extern crate alloc;
use alloc::format;
use alloc::vec::Vec;
use embassy_time::Instant;
use zest::prelude::*;
use zest::zest_theme::theme::dark;
const TILE_COUNT: usize = 4;
#[derive(Clone)]
enum Msg {
Changed(usize),
Scroll(ScrollMsg),
ScrollTick,
}
struct Screen {
theme: Theme<'static, Rgb565>,
scroll: ScrollState,
last_tick: Instant,
snap_lines: Vec<i32>,
current: usize,
viewport: Size,
}
impl Screen {
fn new() -> Self {
Self {
theme: convert_theme(&dark::THEME),
scroll: ScrollState::new(),
last_tick: Instant::now(),
snap_lines: Vec::new(),
current: 0,
viewport: Size::zero(),
}
}
fn tile(&self, i: usize, color: Rgb565) -> Stack<'static, Rgb565, Msg> {
Stack::new()
.push(Divider::new(Length::Fill, Length::Fill).color(color))
.push(
Text::new(format!("Tile {i}"))
.font(self.theme.typography.heading)
.align_x(Horizontal::Center)
.align_y(Vertical::Center)
.color(self.theme.palette.white),
)
}
}
impl ScreenView<Rgb565, Msg> for Screen {
fn name(&self) -> &'static str {
"Tileview"
}
fn theme(&self) -> &Theme<'_, Rgb565> {
&self.theme
}
fn view(&self) -> Element<'_, Rgb565, Msg> {
let p = &self.theme.palette;
let heading = Text::new(format!("Swipe — tile {} of {TILE_COUNT}", self.current + 1))
.align_x(Horizontal::Center)
.font(self.theme.typography.heading)
.color(self.theme.background.on_base);
let tiles = Tileview::new()
.direction(ScrollDirection::Horizontal)
.height(Length::Fill)
.scroll_state(&self.scroll)
.on_change(Msg::Changed)
.on_scroll(Msg::Scroll)
.push(self.tile(0, p.accent_blue))
.push(self.tile(1, p.accent_green))
.push(self.tile(2, p.accent_red))
.push(self.tile(3, p.accent_yellow));
Column::new()
.spacing(6)
.push(heading.into_element())
.push(horizontal_divider())
.push(tiles)
.into_element()
}
}
struct App {
screen: Screen,
}
impl Application for App {
type Message = Msg;
type Color = Rgb565;
type Screen = Screen;
fn init() -> (Self, Task<Msg>) {
(
Self {
screen: Screen::new(),
},
Task::none(),
)
}
fn update(&mut self, m: Msg) -> Task<Msg> {
match m {
Msg::Changed(i) => {
self.screen.current = i;
Task::none()
}
Msg::Scroll(sm) => {
if let ScrollMsg::Release {
snap_lines,
viewport,
..
} = &sm
{
self.screen.snap_lines = snap_lines.clone();
self.screen.viewport = *viewport;
}
let now = Instant::now();
let was = self.screen.scroll.is_animating();
self.screen.scroll.apply(sm, now.as_millis());
if self.screen.scroll.is_animating() && !was {
self.screen.last_tick = now;
return tick_task(Msg::ScrollTick);
}
self.screen.current = Tileview::<Rgb565, Msg>::current_for(
&self.screen.scroll,
self.screen.viewport,
ScrollDirection::Horizontal,
TILE_COUNT,
);
Task::none()
}
Msg::ScrollTick => {
let now = Instant::now();
let dt = (now - self.screen.last_tick).as_millis() as u32;
self.screen.last_tick = now;
let lines = self.screen.snap_lines.clone();
self.screen.scroll.tick(dt, SnapMode::Start, &lines);
self.screen.current = Tileview::<Rgb565, Msg>::current_for(
&self.screen.scroll,
self.screen.viewport,
ScrollDirection::Horizontal,
TILE_COUNT,
);
if self.screen.scroll.is_animating() {
tick_task(Msg::ScrollTick)
} else {
Task::none()
}
}
}
}
fn view(&self) -> &Screen {
&self.screen
}
}
#[embassy_executor::main]
async fn main(_spawner: embassy_executor::Spawner) {
zest::run::<App>("zest - Tileview").await;
}