extern crate cmake;
use std::process::Command;
use std::env;
use std::fs;
use std::path::Path;
fn build_unix() {
let zlib_dir = env::var("CARGO_MANIFEST_DIR").unwrap();
let zlib_native_dir = Path::new(&zlib_dir).join("zlib-1.2.8");
let out_dir = env::var("OUT_DIR").unwrap();
let build_dir = Path::new(&out_dir).join("build");
fs::remove_dir_all(&build_dir).is_ok();
fs::create_dir(&build_dir).is_ok();
Command::new("cmake")
.arg(zlib_native_dir)
.current_dir(&build_dir)
.status().unwrap();
Command::new("make")
.current_dir(&build_dir)
.status().unwrap();
let out_dir = env::var("OUT_DIR").unwrap();
let dest_path = Path::new(&out_dir).join("libz.a");
fs::copy(build_dir.join("libz.a"),dest_path).unwrap();
println!("cargo:rustc-link-lib=static=z");
println!("cargo:rustc-link-search=native={}",out_dir);
}
fn build_emscripten() {
let zlib_dir = env::var("CARGO_MANIFEST_DIR").unwrap();
let zlib_native_dir = Path::new(&zlib_dir).join("zlib-1.2.8");
let out_dir = env::var("OUT_DIR").unwrap();
let build_dir = Path::new(&out_dir).join("build");
fs::remove_dir_all(&build_dir).is_ok();
fs::create_dir(&build_dir).is_ok();
Command::new("emcmake")
.arg("cmake")
.arg(zlib_native_dir)
.current_dir(&build_dir)
.status().unwrap();
Command::new("emmake")
.arg("make")
.current_dir(&build_dir)
.status().unwrap();
let dest_path = Path::new(&out_dir).join("libz.a");
fs::copy(build_dir.join("libz.a"),dest_path).unwrap();
println!("cargo:rustc-link-lib=static=z");
println!("cargo:rustc-link-search=native={}",out_dir);
}
fn build_windows() {
let dst = cmake::build("zlib-1.2.8");
let lib_dir = dst.join("lib");
println!("cargo:rustc-link-search=native={}", lib_dir.display());
#[cfg(debug_assertions)]
println!("cargo:rustc-link-lib=static=zlibstaticd");
#[cfg(not(debug_assertions))]
println!("cargo:rustc-link-lib=static=zlibstatic");
}
fn main(){
let target_triple = env::var("TARGET").unwrap();
if target_triple.contains("linux") {
build_unix()
}else if target_triple.contains("darwin") {
build_unix()
}else if target_triple.contains("windows") {
build_windows()
}else if target_triple.contains("emscripten") {
build_emscripten()
}else if target_triple.contains("wasm32"){
build_emscripten()
}else{
panic!("target OS {} not suported yet", target_triple);
}
}