use super::cloudy;
use embedded_graphics::{pixelcolor::Rgb565, prelude::*, primitives::Rectangle};
use zest_core::{RenderError, Renderer};
pub fn draw(renderer: &mut dyn Renderer<Rgb565>, rect: Rectangle) -> Result<(), RenderError> {
let (cx, cy, size) = super::anchor(rect);
let cloud_cy = cy - size / 12;
cloudy::draw_at(renderer, Point::new(cx, cloud_cy), size)?;
let drop_y = cloud_cy + size / 4;
let color = Rgb565::CSS_DEEP_SKY_BLUE;
for offset in [-size / 6, 0, size / 6] {
let x = cx + offset;
renderer.stroke_line(
Point::new(x, drop_y),
Point::new(x - 2, drop_y + size / 6),
color,
2,
)?;
}
Ok(())
}