use std::sync::{OnceLock, RwLock};
fn frozen_mode_store() -> &'static RwLock<bool> {
static FROZEN_MODE: OnceLock<RwLock<bool>> = OnceLock::new();
FROZEN_MODE.get_or_init(|| RwLock::new(false))
}
/// Sets the global frozen mode.
pub fn set_frozen(frozen: bool) {
if let Ok(mut guard) = frozen_mode_store().write() {
*guard = frozen;
}
}
/// Returns true if Zoi is in frozen mode.
pub fn is_frozen() -> bool {
frozen_mode_store().read().map(|g| *g).unwrap_or(false)
}