use zhc_utils::graphics::{Color, Frame, Size};
use super::*;
use crate::visualization::svg::{DominantBaseline, TextAnchor};
pub struct TextBox<C: Class = NoClass> {
pub content: String,
styler: Styler<C>,
variable: VariableCell,
}
impl<C: Class> TextBox<C> {
pub fn new(modifier: Option<StyleModifier>, content: String) -> Self {
Self {
content,
styler: Styler::new(modifier),
variable: VariableCell::fresh(),
}
}
}
impl<C: Class> SceneElement for TextBox<C> {
fn get_size(&self) -> Size {
self.variable.get_size()
}
fn get_frame(&self) -> Frame {
self.variable.get_frame()
}
fn get_variable_cell(&self) -> VariableCell {
self.variable.clone()
}
}
impl<C: Class> SceneSolver for TextBox<C> {
fn solve_size(&mut self) {
let style = self.styler.get();
let size = style
.font_size
.get_text_size(&self.content)
.pad(style.padding);
self.variable.set_size(size);
}
fn solve_frame(&mut self, available: Frame) {
let style = self.styler.get();
let frame = available.resize(&self.get_size(), style.halign, style.valign);
self.variable.set_frame(frame);
}
}
impl<C: Class> Renderable for TextBox<C> {
fn render(&self) -> Vec<SvgElement> {
let style = self.styler.get();
let frame = self.get_frame();
let mut elements = Vec::new();
if style.fill_color != Color::TRANSPARENT || style.border_color != Color::TRANSPARENT {
elements.push(SvgElement::Rect {
x: frame.position.x.0,
y: frame.position.y.0,
width: frame.size.width.0.0,
height: frame.size.height.0.0,
rx: (style.corner_radius.0 > 0.0).then_some(style.corner_radius.0),
fill: Some(style.fill_color.to_string()),
stroke: Some(style.border_color.to_string()),
stroke_width: Some(style.border_width.0),
class: None,
id: None,
data_val: None,
});
}
for (line_index, line) in self.content.lines().enumerate() {
elements.push(SvgElement::Text {
x: frame.position.x.0 + style.padding.0,
y: frame.position.y.0
+ style.padding.0
+ (line_index as f64 * style.font_size.0 * 1.2),
content: line.to_string(),
font_size: style.font_size.0,
font_family: Some(style.font.0.to_string()),
fill: Some(style.font_color.to_string()),
text_anchor: TextAnchor::from(style.font_halign),
dominant_baseline: DominantBaseline::Hanging,
class: None,
id: None,
});
}
elements
}
}