zerodds-dcps 1.0.0-rc.1

DCPS Public API (OMG DDS 1.4 §2.2.2): DomainParticipant, Publisher, Subscriber, Topic, DataWriter, DataReader. Live-Runtime mit SPDP/SEDP/WLP, Built-in-Topics, TypeLookup-Service, Durability-Backend.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
// SPDX-License-Identifier: Apache-2.0
// Copyright 2026 ZeroDDS Contributors
//! Entity-Lifecycle (DDS DCPS 1.4 §2.2.2.1) — gemeinsame Basis fuer
//! `DomainParticipant`, `Publisher`, `Subscriber`, `Topic`,
//! `DataWriter`, `DataReader`.
//!
//! Spec-Verhalten (§2.2.2.1.1 Entity-Base):
//! 1. **Lifecycle:** `create_*` → `enable()` → operational → `delete_*`.
//!    Pre-`enable()` ist die Entity inert (kein Discovery, keine Wire-
//!    Aktivitaet); set_qos auf alle Felder erlaubt.
//! 2. **set_qos** post-`enable()`: nur Felder mit "Changeable=YES"
//!    duerfen geaendert werden — sonst [`DdsError::ImmutablePolicy`]
//!    (§2.2.3 Tab. 2.13 Spalte "Changeable").
//! 3. **enable()** ist idempotent. Wenn das Parent-Entity (Participant)
//!    `entity_factory.autoenable_created_entities=TRUE` hat, werden
//!    Children bei Erzeugung automatisch enabled.
//! 4. **StatusCondition** ist der Hook fuer den `WaitSet` —
//!    `trigger_value()` liefert true, wenn ein Status mit Bit in der
//!    `enabled_statuses`-Mask aktiv ist.
//! 5. **InstanceHandle** ist eindeutig pro Entity (lokaler 64-Bit-Counter,
//!    nicht auf der Wire — siehe [`crate::instance_handle`]).
//!
//! .1 liefert die low-level [`Entity`]-Trait + [`EntityState`]
//! als Building-Block. Die Implementierungen (Publisher, DataWriter, ...)
//! halten ein `Arc<EntityState>` und delegieren die Trait-Methoden.

extern crate alloc;

use alloc::sync::Arc;
use core::sync::atomic::{AtomicBool, AtomicU32, Ordering};

use crate::error::{DdsError, Result};
use crate::instance_handle::{InstanceHandle, InstanceHandleAllocator};

/// Globaler Allocator fuer Entity-InstanceHandles. Eine Instanz
/// pro Process — Handles sind innerhalb des Process eindeutig.
static ENTITY_HANDLE_ALLOCATOR: InstanceHandleAllocator = InstanceHandleAllocator::new();

/// `StatusMask` — 32-bit Bitmask der Status-Kinds (DCPS §2.2.4.1).
/// Werte aus [`crate::psm_constants::status`].
pub type StatusMask = u32;

/// Atomic-Container fuer den Entity-Lifecycle.
#[derive(Debug)]
pub struct EntityState {
    enabled: AtomicBool,
    /// `true` nach erfolgreichem `delete_*()` — Spec §2.2.1.1.5
    /// (RC ALREADY_DELETED). Public-Ops MUESSEN
    /// [`Self::check_not_deleted`] vor jedem Effekt aufrufen.
    deleted: AtomicBool,
    instance_handle: InstanceHandle,
    /// Bitmask der **seit letztem `get_status_changes()` Read**
    /// geaenderten Status-Bits.
    status_changes: AtomicU32,
    /// Bitmask der vom Listener abgedeckten Status-Bits (zur
    /// Bubble-Up-Logik in ).
    listener_mask: AtomicU32,
}

impl EntityState {
    /// Neuer State, initial **disabled** (Spec-Default fuer alle
    /// Entities ausser DomainParticipantFactory).
    #[must_use]
    pub fn new() -> Arc<Self> {
        Arc::new(Self {
            enabled: AtomicBool::new(false),
            deleted: AtomicBool::new(false),
            instance_handle: ENTITY_HANDLE_ALLOCATOR.allocate(),
            status_changes: AtomicU32::new(0),
            listener_mask: AtomicU32::new(0),
        })
    }

    /// Neuer State, **bereits enabled** — fuer DomainParticipantFactory
    /// (Spec §2.2.2.1.4: Factory ist immer enabled).
    #[must_use]
    pub fn new_enabled() -> Arc<Self> {
        Arc::new(Self {
            enabled: AtomicBool::new(true),
            deleted: AtomicBool::new(false),
            instance_handle: ENTITY_HANDLE_ALLOCATOR.allocate(),
            status_changes: AtomicU32::new(0),
            listener_mask: AtomicU32::new(0),
        })
    }

    /// True wenn die Entity enabled ist.
    #[must_use]
    pub fn is_enabled(&self) -> bool {
        self.enabled.load(Ordering::Acquire)
    }

    /// Setzt enabled=true (idempotent). Liefert `true` wenn der Aufruf
    /// die Transition false→true vollzogen hat (fuer Cascade-Logik).
    pub fn enable(&self) -> bool {
        !self.enabled.swap(true, Ordering::AcqRel)
    }

    /// Lokaler 64-Bit-Identifier dieser Entity.
    #[must_use]
    pub fn instance_handle(&self) -> InstanceHandle {
        self.instance_handle
    }

    /// Aktuelle Status-Changes-Mask. Lesen leert NICHT — der Caller
    /// nimmt entscheidende Bits selbst zurueck via
    /// [`Self::clear_status_changes`].
    #[must_use]
    pub fn status_changes(&self) -> StatusMask {
        self.status_changes.load(Ordering::Acquire)
    }

    /// Setzt zusaetzliche Status-Bits (vom Discovery/Runtime-Layer
    /// gerufen, wenn ein Status-Event eintrifft).
    pub fn set_status_bits(&self, bits: StatusMask) {
        self.status_changes.fetch_or(bits, Ordering::AcqRel);
    }

    /// Loescht die uebergebenen Bits aus der Status-Changes-Mask
    /// (nach Caller's Read).
    pub fn clear_status_changes(&self, bits: StatusMask) {
        self.status_changes.fetch_and(!bits, Ordering::AcqRel);
    }

    /// Listener-Maske setzen — beeinflusst Bubble-Up.
    pub fn set_listener_mask(&self, mask: StatusMask) {
        self.listener_mask.store(mask, Ordering::Release);
    }

    /// Listener-Maske lesen.
    #[must_use]
    pub fn listener_mask(&self) -> StatusMask {
        self.listener_mask.load(Ordering::Acquire)
    }

    /// `true` wenn die Entity bereits `delete_*` durchlaufen hat.
    #[must_use]
    pub fn is_deleted(&self) -> bool {
        self.deleted.load(Ordering::Acquire)
    }

    /// Markiert die Entity als geloescht (idempotent). Liefert `true`
    /// beim ersten Aufruf (Transition false→true), `false` bei
    /// nachfolgenden Aufrufen.
    pub fn mark_deleted(&self) -> bool {
        !self.deleted.swap(true, Ordering::AcqRel)
    }

    /// Guard-Helper fuer Public-Ops: liefert `Err(AlreadyDeleted)`
    /// wenn die Entity bereits geloescht wurde, sonst `Ok(())`.
    /// Nutzungs-Pattern:
    /// ```ignore
    /// pub fn write(&self, sample: T) -> Result<()> {
    ///     self.entity_state().check_not_deleted()?;
    ///     // ... eigentliche Logik ...
    /// }
    /// ```
    ///
    /// # Errors
    /// `DdsError::AlreadyDeleted` wenn `is_deleted() == true`.
    pub fn check_not_deleted(&self) -> crate::error::Result<()> {
        if self.is_deleted() {
            Err(crate::error::DdsError::AlreadyDeleted)
        } else {
            Ok(())
        }
    }

    /// Guard-Helper: liefert `Err(NotEnabled)` wenn die Entity nicht
    /// enabled ist (Spec §2.2.2.1.1.7 RC NOT_ENABLED).
    ///
    /// # Errors
    /// `DdsError::NotEnabled` wenn `is_enabled() == false`.
    pub fn check_enabled(&self) -> crate::error::Result<()> {
        if !self.is_enabled() {
            Err(crate::error::DdsError::NotEnabled)
        } else {
            Ok(())
        }
    }
}

/// `StatusCondition` — Spec §2.2.2.1.6, der primaere WaitSet-Hook.
///
/// In minimal: traegt eine `enabled_statuses`-Mask + delegiert
/// `trigger_value()` an [`EntityState::status_changes`]. In wird
/// das Object voll integriert (set_enabled_statuses, attach to WaitSet).
#[derive(Debug, Clone)]
pub struct StatusCondition {
    state: Arc<EntityState>,
    enabled_statuses: Arc<AtomicU32>,
}

impl StatusCondition {
    /// Konstruktor (intern; vom Entity erzeugt).
    #[must_use]
    pub fn new(state: Arc<EntityState>) -> Self {
        Self {
            state,
            enabled_statuses: Arc::new(AtomicU32::new(crate::psm_constants::status::ANY)),
        }
    }

    /// Setzt die `enabled_statuses`-Mask. Spec §2.2.2.1.6.
    pub fn set_enabled_statuses(&self, mask: StatusMask) {
        self.enabled_statuses.store(mask, Ordering::Release);
    }

    /// Liefert die aktuelle `enabled_statuses`-Mask.
    #[must_use]
    pub fn enabled_statuses(&self) -> StatusMask {
        self.enabled_statuses.load(Ordering::Acquire)
    }

    /// True wenn (status_changes & enabled_statuses) != 0.
    /// Spec §2.2.2.1.6 trigger_value.
    #[must_use]
    pub fn trigger_value(&self) -> bool {
        let enabled = self.enabled_statuses.load(Ordering::Acquire);
        let changes = self.state.status_changes();
        (enabled & changes) != 0
    }

    /// Liefert das `InstanceHandle` der Entity, an die diese
    /// StatusCondition gebunden ist. Spec DCPS 1.4 §2.2.2.1.9
    /// `get_entity()` — die Rust-API liefert den Handle anstelle eines
    /// `&dyn Entity`-Pointers, weil dieselbe `Arc<EntityState>` von
    /// mehreren Entity-Wrappern (DataReader/DataWriter/...) gehalten
    /// werden kann; der Handle ist die einzige Identitaet, die ueber
    /// die Wrapper-Granularitaet hinaus stabil ist.
    #[must_use]
    pub fn get_entity_handle(&self) -> InstanceHandle {
        self.state.instance_handle()
    }

    /// Liefert eine geteilte Referenz auf den zugrunde liegenden
    /// `EntityState` (Spec §2.2.2.1.9 — direkter Pfad). Erlaubt
    /// Caller-Code, Status-Mask und Lifecycle-Flags der Entity zu
    /// inspizieren, ohne durch den Entity-Wrapper gehen zu muessen.
    #[must_use]
    pub fn entity_state(&self) -> &Arc<EntityState> {
        &self.state
    }
}

/// Entity-Trait — gemeinsame Lifecycle-API der 6 Entity-Typen
/// (DCPS §2.2.2.1).
///
/// Nicht-blocking, Send+Sync — alle Methoden delegieren auf
/// `Arc<EntityState>`.
pub trait Entity {
    /// QoS-Typ fuer diese Entity (z.B. `DomainParticipantQos`,
    /// `DataWriterQos`, ...).
    type Qos: Clone;

    /// Liefert die aktuelle QoS (clone).
    /// Spec §2.2.2.1.2 `get_qos`.
    fn get_qos(&self) -> Self::Qos;

    /// Aendert QoS. Pre-enable: alles erlaubt. Post-enable: nur
    /// Felder mit "Changeable=YES" — sonst `ImmutablePolicy`-Error.
    /// Spec §2.2.2.1.2 `set_qos`.
    ///
    /// # Errors
    /// * [`DdsError::ImmutablePolicy`] wenn ein immutables Feld nach
    ///   `enable()` geaendert werden soll.
    /// * [`DdsError::InconsistentPolicy`] wenn die neue QoS-Kombination
    ///   inkonsistent ist.
    fn set_qos(&self, qos: Self::Qos) -> Result<()>;

    /// Enabled die Entity (idempotent). Spec §2.2.2.1.4 `enable`.
    ///
    /// # Errors
    /// [`DdsError::PreconditionNotMet`] wenn das Parent-Entity nicht
    /// enabled ist (Spec: Children koennen nicht vor Parent enabled
    /// werden — ausser Factory selbst).
    fn enable(&self) -> Result<()>;

    /// True wenn die Entity bereits enabled ist.
    fn is_enabled(&self) -> bool {
        self.entity_state().is_enabled()
    }

    /// `StatusCondition` dieser Entity.
    /// Spec §2.2.2.1.6 `get_status_condition`.
    fn get_status_condition(&self) -> StatusCondition {
        StatusCondition::new(self.entity_state())
    }

    /// Bitmask der Status-Kinds, die seit letztem Read geaendert haben.
    /// Spec §2.2.2.1.5 `get_status_changes`.
    fn get_status_changes(&self) -> StatusMask {
        self.entity_state().status_changes()
    }

    /// Lokaler 64-Bit-Identifier. Spec §2.2.2.1.7 `get_instance_handle`.
    fn get_instance_handle(&self) -> InstanceHandle {
        self.entity_state().instance_handle()
    }

    /// Interner Accessor — jede Impl liefert ihren `Arc<EntityState>`.
    fn entity_state(&self) -> Arc<EntityState>;
}

/// Hilfsfunktion: validiert dass ein QoS-Feld `policy_name` post-enable
/// nicht geaendert wurde. Verwendung in `set_qos`-Impls:
///
/// ```ignore
/// if state.is_enabled() && new.durability != old.durability {
///     return Err(immutable_if_enabled("DURABILITY"));
/// }
/// ```
#[must_use]
pub fn immutable_if_enabled(policy_name: &'static str) -> DdsError {
    DdsError::ImmutablePolicy {
        policy: policy_name,
    }
}

#[cfg(test)]
#[allow(clippy::expect_used)]
mod tests {
    use super::*;

    #[test]
    fn entity_state_starts_disabled() {
        let s = EntityState::new();
        assert!(!s.is_enabled());
    }

    #[test]
    fn entity_state_factory_starts_enabled() {
        let s = EntityState::new_enabled();
        assert!(s.is_enabled());
    }

    #[test]
    fn enable_is_idempotent_and_reports_first_transition() {
        let s = EntityState::new();
        assert!(s.enable(), "first enable returns true");
        assert!(!s.enable(), "second enable returns false");
        assert!(s.is_enabled());
    }

    #[test]
    fn instance_handles_are_unique_per_entity() {
        let a = EntityState::new();
        let b = EntityState::new();
        assert_ne!(a.instance_handle(), b.instance_handle());
    }

    #[test]
    fn status_bits_or_in_and_clear() {
        let s = EntityState::new();
        s.set_status_bits(0b0011);
        s.set_status_bits(0b1100);
        assert_eq!(s.status_changes(), 0b1111);
        s.clear_status_changes(0b0101);
        assert_eq!(s.status_changes(), 0b1010);
    }

    #[test]
    fn status_condition_trigger_value() {
        let s = EntityState::new();
        let cond = StatusCondition::new(s.clone());
        cond.set_enabled_statuses(0b1010);

        // Keine Status-Aenderung → kein Trigger.
        assert!(!cond.trigger_value());

        // Status mit nicht-enabled Bit → kein Trigger.
        s.set_status_bits(0b0001);
        assert!(!cond.trigger_value());

        // Status mit enabled Bit → Trigger.
        s.set_status_bits(0b0010);
        assert!(cond.trigger_value());
    }

    #[test]
    fn listener_mask_is_round_tripped() {
        let s = EntityState::new();
        s.set_listener_mask(0xABCD);
        assert_eq!(s.listener_mask(), 0xABCD);
    }

    #[test]
    fn immutable_if_enabled_returns_correct_error() {
        let e = immutable_if_enabled("DURABILITY");
        assert!(matches!(
            e,
            DdsError::ImmutablePolicy {
                policy: "DURABILITY"
            }
        ));
    }

    // ---- §2.2.1.1.5 ALREADY_DELETED ----

    #[test]
    fn check_not_deleted_passes_for_fresh_entity() {
        let s = EntityState::new();
        assert!(s.check_not_deleted().is_ok());
        assert!(!s.is_deleted());
    }

    #[test]
    fn check_not_deleted_returns_already_deleted_after_mark() {
        let s = EntityState::new();
        let first = s.mark_deleted();
        assert!(first, "first mark_deleted should return true");
        assert!(s.is_deleted());
        let res = s.check_not_deleted();
        assert!(matches!(res, Err(DdsError::AlreadyDeleted)));
    }

    #[test]
    fn mark_deleted_is_idempotent() {
        let s = EntityState::new();
        assert!(s.mark_deleted());
        // Second call returns false (already-deleted state).
        assert!(!s.mark_deleted());
        assert!(s.is_deleted());
    }

    // ---- §2.2.1.1.7 NOT_ENABLED ----

    #[test]
    fn check_enabled_returns_not_enabled_for_disabled_entity() {
        let s = EntityState::new();
        assert!(!s.is_enabled());
        let res = s.check_enabled();
        assert!(matches!(res, Err(DdsError::NotEnabled)));
    }

    #[test]
    fn check_enabled_passes_after_enable() {
        let s = EntityState::new();
        let _ = s.enable();
        assert!(s.check_enabled().is_ok());
    }

    #[test]
    fn check_enabled_passes_for_factory_entity() {
        // DomainParticipantFactory ist immer enabled (Spec §2.2.2.1.4).
        let s = EntityState::new_enabled();
        assert!(s.check_enabled().is_ok());
    }

    // ---- §2.2.2.1.9 StatusCondition.get_entity ----

    #[test]
    fn status_condition_get_entity_handle_matches_owner_state() {
        let state = EntityState::new();
        let cond = StatusCondition::new(state.clone());
        // Handle der Condition == Handle der Entity, an die sie gebunden ist.
        assert_eq!(cond.get_entity_handle(), state.instance_handle());
    }

    #[test]
    fn status_condition_get_entity_handle_unique_per_entity() {
        // Zwei verschiedene Entities → zwei verschiedene Handles ueber
        // ihre StatusConditions.
        let s1 = EntityState::new();
        let s2 = EntityState::new();
        let c1 = StatusCondition::new(s1);
        let c2 = StatusCondition::new(s2);
        assert_ne!(c1.get_entity_handle(), c2.get_entity_handle());
    }

    #[test]
    fn status_condition_entity_state_returns_same_arc() {
        let state = EntityState::new();
        let cond = StatusCondition::new(state.clone());
        // Identitaet via Arc::ptr_eq — die Condition haelt genau diesen Arc,
        // keinen Clone der Inner.
        assert!(Arc::ptr_eq(&state, cond.entity_state()));
    }

    #[test]
    fn status_condition_entity_state_reflects_lifecycle_changes() {
        // get_entity-Pfad muss Lifecycle-Aenderungen sichtbar machen
        // (z.B. enable, mark_deleted), damit Caller den State direkt
        // inspizieren koennen.
        let state = EntityState::new();
        let cond = StatusCondition::new(state.clone());
        assert!(!cond.entity_state().is_enabled());
        let _ = state.enable();
        assert!(cond.entity_state().is_enabled());
        let _ = state.mark_deleted();
        assert!(cond.entity_state().is_deleted());
    }
}