use super::cloudy;
use embedded_graphics::{pixelcolor::Rgb565, prelude::*, primitives::Rectangle};
use zest_core::{RenderError, Renderer};
pub(crate) fn draw(
renderer: &mut dyn Renderer<Rgb565>,
rect: Rectangle,
) -> Result<(), RenderError> {
let (cx, cy, size) = super::anchor(rect);
let cloud_cy = cy - size / 8;
cloudy::draw_at(renderer, Point::new(cx, cloud_cy), size)?;
let card_x = cx;
let bolt_top = cloud_cy + size / 4;
let color = Rgb565::CSS_GOLD;
let p1 = Point::new(card_x + size / 12, bolt_top);
let p2 = Point::new(card_x - size / 12, bolt_top + size / 8);
let p3 = Point::new(card_x + size / 16, bolt_top + size / 8);
let p4 = Point::new(card_x - size / 8, bolt_top + size / 4);
renderer.stroke_line(p1, p2, color, 2)?;
renderer.stroke_line(p2, p3, color, 2)?;
renderer.stroke_line(p3, p4, color, 2)?;
Ok(())
}