use ;
use ;
use Path;
static CARGO_MANIFEST_DIR: = include_dir!;
/// Unpack all contents within crate assets dir
/*
pub fn main() {
let root_dir: std::path::PathBuf = std::env::var("CARGO_MANIFEST_DIR").unwrap().into();
zero_ui::unpack_assets(root_dir.join("temp"));
}
*/