zvidlib 0.4.1

Frame-accurate video and audio I/O for native and WebAssembly applications
Documentation
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//! Puts the Swift runtime search path into this crate's own linked targets;
//! see `zvidlib-build` for why the macOS hardware backends need it (#327).

fn main() {
    println!("cargo:rerun-if-changed=build.rs");
    zvidlib_build::swift_runtime_rpath();
}