zoomvtools 2.0.0

Video motion vector analysis utilities in pure Rust
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
#![allow(clippy::undocumented_unsafe_blocks)]

use std::{arch::x86_64::*, num::NonZeroUsize};

use cpudetect::target_family;

use crate::util::Pixel;

#[target_family("x86_64_v3")]
pub(super) unsafe fn reduce_quadratic<T: Pixel>(
    dest: &mut [T],
    src: &[T],
    dest_pitch: NonZeroUsize,
    src_pitch: NonZeroUsize,
    dest_width: NonZeroUsize,
    dest_height: NonZeroUsize,
) {
    // Check the array bounds once at the start of the loop.
    debug_assert!(src.len() >= src_pitch.get() * dest_height.get() * 2);
    debug_assert!(dest.len() >= dest_pitch.get() * dest_height.get());

    match size_of::<T>() {
        1 => unsafe {
            reduce_quadratic_vertical_u8(
                dest.as_mut_ptr() as *mut u8,
                src.as_ptr() as *const u8,
                dest_pitch,
                src_pitch,
                // SAFETY: non-zero constant
                dest_width.saturating_mul(NonZeroUsize::new_unchecked(2)),
                dest_height,
            );
            reduce_quadratic_horizontal_inplace_u8(
                dest.as_mut_ptr() as *mut u8,
                dest_pitch,
                dest_width,
                dest_height,
            );
        },
        2 => unsafe {
            reduce_quadratic_vertical_u16(
                dest.as_mut_ptr() as *mut u16,
                src.as_ptr() as *const u16,
                dest_pitch,
                src_pitch,
                // SAFETY: non-zero constant
                dest_width.saturating_mul(NonZeroUsize::new_unchecked(2)),
                dest_height,
            );
            reduce_quadratic_horizontal_inplace_u16(
                dest.as_mut_ptr() as *mut u16,
                dest_pitch,
                dest_width,
                dest_height,
            );
        },
        _ => unreachable!(),
    }
}

#[target_family("x86_64_v3")]
// NOTE: Ported from C implementation
unsafe fn reduce_quadratic_vertical_u8(
    dest: *mut u8,
    src: *const u8,
    dest_pitch: NonZeroUsize,
    src_pitch: NonZeroUsize,
    dest_width: NonZeroUsize,
    dest_height: NonZeroUsize,
) {
    let dest_pitch_val = dest_pitch.get();
    let src_pitch_val = src_pitch.get();
    let dest_width_val = dest_width.get();
    let dest_height_val = dest_height.get();

    let w01 = _mm256_set1_epi16(0x0901);
    let w23 = _mm256_set1_epi16(0x1616);
    let w45 = _mm256_set1_epi16(0x0109);
    let round16 = _mm256_set1_epi16(32);

    // Special case for first line - simple averaging
    {
        let dest_row = dest;
        let src_row0 = src;
        let src_row1 = src.add(src_pitch_val);

        let mut x = 0;
        // Process 32 pixels at a time
        while x + 32 <= dest_width_val {
            let a = _mm256_loadu_si256(src_row0.add(x) as *const __m256i);
            let b = _mm256_loadu_si256(src_row1.add(x) as *const __m256i);

            // Convert to u16 for calculation
            let a_lo = _mm256_unpacklo_epi8(a, _mm256_setzero_si256());
            let a_hi = _mm256_unpackhi_epi8(a, _mm256_setzero_si256());
            let b_lo = _mm256_unpacklo_epi8(b, _mm256_setzero_si256());
            let b_hi = _mm256_unpackhi_epi8(b, _mm256_setzero_si256());

            // Add with rounding: (a + b + 1) / 2
            let sum_lo = _mm256_add_epi16(a_lo, b_lo);
            let sum_hi = _mm256_add_epi16(a_hi, b_hi);
            let one = _mm256_set1_epi16(1);
            let sum_lo_rounded = _mm256_add_epi16(sum_lo, one);
            let sum_hi_rounded = _mm256_add_epi16(sum_hi, one);
            let result_lo = _mm256_srli_epi16(sum_lo_rounded, 1);
            let result_hi = _mm256_srli_epi16(sum_hi_rounded, 1);

            // Pack back to u8
            let result = _mm256_packus_epi16(result_lo, result_hi);
            _mm256_storeu_si256(dest_row.add(x) as *mut __m256i, result);

            x += 32;
        }

        // Handle remaining pixels
        while x < dest_width_val {
            let a = *src_row0.add(x) as u16;
            let b = *src_row1.add(x) as u16;
            *dest_row.add(x) = ((a + b + 1) / 2) as u8;
            x += 1;
        }
    }

    // Middle lines - full quadratic filter
    for y in 1..(dest_height_val - 1) {
        let dest_row = dest.add(y * dest_pitch_val);
        let src_row_offset = y * 2 * src_pitch_val;
        let src_m2 = src.add(src_row_offset - src_pitch_val * 2);
        let src_m1 = src.add(src_row_offset - src_pitch_val);
        let src_p0 = src.add(src_row_offset);
        let src_p1 = src.add(src_row_offset + src_pitch_val);
        let src_p2 = src.add(src_row_offset + src_pitch_val * 2);
        let src_p3 = src.add(src_row_offset + src_pitch_val * 3);

        let mut x = 0;

        while x + 32 <= dest_width_val {
            let m0 = _mm256_loadu_si256(src_m2.add(x) as *const __m256i);
            let m1 = _mm256_loadu_si256(src_m1.add(x) as *const __m256i);
            let m2 = _mm256_loadu_si256(src_p0.add(x) as *const __m256i);
            let m3 = _mm256_loadu_si256(src_p1.add(x) as *const __m256i);
            let m4 = _mm256_loadu_si256(src_p2.add(x) as *const __m256i);
            let m5 = _mm256_loadu_si256(src_p3.add(x) as *const __m256i);

            let p01_lo = _mm256_unpacklo_epi8(m0, m1);
            let p01_hi = _mm256_unpackhi_epi8(m0, m1);
            let p23_lo = _mm256_unpacklo_epi8(m2, m3);
            let p23_hi = _mm256_unpackhi_epi8(m2, m3);
            let p45_lo = _mm256_unpacklo_epi8(m4, m5);
            let p45_hi = _mm256_unpackhi_epi8(m4, m5);

            let term01_lo = _mm256_maddubs_epi16(p01_lo, w01);
            let term01_hi = _mm256_maddubs_epi16(p01_hi, w01);
            let term23_lo = _mm256_maddubs_epi16(p23_lo, w23);
            let term23_hi = _mm256_maddubs_epi16(p23_hi, w23);
            let term45_lo = _mm256_maddubs_epi16(p45_lo, w45);
            let term45_hi = _mm256_maddubs_epi16(p45_hi, w45);

            let sum_lo = _mm256_add_epi16(_mm256_add_epi16(term01_lo, term23_lo), term45_lo);
            let sum_hi = _mm256_add_epi16(_mm256_add_epi16(term01_hi, term23_hi), term45_hi);

            let result_lo = _mm256_srli_epi16(_mm256_add_epi16(sum_lo, round16), 6);
            let result_hi = _mm256_srli_epi16(_mm256_add_epi16(sum_hi, round16), 6);

            let result = _mm256_packus_epi16(result_lo, result_hi);
            _mm256_storeu_si256(dest_row.add(x) as *mut __m256i, result);

            x += 32;
        }

        // Handle remaining pixels
        while x < dest_width_val {
            let mut m0 = *src_m2.add(x) as u16;
            let mut m1 = *src_m1.add(x) as u16;
            let mut m2 = *src_p0.add(x) as u16;
            let m3 = *src_p1.add(x) as u16;
            let m4 = *src_p2.add(x) as u16;
            let m5 = *src_p3.add(x) as u16;

            m2 = (m2 + m3) * 22;
            m1 = (m1 + m4) * 9;
            m0 += m5 + m2 + m1 + 32;
            m0 >>= 6;

            *dest_row.add(x) = (m0.min(255)) as u8;
            x += 1;
        }
    }

    // Special case for last line - simple averaging
    if dest_height_val > 1 {
        let dest_row = dest.add((dest_height_val - 1) * dest_pitch_val);
        let src_row_offset = (dest_height_val - 1) * 2 * src_pitch_val;
        let src_row0 = src.add(src_row_offset);
        let src_row1 = src.add(src_row_offset + src_pitch_val);

        let mut x = 0;
        // Process 32 pixels at a time
        while x + 32 <= dest_width_val {
            let a = _mm256_loadu_si256(src_row0.add(x) as *const __m256i);
            let b = _mm256_loadu_si256(src_row1.add(x) as *const __m256i);

            // Convert to u16 for calculation
            let a_lo = _mm256_unpacklo_epi8(a, _mm256_setzero_si256());
            let a_hi = _mm256_unpackhi_epi8(a, _mm256_setzero_si256());
            let b_lo = _mm256_unpacklo_epi8(b, _mm256_setzero_si256());
            let b_hi = _mm256_unpackhi_epi8(b, _mm256_setzero_si256());

            // Add with rounding: (a + b + 1) / 2
            let sum_lo = _mm256_add_epi16(a_lo, b_lo);
            let sum_hi = _mm256_add_epi16(a_hi, b_hi);
            let one = _mm256_set1_epi16(1);
            let sum_lo_rounded = _mm256_add_epi16(sum_lo, one);
            let sum_hi_rounded = _mm256_add_epi16(sum_hi, one);
            let result_lo = _mm256_srli_epi16(sum_lo_rounded, 1);
            let result_hi = _mm256_srli_epi16(sum_hi_rounded, 1);

            // Pack back to u8
            let result = _mm256_packus_epi16(result_lo, result_hi);
            _mm256_storeu_si256(dest_row.add(x) as *mut __m256i, result);

            x += 32;
        }

        // Handle remaining pixels
        while x < dest_width_val {
            let a = *src_row0.add(x) as u16;
            let b = *src_row1.add(x) as u16;
            *dest_row.add(x) = ((a + b + 1) / 2) as u8;
            x += 1;
        }
    }
}

#[target_family("x86_64_v3")]
// NOTE: Ported from C implementation
unsafe fn reduce_quadratic_horizontal_inplace_u8(
    dest: *mut u8,
    dest_pitch: NonZeroUsize,
    dest_width: NonZeroUsize,
    dest_height: NonZeroUsize,
) {
    let dest_pitch_val = dest_pitch.get();
    let dest_width_val = dest_width.get();
    let dest_height_val = dest_height.get();

    let w01 = _mm256_set1_epi16(0x0901);
    let w23 = _mm256_set1_epi16(0x1616);
    let w45 = _mm256_set1_epi16(0x0109);
    let round16 = _mm256_set1_epi16(32);

    for y in 0..dest_height_val {
        let dest_row = dest.add(y * dest_pitch_val);

        // Special case start of line
        let a = *dest_row as u16;
        let b = *dest_row.add(1) as u16;
        let src0 = ((a + b + 1) / 2) as u8;

        let middle_end = dest_width_val - 1;
        let mut x = 1;

        while x + 16 <= middle_end {
            let p01 = _mm256_loadu_si256(dest_row.add(x * 2 - 2) as *const __m256i);
            let p23 = _mm256_loadu_si256(dest_row.add(x * 2) as *const __m256i);
            let p45 = _mm256_loadu_si256(dest_row.add(x * 2 + 2) as *const __m256i);

            let term01 = _mm256_maddubs_epi16(p01, w01);
            let term23 = _mm256_maddubs_epi16(p23, w23);
            let term45 = _mm256_maddubs_epi16(p45, w45);

            let sum = _mm256_add_epi16(_mm256_add_epi16(term01, term23), term45);
            let reduced = _mm256_srli_epi16(_mm256_add_epi16(sum, round16), 6);

            let packed = _mm256_packus_epi16(reduced, reduced);
            let reordered = _mm256_permute4x64_epi64(packed, 0b0000_1000);
            _mm_storeu_si128(
                dest_row.add(x) as *mut __m128i,
                _mm256_castsi256_si128(reordered),
            );

            x += 16;
        }

        while x < middle_end {
            let mut m0 = *dest_row.add(x * 2 - 2) as u16;
            let mut m1 = *dest_row.add(x * 2 - 1) as u16;
            let mut m2 = *dest_row.add(x * 2) as u16;
            let m3 = *dest_row.add(x * 2 + 1) as u16;
            let m4 = *dest_row.add(x * 2 + 2) as u16;
            let m5 = *dest_row.add(x * 2 + 3) as u16;

            m2 = (m2 + m3) * 22;
            m1 = (m1 + m4) * 9;
            m0 += m5 + m2 + m1 + 32;
            m0 >>= 6;

            *dest_row.add(x) = (m0.min(255)) as u8;
            x += 1;
        }

        *dest_row = src0;

        // Special case end of line
        if dest_width_val > 1 {
            let x = dest_width_val - 1;
            let a = *dest_row.add(x * 2) as u16;
            let b = *dest_row.add(x * 2 + 1) as u16;
            *dest_row.add(x) = ((a + b + 1) / 2) as u8;
        }
    }
}

#[target_family("x86_64_v3")]
// NOTE: Custom implementation. No C implementation exists.
unsafe fn reduce_quadratic_vertical_u16(
    dest: *mut u16,
    src: *const u16,
    dest_pitch: NonZeroUsize,
    src_pitch: NonZeroUsize,
    dest_width: NonZeroUsize,
    dest_height: NonZeroUsize,
) {
    let dest_pitch_val = dest_pitch.get();
    let src_pitch_val = src_pitch.get();
    let dest_width_val = dest_width.get();
    let dest_height_val = dest_height.get();

    let zero = _mm256_setzero_si256();
    let weight_9 = _mm256_set1_epi32(9);
    let weight_22 = _mm256_set1_epi32(22);
    let bias_32 = _mm256_set1_epi32(32);

    // Special case for first line - simple averaging
    {
        let dest_row = dest;
        let src_row0 = src;
        let src_row1 = src.add(src_pitch_val);

        let mut x = 0;
        // Process 16 pixels at a time
        while x + 16 <= dest_width_val {
            let a = _mm256_loadu_si256(src_row0.add(x) as *const __m256i);
            let b = _mm256_loadu_si256(src_row1.add(x) as *const __m256i);

            // Convert to u32 for calculation to avoid overflow
            let a_lo = _mm256_unpacklo_epi16(a, _mm256_setzero_si256());
            let a_hi = _mm256_unpackhi_epi16(a, _mm256_setzero_si256());
            let b_lo = _mm256_unpacklo_epi16(b, _mm256_setzero_si256());
            let b_hi = _mm256_unpackhi_epi16(b, _mm256_setzero_si256());

            // Add with rounding: (a + b + 1) / 2
            let sum_lo = _mm256_add_epi32(a_lo, b_lo);
            let sum_hi = _mm256_add_epi32(a_hi, b_hi);
            let one = _mm256_set1_epi32(1);
            let sum_lo_rounded = _mm256_add_epi32(sum_lo, one);
            let sum_hi_rounded = _mm256_add_epi32(sum_hi, one);
            let result_lo = _mm256_srli_epi32(sum_lo_rounded, 1);
            let result_hi = _mm256_srli_epi32(sum_hi_rounded, 1);

            // Pack back to u16
            let result = _mm256_packus_epi32(result_lo, result_hi);
            _mm256_storeu_si256(dest_row.add(x) as *mut __m256i, result);

            x += 16;
        }

        // Handle remaining pixels
        while x < dest_width_val {
            let a = *src_row0.add(x) as u32;
            let b = *src_row1.add(x) as u32;
            *dest_row.add(x) = ((a + b + 1) / 2) as u16;
            x += 1;
        }
    }

    // Middle lines - full quadratic filter
    for y in 1..(dest_height_val - 1) {
        let dest_row = dest.add(y * dest_pitch_val);
        let src_row_offset = y * 2 * src_pitch_val;
        let src_m2 = src.add(src_row_offset - src_pitch_val * 2);
        let src_m1 = src.add(src_row_offset - src_pitch_val);
        let src_p0 = src.add(src_row_offset);
        let src_p1 = src.add(src_row_offset + src_pitch_val);
        let src_p2 = src.add(src_row_offset + src_pitch_val * 2);
        let src_p3 = src.add(src_row_offset + src_pitch_val * 3);

        let mut x = 0;
        while x + 16 <= dest_width_val {
            let m0 = _mm256_loadu_si256(src_m2.add(x) as *const __m256i);
            let m1 = _mm256_loadu_si256(src_m1.add(x) as *const __m256i);
            let m2 = _mm256_loadu_si256(src_p0.add(x) as *const __m256i);
            let m3 = _mm256_loadu_si256(src_p1.add(x) as *const __m256i);
            let m4 = _mm256_loadu_si256(src_p2.add(x) as *const __m256i);
            let m5 = _mm256_loadu_si256(src_p3.add(x) as *const __m256i);

            let m0_lo = _mm256_unpacklo_epi16(m0, zero);
            let m1_lo = _mm256_unpacklo_epi16(m1, zero);
            let m2_lo = _mm256_unpacklo_epi16(m2, zero);
            let m3_lo = _mm256_unpacklo_epi16(m3, zero);
            let m4_lo = _mm256_unpacklo_epi16(m4, zero);
            let m5_lo = _mm256_unpacklo_epi16(m5, zero);

            let sum_05_lo = _mm256_add_epi32(m0_lo, m5_lo);
            let sum_14_lo = _mm256_mullo_epi32(_mm256_add_epi32(m1_lo, m4_lo), weight_9);
            let sum_23_lo = _mm256_mullo_epi32(_mm256_add_epi32(m2_lo, m3_lo), weight_22);
            let result_lo = _mm256_srli_epi32(
                _mm256_add_epi32(
                    _mm256_add_epi32(sum_05_lo, sum_14_lo),
                    _mm256_add_epi32(sum_23_lo, bias_32),
                ),
                6,
            );

            let m0_hi = _mm256_unpackhi_epi16(m0, zero);
            let m1_hi = _mm256_unpackhi_epi16(m1, zero);
            let m2_hi = _mm256_unpackhi_epi16(m2, zero);
            let m3_hi = _mm256_unpackhi_epi16(m3, zero);
            let m4_hi = _mm256_unpackhi_epi16(m4, zero);
            let m5_hi = _mm256_unpackhi_epi16(m5, zero);

            let sum_05_hi = _mm256_add_epi32(m0_hi, m5_hi);
            let sum_14_hi = _mm256_mullo_epi32(_mm256_add_epi32(m1_hi, m4_hi), weight_9);
            let sum_23_hi = _mm256_mullo_epi32(_mm256_add_epi32(m2_hi, m3_hi), weight_22);
            let result_hi = _mm256_srli_epi32(
                _mm256_add_epi32(
                    _mm256_add_epi32(sum_05_hi, sum_14_hi),
                    _mm256_add_epi32(sum_23_hi, bias_32),
                ),
                6,
            );

            let packed_result = _mm256_packus_epi32(result_lo, result_hi);
            _mm256_storeu_si256(dest_row.add(x) as *mut __m256i, packed_result);

            x += 16;
        }

        // Handle remaining pixels
        while x < dest_width_val {
            let mut m0 = *src_m2.add(x) as u32;
            let mut m1 = *src_m1.add(x) as u32;
            let mut m2 = *src_p0.add(x) as u32;
            let m3 = *src_p1.add(x) as u32;
            let m4 = *src_p2.add(x) as u32;
            let m5 = *src_p3.add(x) as u32;

            m2 = (m2 + m3) * 22;
            m1 = (m1 + m4) * 9;
            m0 += m5 + m2 + m1 + 32;
            m0 >>= 6;

            *dest_row.add(x) = (m0.min(65535)) as u16;
            x += 1;
        }
    }

    // Special case for last line - simple averaging
    if dest_height_val > 1 {
        let dest_row = dest.add((dest_height_val - 1) * dest_pitch_val);
        let src_row_offset = (dest_height_val - 1) * 2 * src_pitch_val;
        let src_row0 = src.add(src_row_offset);
        let src_row1 = src.add(src_row_offset + src_pitch_val);

        let mut x = 0;
        // Process 16 pixels at a time
        while x + 16 <= dest_width_val {
            let a = _mm256_loadu_si256(src_row0.add(x) as *const __m256i);
            let b = _mm256_loadu_si256(src_row1.add(x) as *const __m256i);

            // Convert to u32 for calculation to avoid overflow
            let a_lo = _mm256_unpacklo_epi16(a, _mm256_setzero_si256());
            let a_hi = _mm256_unpackhi_epi16(a, _mm256_setzero_si256());
            let b_lo = _mm256_unpacklo_epi16(b, _mm256_setzero_si256());
            let b_hi = _mm256_unpackhi_epi16(b, _mm256_setzero_si256());

            // Add with rounding: (a + b + 1) / 2
            let sum_lo = _mm256_add_epi32(a_lo, b_lo);
            let sum_hi = _mm256_add_epi32(a_hi, b_hi);
            let one = _mm256_set1_epi32(1);
            let sum_lo_rounded = _mm256_add_epi32(sum_lo, one);
            let sum_hi_rounded = _mm256_add_epi32(sum_hi, one);
            let result_lo = _mm256_srli_epi32(sum_lo_rounded, 1);
            let result_hi = _mm256_srli_epi32(sum_hi_rounded, 1);

            // Pack back to u16
            let result = _mm256_packus_epi32(result_lo, result_hi);
            _mm256_storeu_si256(dest_row.add(x) as *mut __m256i, result);

            x += 16;
        }

        // Handle remaining pixels
        while x < dest_width_val {
            let a = *src_row0.add(x) as u32;
            let b = *src_row1.add(x) as u32;
            *dest_row.add(x) = ((a + b + 1) / 2) as u16;
            x += 1;
        }
    }
}

#[target_family("x86_64_v3")]
// NOTE: Custom implementation. No C implementation exists.
unsafe fn reduce_quadratic_horizontal_inplace_u16(
    dest: *mut u16,
    dest_pitch: NonZeroUsize,
    dest_width: NonZeroUsize,
    dest_height: NonZeroUsize,
) {
    let dest_pitch_val = dest_pitch.get();
    let dest_width_val = dest_width.get();
    let dest_height_val = dest_height.get();

    let zero = _mm256_setzero_si256();
    let mask_lo16 = _mm256_set1_epi32(0x0000_FFFF);
    let weight_9 = _mm256_set1_epi32(9);
    let weight_22 = _mm256_set1_epi32(22);
    let bias_32 = _mm256_set1_epi32(32);

    for y in 0..dest_height_val {
        let dest_row = dest.add(y * dest_pitch_val);

        // Special case start of line
        let a = *dest_row as u32;
        let b = *dest_row.add(1) as u32;
        let src0 = ((a + b + 1) / 2) as u16;

        let middle_end = dest_width_val - 1;
        let mut x = 1;

        while x + 8 <= middle_end {
            let v01 = _mm256_loadu_si256(dest_row.add(x * 2 - 2) as *const __m256i);
            let v23 = _mm256_loadu_si256(dest_row.add(x * 2) as *const __m256i);
            let v45 = _mm256_loadu_si256(dest_row.add(x * 2 + 2) as *const __m256i);

            let m0 = _mm256_and_si256(v01, mask_lo16);
            let m1 = _mm256_srli_epi32(v01, 16);
            let m2 = _mm256_and_si256(v23, mask_lo16);
            let m3 = _mm256_srli_epi32(v23, 16);
            let m4 = _mm256_and_si256(v45, mask_lo16);
            let m5 = _mm256_srli_epi32(v45, 16);

            let sum_05 = _mm256_add_epi32(m0, m5);
            let sum_14 = _mm256_mullo_epi32(_mm256_add_epi32(m1, m4), weight_9);
            let sum_23 = _mm256_mullo_epi32(_mm256_add_epi32(m2, m3), weight_22);
            let result = _mm256_srli_epi32(
                _mm256_add_epi32(
                    _mm256_add_epi32(sum_05, sum_14),
                    _mm256_add_epi32(sum_23, bias_32),
                ),
                6,
            );

            let packed = _mm256_packus_epi32(result, zero);
            let lower_half = _mm256_castsi256_si128(packed);
            let upper_half = _mm256_extracti128_si256(packed, 1);
            let combined = _mm_unpacklo_epi64(lower_half, upper_half);
            _mm_storeu_si128(dest_row.add(x) as *mut __m128i, combined);

            x += 8;
        }

        while x < middle_end {
            let mut m0 = *dest_row.add(x * 2 - 2) as u32;
            let mut m1 = *dest_row.add(x * 2 - 1) as u32;
            let mut m2 = *dest_row.add(x * 2) as u32;
            let m3 = *dest_row.add(x * 2 + 1) as u32;
            let m4 = *dest_row.add(x * 2 + 2) as u32;
            let m5 = *dest_row.add(x * 2 + 3) as u32;

            m2 = (m2 + m3) * 22;
            m1 = (m1 + m4) * 9;
            m0 += m5 + m2 + m1 + 32;
            m0 >>= 6;

            *dest_row.add(x) = (m0.min(65535)) as u16;
            x += 1;
        }

        *dest_row = src0;

        // Special case end of line
        if dest_width_val > 1 {
            let x = dest_width_val - 1;
            let a = *dest_row.add(x * 2) as u32;
            let b = *dest_row.add(x * 2 + 1) as u32;
            *dest_row.add(x) = ((a + b + 1) / 2) as u16;
        }
    }
}