Projection<T>
Sourcepub fn into_inner(self) -> T
pub fn into_inner(self) -> T
Consume the projection and return the underlying model. The selection metadata is dropped — only do this when you already know which fields you asked for.
Sourcepub fn is_selected(&self, column: &str) -> bool
pub fn is_selected(&self, column: &str) -> bool
Was this SQL column populated by the runtime? Pass the column’s
SQL name (the sql_name from ModelColumn, typically the
snake_case form). Reading the corresponding Rust field is
only meaningful when this returns true.
Trait Implementations§
Source§impl<T: Clone> Clone for Projection<T>
impl<T: Clone> Clone for Projection<T>
Source§fn clone(&self) -> Projection<T>
fn clone(&self) -> Projection<T>
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl<T: Debug> Debug for Projection<T>
impl<T: Debug> Debug for Projection<T>
Source§impl<T: PartialEq> PartialEq for Projection<T>
impl<T: PartialEq> PartialEq for Projection<T>
Source§fn eq(&self, other: &Projection<T>) -> bool
fn eq(&self, other: &Projection<T>) -> bool
self and other values to be equal, and is used by ==.