zstd-pure-rs 0.1.2

Pure-Rust port of the Zstandard (zstd) compression library
Documentation

zstd-pure-rs

A pure-Rust port of the Zstandard (zstd) compression library

Beware that translation is immature technology. Check that this crate works on your data to avoid data loss

  • 2026-06-20: reached single thread parity again
  • 2026-06-19: Renewed attempt at getting speed up to original code. bugs created and fixed in the process
  • 2026-06-15: Getting closer to being a trustworthy but more testing needed
  • 2026-06-02: Big audit
  • 2026-04-27: Tested locally for core compression/decompression behavior. Treat performance and parity notes as status snapshots, not guarantees.
  • Some features out of scope. Contact if you need them

This is an LLM-mediated faithful (hopefully) translation, not the original code!

Most users should probably first see if the existing original code works for them, unless they have reason otherwise. The original source may have newer features and it has had more love in terms of fixing bugs. In fact, we aim to replicate bugs if they are present, for the sake of reproducibility! (but then we might have added a few more in the process)

There are however cases when you might prefer this Rust version. We generally agree with this manifesto but more specifically:

  • We have had many issues with ensuring that our software works using existing containers (Docker, PodMan, Singularity). One size does not fit all and it eats our resources trying to keep up with every way of delivering software
  • Common package managers do not work well. It was great when we had a few Linux distributions with stable procedures, but now there are just too many ecosystems (Homebrew, Conda). Conda has an NP-complete resolver which does not scale. Homebrew is only so-stable. And our dependencies in Python still break. These can no longer be considered professional serious options. Meanwhile, Cargo enables multiple versions of packages to be available, even within the same program(!)
  • The future is the web. We deploy software in the web browser, and until now that has meant Javascript. This is a language where even the == operator is broken. Typescript is one step up, but a game changer is the ability to compile Rust code into webassembly, enabling performance and sharing of code with the backend. Translating code to Rust enables new ways of deployment and running code in the browser has especial benefits for science - researchers do not have deep pockets to run servers, so pushing compute to the user enables deployment that otherwise would be impossible
  • Old CLI-based utilities are bad for the environment(!). A large amount of compute resources are spent creating and communicating via small files, which we can bypass by using code as libraries. Even better, we can avoid frequent reloading of databases by hoisting this stage, with up to 100x speedups in some cases. Less compute means faster compute and less electricity wasted
  • LLM-mediated translations may actually be safer to use than the original code. This article shows that running the same code on different operating systems can give somewhat different answers. This is a gap that Rust+Cargo can reduce. Typesafe interfaces also reduce coding mistakes and error handling, as opposed to typical command-line scripting

But:

  • This approach should still be considered experimental. The LLM technology is immature and has sharp corners. But there are opportunities to reap, and the genie is not going back into the bottle. This translation is as much aimed to learn how to improve the technology and get feedback on the results.
  • Translations are not endorsed by the original authors unless otherwise noted. Do not send bug reports to the original developers. Use our Github issues page instead.
  • Do not treat README status notes as performance guarantees. Local benchmarks are used to help evaluate the translation, but reproducibility and dependency reduction take priority over speed claims here
  • Check the original Github pages for information about the package. This README is kept sparse on purpose. It is not meant to be the primary source of information
  • If you are the author of the original code and wish to move to Rust, you can obtain ownership of this repository and crate. Until then, our commitment is to offer an as-faithful-as-possible translation of a snapshot of your code. If we find serious bugs, we will report them to you. Otherwise we will just replicate them, to ensure comparability across studies that claim to use package XYZ v.666. Think of this like a fancy Ubuntu .deb-package of your software - that is how we treat it

This blurb might be out of date. Go to this page for the latest information and further information about how we approach translation

Status

Usable for core compression and decompression, with ongoing CLI/API parity work. Focused local tests exercise all positive compression levels, and the CLI integration suite checks representative upstream zstd -d compatibility when zstd is available on PATH; this is compatibility evidence, not a performance guarantee.

Features working:

  • One-shot compression: ZSTD_compress(level), ZSTD_compressCCtx, ZSTD_compressBound.
  • One-shot decompression: ZSTD_decompress, ZSTD_decompressDCtx, ZSTD_findFrameCompressedSize, ZSTD_getFrameContentSize.
  • Raw-content dictionaries: ZSTD_compress_usingDict / ZSTD_decompress_usingDict + CDict/DDict wrappers.
  • Buffered streaming compatibility wrappers: ZSTD_initCStream / ZSTD_compressStream / ZSTD_endStream, unified ZSTD_compressStream2 + ZSTD_EndDirective, symmetric decompression, ZSTD_CCtx_setPledgedSrcSize, dict variants (ZSTD_initCStream_usingDict + ZSTD_initDStream_usingDict). No-dictionary multithreaded compression feeds the translated zstdmt scheduler incrementally when ZSTD_c_nbWorkers > 0; dictionary/prefix MT streaming still falls back to the existing buffered-compatible paths until those boundaries are audited.
  • Parametric API: ZSTD_cParameter / ZSTD_dParameter + ZSTD_CCtx_setParameter / ZSTD_DCtx_setParameter, reset directives, parameter-bounds queries (ZSTD_cParam_getBounds / ZSTD_dParam_getBounds).
  • Memory estimation: ZSTD_estimateCCtxSize{,_usingCParams}, ZSTD_estimateDCtxSize, ZSTD_estimateDStreamSize{,_fromFrame}, ZSTD_sizeof_CCtx / ZSTD_sizeof_DCtx.
  • Frame parameters: content-size flag, XXH64 checksum trailer, multi-block frames crossing the 128 KB boundary.
  • Strategies 1–9 (fast, dfast, greedy, lazy, lazy2, btlazy2, btopt, btultra, btultra2), including no-dict, ext-dict, dict-match-state, row-hash, and LDM-assisted optimal-parser paths.
  • CLI (cargo build --release --features cli) with -d/-c/-f/-q/-v/-o/-D/-T/--threads/--single-thread/--jobsize/-B/--zstd=overlapLog=/--zstd=ovlog=/--check/--no-check/--magicless flags, upstream-style level flags such as -1 and -19, local -L/--level level selection, buffered stdin/stdout support, file-argument handling with .zst/.zstd extension inference and unknown-suffix rejection unless -c/-o is explicit, last-wins -c/-o and --check/--no-check handling, decode-side checksum validation when present, decode-side --no-check, -d -c -f stdout pass-through for unrecognized input, and multi-input -o rejection.

The main v1.6 zstd.h ZSTD_ entry points and many experimental helpers, including translated helpers such as ZSTD_compressSequencesAndLiterals, are surfaced through zstd_pure_rs::prelude::*, but lower-level HUF_ and FSE_ helpers remain in their module namespaces unless explicitly re-exported there. Some parameter IDs and edge APIs remain intentionally unsupported and return the matching error codes. The current C→Rust function-name coverage backlog is closed for both compression and decompression under code-complexity-comparator; remaining gaps are mostly verification breadth, performance/shape differences from safe scalar factoring, unsupported parameter variants, and CLI flag completeness. Magic-prefix dictionary entropy decode is live via ZSTD_DCtx_loadDictionary / ZSTD_decompress_insertDictionary / ZSTD_loadDEntropy, and DDict full-dictionary entropy is copied into DCtx state when attached. The full C → Rust function mapping lives in FUNCTIONS.md.

Test suite status as of the latest local audit run: cargo test --features cli passes. That includes 1117 library tests, the 26-test zstd binary suite, 100 CLI roundtrip tests, integration fixtures, real-data and upstream-golden suites, and doctests. The CLI suite covers file/stdin/stdout behavior, cross-compatibility cases that run only when upstream zstd is on PATH, boundary-size and multi-block regressions, end-to-end --magicless roundtrips, last-wins -c/-o and --check/--no-check, -N and clustered level flags, decode-side --no-check, no-suffix output rejection before decode, attached -Ddict rejection, -d -c -f stdout pass-through for unrecognized input, multithreaded -T1/-T2 file roundtrips, hidden MT --jobsize/-B and --zstd=overlapLog/--zstd=ovlog parsing, and multi-input -o rejection.

Local benchmark snapshot

Measured 2026-06-20 on Linux 6.8 x86_64, Intel Xeon Gold 6138, rustc 1.92.0, generic release build from cargo build --release --features cli (no -C target-cpu=native; the upstream comparator is a generic vendored zstd/programs/zstd build reporting v1.6.0). The all-level table uses the deterministic 67,108,864-byte .tmp/bench/realistic_64m.tar fixture, built from the public Silesia corpus plus enwik8 Wikipedia text as distinct files in a tar archive. Commands were --single-thread -LEVEL --no-check -f -q, with --ultra added for levels 20-22. The table reports GNU /usr/bin/time user CPU seconds and max RSS; wall-clock timings on this host were noisy. Rust/orig CPU is original user time divided by Rust user time, so values below 1.00x mean Rust used more CPU. Byte-identical compares the compressed frames against the vendored upstream CLI. This is a local status snapshot, not a guarantee.

Levels 1-22 currently use the file streaming path and are byte-identical on this fixture. The all-level table is single-threaded for both implementations.

Level Rust user Original user Rust/orig CPU Rust RSS Original RSS Rust size Original size Byte-identical
1 0.40 s 0.34 s 0.85x 4.7 MiB 3.1 MiB 27304326 27304326 ok
2 0.55 s 0.54 s 0.98x 5.9 MiB 4.1 MiB 25066283 25066283 ok
3 0.75 s 0.57 s 0.76x 8.4 MiB 5.3 MiB 23889438 23889438 ok
4 0.90 s 0.70 s 0.78x 9.7 MiB 6.6 MiB 23426701 23426701 ok
5 1.42 s 0.99 s 0.70x 10.0 MiB 6.9 MiB 22633952 22633952 ok
6 1.86 s 1.47 s 0.79x 10.0 MiB 7.2 MiB 21906687 21906687 ok
7 2.32 s 1.89 s 0.81x 12.5 MiB 9.7 MiB 21482070 21482070 ok
8 3.07 s 2.43 s 0.79x 12.5 MiB 9.7 MiB 21217035 21217035 ok
9 3.43 s 2.48 s 0.72x 21.6 MiB 16.6 MiB 20876814 20876814 ok
10 5.39 s 3.94 s 0.73x 31.6 MiB 26.6 MiB 20578309 20578309 ok
11 8.44 s 5.86 s 0.69x 31.9 MiB 26.6 MiB 20437398 20437398 ok
12 9.04 s 5.71 s 0.63x 51.6 MiB 46.6 MiB 20385376 20385376 ok
13 14.01 s 12.97 s 0.93x 43.4 MiB 38.8 MiB 20135315 20135315 ok
14 20.28 s 16.47 s 0.81x 59.4 MiB 54.4 MiB 20016886 20016886 ok
15 23.36 s 21.63 s 0.93x 75.6 MiB 70.6 MiB 19779986 19779986 ok
16 30.08 s 24.39 s 0.81x 44.4 MiB 38.8 MiB 19108591 19108591 ok
17 37.82 s 32.19 s 0.85x 68.1 MiB 58.8 MiB 18617535 18617535 ok
18 44.35 s 38.79 s 0.87x 68.8 MiB 59.4 MiB 18369495 18369495 ok
19 51.17 s 45.27 s 0.88x 100.6 MiB 90.9 MiB 18123577 18123577 ok
20 61.53 s 56.72 s 0.92x 227.8 MiB 194.7 MiB 17516254 17516254 ok
21 64.38 s 54.41 s 0.85x 387.8 MiB 386.6 MiB 17295012 17295012 ok
22 64.43 s 58.79 s 0.91x 708.4 MiB 706.6 MiB 17246022 17246022 ok

Rust-compressed and original-compressed frames are byte-identical for levels 1-22 on the single-threaded all-level fixture above.

The next table repeats the same fixture with 5 worker threads for both implementations: -T5 -LEVEL --no-check -f -q, with --ultra added for levels 20-22. Multi-threaded output is valid and cross-decodable but not byte-identical to upstream on this fixture, because the frame/job layout differs.

Level Rust user Original user Rust/orig CPU Rust RSS Original RSS Rust size Original size Byte-identical
1 0.54 s 0.40 s 0.74x 39.9 MiB 23.8 MiB 27310395 27311558 diff
2 0.60 s 0.48 s 0.80x 71.3 MiB 46.6 MiB 25091812 25093181 diff
3 0.88 s 0.69 s 0.78x 127.8 MiB 87.8 MiB 23801763 23802052 diff
4 0.95 s 0.77 s 0.81x 131.6 MiB 90.9 MiB 23342360 23342699 diff
5 1.42 s 1.25 s 0.88x 138.1 MiB 92.8 MiB 22702112 22658348 diff
6 1.96 s 1.60 s 0.82x 139.7 MiB 92.8 MiB 21989678 21938239 diff
7 2.33 s 1.91 s 0.82x 159.4 MiB 106.9 MiB 21597903 21537422 diff
8 3.16 s 2.43 s 0.77x 160.3 MiB 103.8 MiB 21341458 21256467 diff
9 3.51 s 2.62 s 0.75x 201.2 MiB 126.2 MiB 20965632 20905318 diff
10 5.36 s 3.77 s 0.70x 252.3 MiB 166.6 MiB 20684932 20615549 diff
11 7.36 s 5.92 s 0.80x 252.9 MiB 166.2 MiB 20552059 20478281 diff
12 8.76 s 6.22 s 0.71x 356.5 MiB 245.3 MiB 20505617 20429864 diff
13 18.35 s 15.70 s 0.86x 274.7 MiB 213.1 MiB 20169077 20171692 diff
14 23.28 s 19.87 s 0.85x 339.8 MiB 276.9 MiB 20054600 20057234 diff
15 28.37 s 25.20 s 0.89x 404.2 MiB 340.6 MiB 19842064 19844780 diff
16 34.61 s 29.08 s 0.84x 287.3 MiB 213.1 MiB 19122099 19124004 diff
17 44.03 s 39.12 s 0.89x 227.4 MiB 179.4 MiB 18623807 18624691 diff
18 58.02 s 45.08 s 0.78x 227.8 MiB 181.2 MiB 18377295 18378439 diff
19 65.13 s 55.64 s 0.85x 308.8 MiB 243.4 MiB 18124549 18126952 diff
20 63.61 s 53.88 s 0.85x 244.4 MiB 243.4 MiB 17515104 17516923 diff
21 68.93 s 61.79 s 0.90x 403.4 MiB 401.9 MiB 17293770 17294481 diff
22 72.86 s 65.74 s 0.90x 723.1 MiB 722.8 MiB 17245213 17245829 diff

The current level-1 no-check fast path is byte-identical on the larger real-data fixtures below. Timings are single sequential warm-cache runs using --single-thread -1 --no-check; RSS is from /usr/bin/time.

Dataset Input bytes Rust wall/user/sys Original wall/user/sys Rust/orig CPU Rust RSS Original RSS Rust bytes Original bytes Byte-identical
realistic5x 311951360 2.75/1.66/0.22 s 1.62/1.44/0.17 s 0.87x 5.3 MiB 3.4 MiB 113894044 113894044 ok
text466m 466432000 0.20/0.11/0.07 s 0.17/0.09/0.07 s 0.82x 5.3 MiB 3.1 MiB 97428 97428 ok
repo_mix12x 748083200 5.84/1.43/1.00 s 1.72/1.16/0.56 s 0.81x 5.3 MiB 3.1 MiB 613071966 613071966 ok
random2g 2147483648 2.50/0.90/1.57 s 2.37/0.73/1.63 s 0.81x 5.3 MiB 3.1 MiB 2147532810 2147532810 ok
micro2700k 2764801024 2.24/1.48/0.56 s 1.91/1.42/0.49 s 0.96x 5.0 MiB 3.1 MiB 38037397 38037397 ok

A larger 466,432,000-byte repeat corpus gives a less noisy decompression comparison: Rust file-output median 1665.8 MB/s / 5.0 MiB RSS versus original median 1504.6 MB/s / 4.4 MiB. In test mode (-t, no output), Rust now streams at 6663.3 MB/s / 5.0 MiB RSS versus original 5830.4 MB/s / 4.4 MiB RSS; before the streaming test-mode fix, Rust -t staged the whole 466 MB output and reached about 458 MiB RSS. The CLI decompression path now uses the decoder's history-backed streaming path for frames up to a 4 MiB window and uses the whole-buffer decoder above that until high-window streaming history is audited.

Goals

  • Bitwise-identical output to the upstream C library for the same inputs and parameters. This is the hard constraint — reproduction takes priority over speed.
  • Pure Rust, no unsafe FFI to the upstream C code. The crate still contains a small amount of in-tree unsafe (~50 occurrences across 9 files: pointer arithmetic in compress/zstd_cwksp.rs, allocator-Box plumbing in compress/zstd_compress.rs, raw-pointer slice reinterprets in decompress/zstd_ddict.rs and common/entropy_common.rs, Box::from_raw/Arc::from_raw round-trips in common/pool.rs + common/threading.rs, and a few offset_from/add calls in compress/zstd_compress_superblock.rs + decompress/zstd_decompress.rs). Driving this number toward zero is a goal but not a hard requirement.
  • Optional CLI (zstd binary) behind the cli feature.
  • Keep one-to-one C-function → Rust-function mapping where possible, so that code-complexity-comparator stays useful throughout.

Non-goals (at least initially)

  • The zlib-compat shim (zlibWrapper/) — out of scope.
  • contrib/ (pzstd, seekable format, linux kernel integration, etc.) — out of scope.

Building

cargo build --release
cargo build --release --features cli
cargo build --release --features mt
cargo test

Library Use

Add the crate and import the prelude:

use zstd_pure_rs::prelude::*;

let src = b"data to compress".to_vec();

let mut compressed = vec![0u8; ZSTD_compressBound(src.len())];
let c_size = ZSTD_compress(&mut compressed, &src, 3);
assert!(!ERR_isError(c_size), "compress failed: {}", ERR_getErrorName(c_size));
compressed.truncate(c_size);

let mut decoded = vec![0u8; src.len()];
let d_size = ZSTD_decompress(&mut decoded, &compressed);
assert!(!ERR_isError(d_size), "decompress failed: {}", ERR_getErrorName(d_size));
decoded.truncate(d_size);

assert_eq!(decoded, src);

Raw-content dictionaries use explicit contexts:

use zstd_pure_rs::prelude::*;

let dict = b"common words and prefixes ".to_vec();
let src = b"common words and prefixes plus message payload".to_vec();

let mut cctx = ZSTD_createCCtx().expect("compression context");
let mut compressed = vec![0u8; ZSTD_compressBound(src.len())];
let c_size = ZSTD_compress_usingDict(&mut cctx, &mut compressed, &src, &dict, 3);
assert!(!ERR_isError(c_size));
compressed.truncate(c_size);

let mut dctx = ZSTD_createDCtx();
let mut decoded = vec![0u8; src.len() + 64];
let d_size = ZSTD_decompress_usingDict(&mut dctx, &mut decoded, &compressed, &dict);
assert!(!ERR_isError(d_size));
assert_eq!(&decoded[..d_size], &src[..]);

For performance measurements:

RUSTFLAGS="-C target-cpu=native" cargo build --release

License

Same as the original code, BSD-3-Clause