use super::cloudy;
use embedded_graphics::{pixelcolor::Rgb565, prelude::*, primitives::Rectangle};
use zest_core::{RenderError, Renderer};
pub(crate) fn draw(
renderer: &mut dyn Renderer<Rgb565>,
rect: Rectangle,
) -> Result<(), RenderError> {
let (cx, cy, size) = super::anchor(rect);
let cloud_cy = cy - size / 24;
cloudy::draw_at(renderer, Point::new(cx, cloud_cy), size)?;
let flake_y = cloud_cy + size / 4;
let color = Rgb565::WHITE;
for offset in [-size / 6, 0, size / 6] {
let x = cx + offset;
renderer.fill_circle(Point::new(x, flake_y), 2, color)?;
}
Ok(())
}