zeph-skills 0.19.0

SKILL.md parser, registry, embedding matcher, and hot-reload for Zeph
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
// SPDX-FileCopyrightText: 2026 Andrei G <bug-ops>
// SPDX-License-Identifier: MIT OR Apache-2.0

#![allow(clippy::doc_markdown, clippy::needless_range_loop)]
//! SkillOrchestra RL routing head: 2-layer MLP for skill re-ranking.
//!
//! Input features per candidate:
//!   `query_embed ++ skill_embed ++ [cosine_score, success_rate, log_use_count]`
//!
//! Forward pass: `score = sigmoid(w2 @ relu(w1 @ input + b1) + b2)`
//!
//! Training: REINFORCE with running baseline. Weights are shared via
//! `Arc<std::sync::Mutex<RoutingHeadInner>>` for safe concurrent access.
//!
//! # Single-instance limitation
//!
//! SQLite weight persistence is singleton-row based. Two agent instances sharing
//! the same DB will silently overwrite each other's weights (last writer wins).
//! This is documented and accepted for MVP single-instance deployments.

use std::sync::{Arc, Mutex};

/// Number of scalar features appended after the two embedding vectors.
/// Features: [cosine_score, success_rate, log_use_count]
const N_FEATURES: usize = 3;
const DEFAULT_HIDDEN_DIM: usize = 32;

/// Cached activations from a single forward pass, required for the REINFORCE gradient update.
///
/// Stored in `RoutingHeadInner::last_forward` after each call to `score()` and consumed by
/// `update()`. Holding the activations avoids a second forward pass just for the gradient.
#[derive(Clone)]
pub struct ForwardCache {
    /// Full concatenated input: `query_embed ++ skill_embed ++ [cosine, success_rate, log_use]`.
    pub input: Vec<f32>,
    /// Hidden-layer pre-activations before ReLU: `w1 @ input + b1`.
    pub pre_relu: Vec<f32>,
    /// Hidden-layer post-activations after ReLU: `relu(pre_relu)`.
    pub hidden: Vec<f32>,
    /// Final output after sigmoid: score in `[0.0, 1.0]`.
    pub score: f32,
}

struct RoutingHeadInner {
    /// (input_dim × hidden_dim) flattened row-major
    w1: Vec<f32>,
    b1: Vec<f32>,
    /// (hidden_dim × 1) flattened
    w2: Vec<f32>,
    b2: f32,
    embed_dim: usize,
    hidden_dim: usize,
    /// Running reward baseline for variance reduction in REINFORCE.
    baseline: f32,
    /// Total number of weight updates applied.
    update_count: u32,
    /// Cached activations from the most recent `score()` call, consumed by `update()`.
    last_forward: Option<ForwardCache>,
}

impl RoutingHeadInner {
    /// Xavier uniform initialization: `U(-sqrt(6/(fan_in+fan_out)), sqrt(6/(fan_in+fan_out)))`.
    fn new(embed_dim: usize) -> Self {
        let input_dim = 2 * embed_dim + N_FEATURES;
        let hidden_dim = DEFAULT_HIDDEN_DIM;

        let w1 = xavier_init(input_dim, hidden_dim);
        let b1 = vec![0.0f32; hidden_dim];
        let w2 = xavier_init(hidden_dim, 1);
        let b2 = 0.0f32;

        Self {
            w1,
            b1,
            w2,
            b2,
            embed_dim,
            hidden_dim,
            baseline: 0.0,
            update_count: 0,
            last_forward: None,
        }
    }

    fn input_dim(&self) -> usize {
        2 * self.embed_dim + N_FEATURES
    }

    fn score(
        &mut self,
        query_embed: &[f32],
        skill_embed: &[f32],
        cosine_score: f32,
        success_rate: f32,
        use_count: u32,
    ) -> f32 {
        let mut input = Vec::with_capacity(self.input_dim());
        input.extend_from_slice(query_embed);
        input.extend_from_slice(skill_embed);
        input.push(cosine_score);
        input.push(success_rate);
        #[allow(clippy::cast_precision_loss)]
        input.push((use_count as f32 + 1.0).ln());

        // Hidden layer: h = relu(w1 @ input + b1)
        let mut pre_relu = vec![0.0f32; self.hidden_dim];
        for i in 0..self.hidden_dim {
            let mut acc = self.b1[i];
            for j in 0..self.input_dim() {
                acc += self.w1[i * self.input_dim() + j] * input[j];
            }
            pre_relu[i] = acc;
        }
        let hidden: Vec<f32> = pre_relu.iter().map(|&x| x.max(0.0)).collect();

        // Output layer: score = sigmoid(w2 @ hidden + b2)
        let mut logit = self.b2;
        for i in 0..self.hidden_dim {
            logit += self.w2[i] * hidden[i];
        }
        let score = sigmoid(logit);

        self.last_forward = Some(ForwardCache {
            input,
            pre_relu: pre_relu.clone(),
            hidden,
            score,
        });

        score
    }

    /// REINFORCE update using cached forward-pass activations.
    ///
    /// Must be called after `score()` for the skill that was actually selected.
    /// `reward`: +1.0 for success, -1.0 for failure.
    ///
    /// Returns `true` if the update was applied, `false` if no forward cache is available
    /// (i.e. `score()` was not called in the current turn — safe no-op).
    fn update(&mut self, reward: f32, learning_rate: f32) -> bool {
        let Some(cache) = self.last_forward.take() else {
            return false;
        };

        // Exponential moving average baseline (alpha=0.1)
        self.baseline = 0.9 * self.baseline + 0.1 * reward;
        let advantage = reward - self.baseline;

        let score = cache.score;
        // Gradient of log(score) w.r.t. logit = 1 - score (score = sigmoid(logit))
        let d_logit = advantage * (1.0 - score);

        // Gradient w.r.t. w2[i] = d_logit * hidden[i]
        for i in 0..self.hidden_dim {
            self.w2[i] += learning_rate * d_logit * cache.hidden[i];
        }
        self.b2 += learning_rate * d_logit;

        // Backprop through ReLU into w1
        // d_hidden[i] = d_logit * w2[i] * relu'(pre_relu[i])
        let input_dim = self.input_dim();
        for i in 0..self.hidden_dim {
            if cache.pre_relu[i] <= 0.0 {
                continue; // ReLU gate closed
            }
            let d_hidden = d_logit * self.w2[i];
            for j in 0..input_dim {
                self.w1[i * input_dim + j] += learning_rate * d_hidden * cache.input[j];
            }
            self.b1[i] += learning_rate * d_hidden;
        }

        self.update_count = self.update_count.saturating_add(1);
        true
    }

    fn to_bytes(&self) -> Vec<u8> {
        let mut buf = Vec::new();
        // Format: [embed_dim u32][hidden_dim u32][baseline f32][update_count u32]
        //         [w1 len u32][w1 f32s...][b1 len u32][b1 f32s...]
        //         [w2 len u32][w2 f32s...][b2 f32]
        push_u32(&mut buf, u32::try_from(self.embed_dim).unwrap_or(u32::MAX));
        push_u32(&mut buf, u32::try_from(self.hidden_dim).unwrap_or(u32::MAX));
        push_f32(&mut buf, self.baseline);
        push_u32(&mut buf, self.update_count);
        push_f32_slice(&mut buf, &self.w1);
        push_f32_slice(&mut buf, &self.b1);
        push_f32_slice(&mut buf, &self.w2);
        push_f32(&mut buf, self.b2);
        buf
    }

    fn from_bytes(data: &[u8]) -> Option<Self> {
        let mut cursor = 0usize;

        let embed_dim = read_u32(data, &mut cursor)? as usize;
        let hidden_dim = read_u32(data, &mut cursor)? as usize;
        let baseline = read_f32(data, &mut cursor)?;
        let update_count = read_u32(data, &mut cursor)?;
        let w1 = read_f32_slice(data, &mut cursor)?;
        let b1 = read_f32_slice(data, &mut cursor)?;
        let w2 = read_f32_slice(data, &mut cursor)?;
        let b2 = read_f32(data, &mut cursor)?;

        let input_dim = 2 * embed_dim + N_FEATURES;
        if w1.len() != input_dim * hidden_dim || b1.len() != hidden_dim || w2.len() != hidden_dim {
            return None;
        }

        Some(Self {
            w1,
            b1,
            w2,
            b2,
            embed_dim,
            hidden_dim,
            baseline,
            update_count,
            last_forward: None,
        })
    }
}

/// Thread-safe 2-layer MLP routing head for skill re-ranking, shareable via `Arc`.
///
/// Cloning a [`RoutingHead`] produces a second handle to the **same** inner weights
/// (backed by `Arc<Mutex<RoutingHeadInner>>`). All handles share weight updates.
///
/// # Warm-up
///
/// Scoring is blended with cosine similarity only after `warmup_updates` REINFORCE updates
/// have been applied. Before warm-up, [`RoutingHead::rerank`] returns pure-cosine order to
/// avoid noisy signals from untrained weights degrading match quality.
///
/// # Persistence
///
/// Weights are serialized to a binary blob via `to_bytes` / `from_bytes` and stored in SQLite
/// by `zeph-core`. A single-row table is assumed — two instances sharing the same DB will
/// silently overwrite each other (last writer wins). This is acceptable for single-instance
/// deployments.
#[derive(Clone)]
pub struct RoutingHead {
    inner: Arc<Mutex<RoutingHeadInner>>,
}

impl RoutingHead {
    /// Initialize with Xavier-initialized weights.
    #[must_use]
    pub fn new(embed_dim: usize) -> Self {
        Self {
            inner: Arc::new(Mutex::new(RoutingHeadInner::new(embed_dim))),
        }
    }

    /// Score a single candidate. Caches forward-pass activations for `update()`.
    ///
    /// # Panics
    ///
    /// Panics if the mutex is poisoned.
    #[must_use]
    pub fn score(
        &self,
        query_embed: &[f32],
        skill_embed: &[f32],
        cosine_score: f32,
        success_rate: f32,
        use_count: u32,
    ) -> f32 {
        self.inner
            .lock()
            .expect("RoutingHead mutex poisoned")
            .score(
                query_embed,
                skill_embed,
                cosine_score,
                success_rate,
                use_count,
            )
    }

    /// Re-rank candidates using RL scores. Returns indices sorted by blended score descending.
    ///
    /// `rl_weight`: final_score = (1-rl_weight)*cosine + rl_weight*rl_score
    ///
    /// Skips RL blending and returns original cosine order when `update_count < warmup_updates`.
    ///
    /// # Panics
    ///
    /// Panics if the mutex is poisoned.
    #[must_use]
    pub fn rerank(
        &self,
        query_embed: &[f32],
        candidates: &[(usize, &[f32], f32)],
        stats: &[(f32, u32)],
        rl_weight: f32,
        warmup_updates: u32,
    ) -> Vec<(usize, f32)> {
        let mut inner = self.inner.lock().expect("RoutingHead mutex poisoned");

        if inner.update_count < warmup_updates {
            // Cold start: use pure cosine order
            let mut ranked: Vec<(usize, f32)> = candidates
                .iter()
                .map(|&(idx, _, cosine)| (idx, cosine))
                .collect();
            ranked.sort_by(|a, b| b.1.partial_cmp(&a.1).unwrap_or(std::cmp::Ordering::Equal));
            return ranked;
        }

        // Score all candidates under a single lock acquisition, capturing each forward cache.
        // After sorting, store only the winner's cache so update() uses the correct activations.
        let mut ranked: Vec<(usize, f32, ForwardCache)> = Vec::with_capacity(candidates.len());
        for (&(idx, skill_embed, cosine), &(success_rate, use_count)) in
            candidates.iter().zip(stats.iter())
        {
            let rl_score = inner.score(query_embed, skill_embed, cosine, success_rate, use_count);
            let blended = (1.0 - rl_weight) * cosine + rl_weight * rl_score;
            let cache = inner
                .last_forward
                .take()
                .expect("score() always sets last_forward");
            ranked.push((idx, blended, cache));
        }

        ranked.sort_by(|a, b| b.1.partial_cmp(&a.1).unwrap_or(std::cmp::Ordering::Equal));

        // Store only the winner's cache for REINFORCE update.
        if let Some((_, _, winner_cache)) = ranked.first() {
            inner.last_forward = Some(winner_cache.clone());
        }
        drop(inner);

        ranked
            .into_iter()
            .map(|(idx, score, _)| (idx, score))
            .collect()
    }

    /// REINFORCE update for the skill that was actually selected.
    ///
    /// Returns `true` if the update was applied, `false` if `rerank()` was not called
    /// in the current turn (safe no-op — no panic).
    ///
    /// # Panics
    ///
    /// Panics if the mutex is poisoned.
    #[must_use]
    pub fn update(&self, reward: f32, learning_rate: f32) -> bool {
        self.inner
            .lock()
            .expect("RoutingHead mutex poisoned")
            .update(reward, learning_rate)
    }

    /// Number of weight updates applied so far.
    ///
    /// # Panics
    ///
    /// Panics if the mutex is poisoned.
    #[must_use]
    pub fn update_count(&self) -> u32 {
        self.inner
            .lock()
            .expect("RoutingHead mutex poisoned")
            .update_count
    }

    /// Serialize weights to bytes for SQLite blob storage.
    ///
    /// # Panics
    ///
    /// Panics if the mutex is poisoned.
    #[must_use]
    pub fn to_bytes(&self) -> Vec<u8> {
        self.inner
            .lock()
            .expect("RoutingHead mutex poisoned")
            .to_bytes()
    }

    /// Deserialize weights from bytes.
    #[must_use]
    pub fn from_bytes(data: &[u8]) -> Option<Self> {
        RoutingHeadInner::from_bytes(data).map(|inner| Self {
            inner: Arc::new(Mutex::new(inner)),
        })
    }

    /// Embedding dimension this head was built for.
    ///
    /// # Panics
    ///
    /// Panics if the mutex is poisoned.
    #[must_use]
    pub fn embed_dim(&self) -> usize {
        self.inner
            .lock()
            .expect("RoutingHead mutex poisoned")
            .embed_dim
    }

    /// Running reward baseline.
    ///
    /// # Panics
    ///
    /// Panics if the mutex is poisoned.
    #[must_use]
    pub fn baseline(&self) -> f32 {
        self.inner
            .lock()
            .expect("RoutingHead mutex poisoned")
            .baseline
    }
}

// --- Math helpers ---

fn sigmoid(x: f32) -> f32 {
    1.0 / (1.0 + (-x).exp())
}

/// Xavier uniform initialization: U(-limit, limit) where limit = sqrt(6/(fan_in+fan_out)).
fn xavier_init(fan_in: usize, fan_out: usize) -> Vec<f32> {
    #[allow(clippy::cast_precision_loss)]
    let limit = (6.0_f32 / (fan_in + fan_out) as f32).sqrt();
    let n = fan_in * fan_out;
    // Deterministic LCG seeded by dimensions for reproducibility (no rand dep).
    let mut state: u64 = (fan_in as u64)
        .wrapping_mul(1_000_003)
        .wrapping_add(fan_out as u64);
    let mut weights = Vec::with_capacity(n);
    for _ in 0..n {
        state = state
            .wrapping_mul(6_364_136_223_846_793_005)
            .wrapping_add(1_442_695_040_888_963_407);
        // Map to [0, 1)
        #[allow(clippy::cast_precision_loss)]
        let u = (state >> 33) as f32 / (1u64 << 31) as f32;
        weights.push(u * 2.0 * limit - limit);
    }
    weights
}

// --- Binary serialization helpers ---

fn push_u32(buf: &mut Vec<u8>, v: u32) {
    buf.extend_from_slice(&v.to_le_bytes());
}

fn push_f32(buf: &mut Vec<u8>, v: f32) {
    buf.extend_from_slice(&v.to_le_bytes());
}

fn push_f32_slice(buf: &mut Vec<u8>, slice: &[f32]) {
    push_u32(buf, u32::try_from(slice.len()).unwrap_or(u32::MAX));
    for &v in slice {
        push_f32(buf, v);
    }
}

fn read_u32(data: &[u8], cursor: &mut usize) -> Option<u32> {
    let end = cursor.checked_add(4)?;
    if end > data.len() {
        return None;
    }
    let v = u32::from_le_bytes(data[*cursor..end].try_into().ok()?);
    *cursor = end;
    Some(v)
}

fn read_f32(data: &[u8], cursor: &mut usize) -> Option<f32> {
    let end = cursor.checked_add(4)?;
    if end > data.len() {
        return None;
    }
    let v = f32::from_le_bytes(data[*cursor..end].try_into().ok()?);
    *cursor = end;
    Some(v)
}

fn read_f32_slice(data: &[u8], cursor: &mut usize) -> Option<Vec<f32>> {
    let len = read_u32(data, cursor)? as usize;
    let mut out = Vec::with_capacity(len);
    for _ in 0..len {
        out.push(read_f32(data, cursor)?);
    }
    Some(out)
}

#[cfg(test)]
mod tests {
    use super::*;

    fn make_head() -> RoutingHead {
        RoutingHead::new(4)
    }

    fn dummy_embed(val: f32, dim: usize) -> Vec<f32> {
        vec![val; dim]
    }

    #[test]
    fn score_returns_value_in_unit_interval() {
        let head = make_head();
        let q = dummy_embed(0.1, 4);
        let s = dummy_embed(0.2, 4);
        let score = head.score(&q, &s, 0.8, 0.9, 5);
        assert!((0.0..=1.0).contains(&score), "score {score} out of [0,1]");
    }

    #[test]
    fn forward_cache_cleared_after_update() {
        let head = make_head();
        let q = dummy_embed(0.1, 4);
        let s = dummy_embed(0.2, 4);
        let _ = head.score(&q, &s, 0.8, 0.9, 5);
        assert!(head.update(1.0, 0.01), "first update should return true");
        // After update, last_forward is None — second update without score is a safe no-op.
        assert!(
            !head.update(1.0, 0.01),
            "update without preceding score should return false"
        );
    }

    #[test]
    fn update_count_increments() {
        let head = make_head();
        let q = dummy_embed(0.0, 4);
        let s = dummy_embed(0.0, 4);
        assert_eq!(head.update_count(), 0);
        let _ = head.score(&q, &s, 0.5, 0.5, 1);
        let _ = head.update(1.0, 0.01);
        assert_eq!(head.update_count(), 1);
    }

    #[test]
    fn weights_round_trip_serialization() {
        let head = make_head();
        let q = dummy_embed(0.3, 4);
        let s = dummy_embed(0.7, 4);
        let _ = head.score(&q, &s, 0.6, 0.8, 10);
        let _ = head.update(1.0, 0.01);

        let bytes = head.to_bytes();
        let head2 = RoutingHead::from_bytes(&bytes).expect("deserialization failed");

        assert_eq!(head2.embed_dim(), 4);
        assert_eq!(head2.update_count(), 1);

        // Scores should match after round-trip (same weights, new forward cache is None)
        let s1 = head.score(&q, &s, 0.6, 0.8, 10);
        let s2 = head2.score(&q, &s, 0.6, 0.8, 10);
        assert!(
            (s1 - s2).abs() < 1e-5,
            "score mismatch after round-trip: {s1} vs {s2}"
        );
    }

    #[test]
    fn from_bytes_returns_none_on_corrupt_data() {
        assert!(RoutingHead::from_bytes(&[]).is_none());
        assert!(RoutingHead::from_bytes(&[0u8; 3]).is_none());
    }

    #[test]
    fn rerank_cold_start_uses_cosine_order() {
        let head = make_head();
        let q = dummy_embed(0.1, 4);
        let s1 = dummy_embed(0.1, 4);
        let s2 = dummy_embed(0.9, 4);
        let s3 = dummy_embed(0.5, 4);
        let candidates: Vec<(usize, &[f32], f32)> =
            vec![(0, &s1, 0.9), (1, &s2, 0.5), (2, &s3, 0.7)];
        let stats = vec![(0.8, 5u32), (0.6, 3), (0.7, 4)];

        let ranked = head.rerank(&q, &candidates, &stats, 0.3, 50);
        assert_eq!(
            ranked[0].0, 0,
            "highest cosine should be first during warmup"
        );
    }

    #[test]
    fn blended_score_formula() {
        // Manually verify: (1-w)*cosine + w*rl_score
        let rl_weight = 0.3f32;
        let cosine = 0.8f32;
        let rl_score = 0.6f32;
        let expected = (1.0 - rl_weight) * cosine + rl_weight * rl_score;
        assert!((expected - 0.74f32).abs() < 1e-5);
    }

    #[test]
    fn update_without_prior_rerank_returns_false() {
        // Regression test for #2675: calling update() on a fresh head (no score/rerank)
        // must not panic and must return false.
        let head = make_head();
        assert!(
            !head.update(1.0, 0.01),
            "update() without prior rerank() must return false, not panic"
        );
    }

    #[test]
    fn update_changes_weights() {
        let head = make_head();
        let q = dummy_embed(0.5, 4);
        let s = dummy_embed(0.5, 4);

        let score_before = head.score(&q, &s, 0.5, 0.5, 5);
        let _ = head.update(1.0, 0.1); // large LR to ensure change

        let score_after = head.score(&q, &s, 0.5, 0.5, 5);
        let _ = head.update(1.0, 0.0); // consume cache

        assert!(
            (score_before - score_after).abs() > 1e-6,
            "weights should change after update: {score_before} vs {score_after}"
        );
    }
}