use zeroizing_alloc::ZeroAlloc;
#[global_allocator]
static ALLOC: ZeroAlloc<std::alloc::System> = ZeroAlloc(std::alloc::System);
#[test]
fn can_alloc() {
let allocation = core::hint::black_box(std::vec![1, 1, 1, 2, 2, 2]);
drop(allocation);
let mut allocation_2 = core::hint::black_box(Vec::<u8>::with_capacity(2));
allocation_2.resize(2048, 0xFF);
drop(allocation_2); }