zeph-orchestration 0.22.1

Task orchestration: DAG execution, failure propagation, and persistence for Zeph
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
// SPDX-FileCopyrightText: 2026 Andrei G <bug-ops>
// SPDX-License-Identifier: MIT OR Apache-2.0

//! Core tick/execution loop, event processing, and spawn record-keeping.

use std::time::Duration;

use super::{DagScheduler, RunningTask, SchedulerAction, TaskEvent, TaskOutcome};
use crate::dag;
use crate::graph::{ExecutionMode, GraphStatus, TaskId, TaskResult, TaskStatus};
use crate::lineage::{ErrorLineage, LineageEntry, LineageKind, classify_error, now_ms};
use crate::topology::DispatchStrategy;
use zeph_subagent::SubAgentError;

/// Bundles the fields carried by `TaskOutcome::Completed`, keeping
/// `handle_completed_outcome`'s argument count under clippy's `too_many_arguments` threshold.
struct CompletedTaskData {
    output: String,
    artifacts: Vec<std::path::PathBuf>,
    tool_trace: Option<Vec<crate::verifier::ToolCallSummary>>,
}

impl DagScheduler {
    /// Process pending events and produce actions for the caller.
    ///
    /// Call `wait_event` after processing all actions to block until the next event.
    pub fn tick(&mut self) -> Vec<SchedulerAction> {
        if self.graph.status != GraphStatus::Running {
            return vec![SchedulerAction::Done {
                status: self.graph.status,
            }];
        }

        self.reanalyze_topology_if_dirty();

        let mut actions = self.drain_events_into_actions();

        if self.graph.status != GraphStatus::Running {
            return actions;
        }

        let timeout_actions = self.check_timeouts();
        actions.extend(timeout_actions);

        if self.graph.status != GraphStatus::Running {
            return actions;
        }

        let ready = self.ordered_ready_tasks();
        let dispatch_actions = self.dispatch_ready_tasks(ready);
        actions.extend(dispatch_actions);

        actions.extend(self.emit_pending_predicate_actions());
        actions.extend(self.check_graph_completion());

        actions
    }

    /// Drain buffered and channel events, returning all resulting actions.
    fn drain_events_into_actions(&mut self) -> Vec<SchedulerAction> {
        let mut actions = Vec::new();
        while let Some(event) = self.buffered_events.pop_front() {
            actions.extend(self.process_event(event));
        }
        while let Ok(event) = self.event_rx.try_recv() {
            actions.extend(self.process_event(event));
        }
        actions
    }

    /// Return ready task IDs ordered according to the active dispatch strategy.
    ///
    /// `CascadeAware` partitions tasks into preferred (healthy region) and deferred
    /// (cascading region). `TreeOptimized` sorts by critical-path distance descending.
    /// Sequential tasks are never reordered.
    fn ordered_ready_tasks(&mut self) -> Vec<TaskId> {
        let raw_ready = dag::ready_tasks(&self.graph);

        // CascadeAware: preferred (healthy) tasks first, deferred (cascading) tasks last.
        // Sequential tasks are exempt from reordering.
        let ready: Vec<TaskId> = if self.topology.strategy == DispatchStrategy::CascadeAware {
            if let Some(ref mut detector) = self.cascade_detector {
                let graph = &self.graph;
                let deprioritized = detector.deprioritized_tasks(graph);
                if deprioritized.is_empty() {
                    raw_ready
                } else {
                    let (preferred, deferred): (Vec<_>, Vec<_>) =
                        raw_ready.into_iter().partition(|id| {
                            let is_sequential = self.graph.tasks[id.index()].execution_mode
                                == ExecutionMode::Sequential;
                            is_sequential || !deprioritized.contains(id)
                        });
                    preferred.into_iter().chain(deferred).collect()
                }
            } else {
                raw_ready
            }
        } else {
            raw_ready
        };

        // TreeOptimized: sort by critical-path distance descending (deepest tasks first).
        if self.topology.strategy == DispatchStrategy::TreeOptimized {
            let max_depth = self.topology.depth;
            let mut sortable = ready;
            sortable.sort_by_key(|id| {
                let task_depth = self.topology.depths.get(id).copied().unwrap_or(0);
                max_depth.saturating_sub(task_depth)
            });
            sortable
        } else {
            ready
        }
    }

    /// Dispatch ready tasks up to the available concurrency slots.
    ///
    /// Concurrency is pre-enforced here (topology-aware cap) and also enforced by
    /// `SubAgentManager::spawn()` returning `ConcurrencyLimit` when slots are exhausted.
    /// Non-transient spawn failures are handled by `record_spawn_failure()`; optimistic
    /// Running marks are reverted to Ready for `ConcurrencyLimit` errors.
    fn dispatch_ready_tasks(&mut self, ready: Vec<TaskId>) -> Vec<SchedulerAction> {
        self.advance_level_barrier_if_needed();

        let mut actions = Vec::new();
        let mut slots = self.max_parallel.saturating_sub(self.running.len());

        let mut sequential_spawned_this_tick = false;
        let has_running_sequential = self
            .running
            .keys()
            .any(|tid| self.graph.tasks[tid.index()].execution_mode == ExecutionMode::Sequential);

        for task_id in ready {
            if slots == 0 {
                break;
            }

            // LevelBarrier: only dispatch tasks at the current level.
            if self.topology.strategy == DispatchStrategy::LevelBarrier {
                let task_depth = self
                    .topology
                    .depths
                    .get(&task_id)
                    .copied()
                    .unwrap_or(usize::MAX);
                if task_depth != self.current_level {
                    continue;
                }
            }

            let task = &self.graph.tasks[task_id.index()];

            // Sequential tasks: only one may run at a time within the scheduler.
            // Independent sequential tasks in separate DAG branches are still
            // serialized here (they share exclusive-resource intent by annotation).
            if task.execution_mode == ExecutionMode::Sequential {
                if sequential_spawned_this_tick || has_running_sequential {
                    continue;
                }
                sequential_spawned_this_tick = true;
            }

            let Some(agent_def_name) = self.router.route(task, &self.available_agents) else {
                tracing::debug!(
                    task_id = %task_id,
                    title = %task.title,
                    "no agent available, routing task to main agent inline"
                );
                let prompt = self.build_task_prompt(task);
                self.graph.tasks[task_id.index()].status = TaskStatus::Running;
                actions.push(SchedulerAction::RunInline { task_id, prompt });
                slots -= 1;
                continue;
            };

            // Admission control: check per-provider concurrency limit before dispatching.
            // Resolve the provider name from agent_provider_map (keyed by agent def name).
            // agent_hint and agent_def_name are sub-agent names, not provider names — using
            // them directly as gate keys would silently bypass admission (C3 fix).
            if let Some(ref gate) = self.admission_gate {
                let provider_key: Option<&str> = self
                    .agent_provider_map
                    .get(&agent_def_name)
                    .map(String::as_str);
                if let Some(key) = provider_key.filter(|k| gate.has_gate(k)) {
                    if let Some(permit) = gate.try_acquire(key) {
                        self.pending_permits.insert(task_id, permit);
                    } else {
                        tracing::debug!(
                            task_id = %task_id,
                            provider = %key,
                            agent = %agent_def_name,
                            "admission gate saturated, deferring task to next tick"
                        );
                        self.consecutive_spawn_failures =
                            self.consecutive_spawn_failures.saturating_add(1);
                        continue;
                    }
                }
                // No provider mapping → agent inherits parent provider → ungated.
            }

            let prompt = self.build_task_prompt(task);

            // Mark task as Running optimistically (before record_spawn is called).
            self.graph.tasks[task_id.index()].status = TaskStatus::Running;

            actions.push(SchedulerAction::Spawn {
                task_id,
                agent_def_name,
                prompt,
            });
            slots -= 1;
        }

        actions
    }

    /// Emit `VerifyPredicate` actions for completed tasks whose predicate is unresolved.
    ///
    /// Idempotent — re-emitted every tick until `record_predicate_outcome()` populates
    /// `predicate_outcome`. The caller deduplicates in-flight evaluations (per-process
    /// `HashSet` in `scheduler_loop.rs`). S9 invariant: observation must not be gated on
    /// the replan budget — `max_replans=0` still emits `Verify`.
    fn emit_pending_predicate_actions(&self) -> Vec<SchedulerAction> {
        if !self.verify_predicate_enabled {
            return Vec::new();
        }
        self.graph
            .tasks
            .iter()
            .filter_map(|task| {
                if task.status == TaskStatus::Completed
                    && let (Some(predicate), None) =
                        (&task.verify_predicate, &task.predicate_outcome)
                {
                    let output = task
                        .result
                        .as_ref()
                        .map_or_else(String::new, |r| r.output.clone());
                    Some(SchedulerAction::VerifyPredicate {
                        task_id: task.id,
                        predicate: predicate.clone(),
                        output,
                    })
                } else {
                    None
                }
            })
            .collect()
    }

    /// Wait for the next event from a running sub-agent.
    ///
    /// Buffers the received event for processing in the next [`DagScheduler::tick`] call.
    /// Returns immediately — sleeping for the current deferral backoff — when no tasks
    /// are running. Uses a deadline derived from the nearest task timeout so that
    /// periodic timeout checking occurs even when no events arrive.
    #[tracing::instrument(name = "orchestration.scheduler.wait_event", skip(self), fields(running = self.running.len()))]
    pub async fn wait_event(&mut self) {
        if self.running.is_empty() {
            tokio::time::sleep(self.current_deferral_backoff()).await;
            return;
        }

        // Find the nearest timeout deadline among running tasks, using each task's
        // per-task effective run-timeout override when set.
        let nearest_timeout = self
            .running
            .iter()
            .map(|(id, r)| {
                self.effective_run_timeout(*id)
                    .checked_sub(r.started_at.elapsed())
                    .unwrap_or(Duration::ZERO)
            })
            .min()
            .unwrap_or(Duration::from_secs(1));

        // Clamp to at least 100 ms to avoid busy-looping.
        let wait_duration = nearest_timeout.max(Duration::from_millis(100));

        tokio::select! {
            Some(event) = self.event_rx.recv() => {
                // SEC-ORCH-02: guard against unbounded buffer growth. Use total task
                // count rather than max_parallel so that parallel bursts exceeding
                // max_parallel do not cause premature event drops.
                if self.buffered_events.len() >= self.graph.tasks.len() * 2 {
                    // PERF-SCHED-02: log at error level — a dropped completion event
                    // leaves a task stuck in Running until its timeout fires.
                    if let Some(dropped) = self.buffered_events.pop_front() {
                        tracing::error!(
                            task_id = %dropped.task_id,
                            buffer_len = self.buffered_events.len(),
                            "event buffer saturated; completion event dropped — task may \
                             remain Running until timeout"
                        );
                    }
                }
                self.buffered_events.push_back(event);
            }
            () = tokio::time::sleep(wait_duration) => {}
        }
    }

    /// Record that a spawn action was successfully executed.
    ///
    /// Called by the caller after successfully spawning via `SubAgentManager`.
    ///
    /// Resets `consecutive_spawn_failures` to 0 as a "spawn succeeded = scheduler healthy"
    /// signal. This is intentionally separate from the batch-level backoff in
    /// [`DagScheduler::record_batch_backoff`]: `record_spawn` provides an immediate reset on the first
    /// success within a batch, while [`DagScheduler::record_batch_backoff`] governs the tick-granular
    /// failure counter used for exponential wait backoff.
    pub fn record_spawn(
        &mut self,
        task_id: TaskId,
        agent_handle_id: String,
        agent_def_name: String,
    ) {
        self.consecutive_spawn_failures = 0;
        self.graph.tasks[task_id.index()].assigned_agent = Some(agent_handle_id.clone());
        let admission_permit = self.pending_permits.remove(&task_id);
        self.running.insert(
            task_id,
            RunningTask {
                agent_handle_id,
                agent_def_name,
                started_at: std::time::Instant::now(),
                admission_permit,
            },
        );
    }

    /// Handle a failed spawn attempt.
    ///
    /// If the error is a transient concurrency-limit rejection, reverts the task from
    /// Running back to `Ready` so the next [`DagScheduler::tick`] can retry the spawn when a slot opens.
    /// Otherwise, marks the task as `Failed` and propagates failure.
    /// Returns any cancel actions needed.
    ///
    /// # Errors (via returned actions)
    ///
    /// Propagates failure per the task's effective `FailureStrategy`.
    pub fn record_spawn_failure(
        &mut self,
        task_id: TaskId,
        error: &SubAgentError,
    ) -> Vec<SchedulerAction> {
        // Release any pending admission permit regardless of error type (C2 fix).
        // The permit was inserted by dispatch_ready_tasks before the spawn attempt.
        // On failure it must be dropped here to free the provider slot.
        self.pending_permits.remove(&task_id);

        // Transient condition: the SubAgentManager rejected the spawn because all
        // concurrency slots are occupied. Revert to Ready so the next tick retries.
        // consecutive_spawn_failures is updated batch-wide by record_batch_backoff().
        if let SubAgentError::ConcurrencyLimit { active, max } = error {
            tracing::warn!(
                task_id = %task_id,
                active,
                max,
                next_backoff_ms = self.current_deferral_backoff().as_millis(),
                "concurrency limit reached, deferring task to next tick"
            );
            self.graph.tasks[task_id.index()].status = TaskStatus::Ready;
            return Vec::new();
        }

        // SEC-ORCH-04: truncate error to avoid logging sensitive internal details.
        let error_excerpt: String = error.to_string().chars().take(512).collect();
        tracing::warn!(
            task_id = %task_id,
            error = %error_excerpt,
            "spawn failed, marking task failed"
        );
        self.graph_dirty = true;
        self.graph.tasks[task_id.index()].status = TaskStatus::Failed;
        let cancel_ids = dag::propagate_failure(&mut self.graph, task_id, &self.topology.rev_adj);
        let mut actions = Vec::new();
        for cancel_task_id in cancel_ids {
            if let Some(running) = self.running.remove(&cancel_task_id) {
                actions.push(SchedulerAction::Cancel {
                    agent_handle_id: running.agent_handle_id,
                });
            }
        }
        if self.graph.status != GraphStatus::Running {
            self.graph.finished_at = Some(crate::graph::chrono_now());
            actions.push(SchedulerAction::Done {
                status: self.graph.status,
            });
        }
        actions
    }

    /// Update the batch-level backoff counter after processing a full tick's spawn batch.
    ///
    /// With parallel dispatch a single tick may produce N Spawn actions. Individual
    /// per-spawn counter updates would miscount concurrent rejections as "consecutive"
    /// failures. This method captures the batch semantics instead:
    /// - If any spawn succeeded → reset the counter (scheduler is healthy).
    /// - Else if any spawn hit `ConcurrencyLimit` → this entire tick was a deferral tick.
    /// - If neither → no spawns were attempted; counter unchanged.
    pub fn record_batch_backoff(&mut self, any_success: bool, any_concurrency_failure: bool) {
        if any_success {
            self.consecutive_spawn_failures = 0;
        } else if any_concurrency_failure {
            self.consecutive_spawn_failures = self.consecutive_spawn_failures.saturating_add(1);
        }
    }

    /// Cancel all running tasks (for user-initiated plan cancellation).
    ///
    /// # Warning: Cooperative Cancellation
    ///
    /// Cancellation is cooperative and asynchronous. Tool operations (file writes, shell
    /// executions) in progress at the time of cancellation complete before the agent loop
    /// checks the cancellation token. Callers should inspect the task graph state and clean
    /// up partially-written artifacts manually.
    pub fn cancel_all(&mut self) -> Vec<SchedulerAction> {
        self.graph_dirty = true;
        self.graph.status = GraphStatus::Canceled;
        self.graph.finished_at = Some(crate::graph::chrono_now());

        // Drain running map first to avoid split borrow issues (M3).
        let running: Vec<(TaskId, RunningTask)> = self.running.drain().collect();
        let mut actions: Vec<SchedulerAction> = running
            .into_iter()
            .map(|(task_id, r)| {
                self.graph.tasks[task_id.index()].status = TaskStatus::Canceled;
                SchedulerAction::Cancel {
                    agent_handle_id: r.agent_handle_id,
                }
            })
            .collect();

        for task in &mut self.graph.tasks {
            if !task.status.is_terminal() {
                task.status = TaskStatus::Canceled;
            }
        }

        actions.push(SchedulerAction::Done {
            status: GraphStatus::Canceled,
        });
        actions
    }

    /// Compute the current deferral backoff with exponential growth capped at 5 seconds.
    ///
    /// Each consecutive spawn failure due to concurrency limits doubles the base backoff.
    fn current_deferral_backoff(&self) -> Duration {
        const MAX_BACKOFF: Duration = Duration::from_secs(5);
        let multiplier = 1u32
            .checked_shl(self.consecutive_spawn_failures.min(10))
            .unwrap_or(u32::MAX);
        self.deferral_backoff
            .saturating_mul(multiplier)
            .min(MAX_BACKOFF)
    }

    /// Process a single `TaskEvent` and return any cancel actions needed.
    fn process_event(&mut self, event: TaskEvent) -> Vec<SchedulerAction> {
        let TaskEvent {
            task_id,
            agent_handle_id,
            outcome,
        } = event;

        let Some((duration_ms, agent_def_name)) =
            self.consume_running_for_event(task_id, &agent_handle_id)
        else {
            return Vec::new();
        };

        match outcome {
            TaskOutcome::Completed {
                output,
                artifacts,
                tool_trace,
            } => self.handle_completed_outcome(
                task_id,
                agent_handle_id,
                agent_def_name,
                duration_ms,
                CompletedTaskData {
                    output,
                    artifacts,
                    tool_trace,
                },
            ),
            TaskOutcome::Failed { error } => self.handle_failed_outcome(task_id, &error),
        }
    }

    /// Validate and remove a task from the running map; return duration and agent def name.
    ///
    /// Returns `None` and logs a warning when the event is stale (wrong handle) or the
    /// task is not in the running map at all. The C1 fix: duration is computed before
    /// the running entry is removed.
    fn consume_running_for_event(
        &mut self,
        task_id: TaskId,
        agent_handle_id: &str,
    ) -> Option<(u64, Option<String>)> {
        match self.running.get(&task_id) {
            Some(running) if running.agent_handle_id != agent_handle_id => {
                tracing::warn!(
                    task_id = %task_id,
                    expected = %running.agent_handle_id,
                    got = %agent_handle_id,
                    "discarding stale event from previous agent incarnation"
                );
                return None;
            }
            None => {
                tracing::debug!(
                    task_id = %task_id,
                    agent_handle_id = %agent_handle_id,
                    "ignoring event for task not in running map"
                );
                return None;
            }
            Some(_) => {}
        }

        let duration_ms = self.running.get(&task_id).map_or(0, |r| {
            u64::try_from(r.started_at.elapsed().as_millis()).unwrap_or(u64::MAX)
        });
        let agent_def_name = self.running.get(&task_id).map(|r| r.agent_def_name.clone());

        self.running.remove(&task_id);

        Some((duration_ms, agent_def_name))
    }

    /// Apply the Completed outcome branch: update graph, unblock downstream tasks, emit actions.
    fn handle_completed_outcome(
        &mut self,
        task_id: TaskId,
        agent_handle_id: String,
        agent_def_name: Option<String>,
        duration_ms: u64,
        completed: CompletedTaskData,
    ) -> Vec<SchedulerAction> {
        let CompletedTaskData {
            output,
            artifacts,
            tool_trace,
        } = completed;

        self.graph_dirty = true;
        self.graph.tasks[task_id.index()].status = TaskStatus::Completed;
        self.graph.tasks[task_id.index()].result = Some(TaskResult {
            output: output.clone(),
            artifacts,
            duration_ms,
            agent_id: Some(agent_handle_id),
            agent_def: agent_def_name,
        });

        // MVP budget check: warn-only. Hard enforcement requires per-task CostTracker
        // scoping (future work). We use duration_ms as a rough cost signal.
        let effective_budget = self.graph.tasks[task_id.index()]
            .token_budget_cents
            .unwrap_or(self.default_task_budget_cents);
        if effective_budget > 0.0 {
            // 1 cent per second is a conservative placeholder until real cost attribution lands.
            #[allow(clippy::cast_precision_loss)]
            let estimated_cents = duration_ms as f64 / 1_000.0;
            if estimated_cents > effective_budget {
                tracing::warn!(
                    task_id = %task_id,
                    estimated_cents,
                    budget_cents = effective_budget,
                    "task exceeded token budget (warn-only; hard enforcement is future work)"
                );
            }
        }

        self.lineage_chains.remove(&task_id);

        if let Some(ref mut detector) = self.cascade_detector {
            detector.record_outcome(task_id, true, &self.graph);
        }

        // Mark newly unblocked tasks as Ready.
        // Downstream tasks are unblocked immediately — verification does not gate dispatch.
        let newly_ready = dag::ready_tasks(&self.graph);
        for ready_id in newly_ready {
            if self.graph.tasks[ready_id.index()].status == TaskStatus::Pending {
                self.graph.tasks[ready_id.index()].status = TaskStatus::Ready;
            }
        }

        // Emit Verify action when verify_completeness is enabled.
        // The replan budget is enforced inside inject_tasks() — the observation
        // (emitting Verify) must not be gated on the mutation budget, or tasks
        // after budget exhaustion never receive verification at all.
        // max_replans=0 still emits Verify; gaps are logged only (no inject_tasks call).
        if self.verify_completeness {
            vec![SchedulerAction::Verify {
                task_id,
                output,
                tool_trace,
            }]
        } else {
            Vec::new()
        }
    }

    /// Apply the Failed outcome branch: build lineage, evaluate cascade abort, propagate failure.
    fn handle_failed_outcome(&mut self, task_id: TaskId, error: &str) -> Vec<SchedulerAction> {
        self.graph_dirty = true;
        // SEC-ORCH-04: truncate error to avoid logging sensitive internal details.
        let error_excerpt: String = error.chars().take(512).collect();
        tracing::warn!(
            task_id = %task_id,
            error = %error_excerpt,
            "task failed"
        );
        self.graph.tasks[task_id.index()].status = TaskStatus::Failed;

        if let Some(ref mut detector) = self.cascade_detector {
            detector.record_outcome(task_id, false, &self.graph);
        }

        // Build error lineage chain from parent chains (S4 side-table).
        // BEFORE propagate_failure so we can read the graph topology.
        let deps: Vec<TaskId> = self.graph.tasks[task_id.index()].depends_on.clone();
        let mut chain = ErrorLineage::default();
        for parent_id in &deps {
            if let Some(parent_chain) = self.lineage_chains.get(parent_id) {
                chain.merge(parent_chain, self.lineage_ttl_secs);
            }
        }
        chain.push(LineageEntry {
            task_id,
            kind: LineageKind::Failed {
                error_class: classify_error(error),
            },
            ts_ms: now_ms(),
        });
        self.lineage_chains.insert(task_id, chain.clone());

        let ttl = self.lineage_ttl_secs;
        self.lineage_chains.retain(|_, c| c.is_recent(ttl));

        // Check fan-out abort signal from CascadeDetector.
        let graph = &self.graph;
        let threshold = self.cascade_failure_rate_abort_threshold;
        if let Some(ref mut detector) = self.cascade_detector {
            match detector.evaluate_abort(graph, task_id, threshold) {
                crate::cascade::AbortDecision::FanOutCascade {
                    region_root,
                    failure_rate,
                    region_size,
                } => {
                    tracing::error!(
                        root = %region_root,
                        failure_rate = failure_rate,
                        region_size = region_size,
                        cause = "fan_out_rate",
                        "cascade abort: fan-out failure rate threshold exceeded"
                    );
                    return self.abort_dag_with_lineage(region_root, chain.entries());
                }
                crate::cascade::AbortDecision::None => {}
            }
        }

        // Check linear-chain abort signal (consecutive failures in depends_on path).
        if self.cascade_chain_threshold > 0
            && chain.consecutive_failed_len() >= self.cascade_chain_threshold
        {
            let root_id = chain.first_entry().map_or(task_id, |e| e.task_id);
            tracing::error!(
                root = %root_id,
                chain_depth = chain.consecutive_failed_len(),
                threshold = self.cascade_chain_threshold,
                cause = "chain_threshold",
                "cascade abort: consecutive failure chain threshold exceeded"
            );
            return self.abort_dag_with_lineage(root_id, chain.entries());
        }

        let cancel_ids = dag::propagate_failure(&mut self.graph, task_id, &self.topology.rev_adj);
        let mut actions = Vec::new();

        for cancel_task_id in cancel_ids {
            if let Some(running) = self.running.remove(&cancel_task_id) {
                actions.push(SchedulerAction::Cancel {
                    agent_handle_id: running.agent_handle_id,
                });
            }
        }

        if self.graph.status != GraphStatus::Running {
            self.graph.finished_at = Some(crate::graph::chrono_now());
            actions.push(SchedulerAction::Done {
                status: self.graph.status,
            });
        }

        actions
    }

    /// Abort the DAG due to cascade failure; cancel all running tasks.
    ///
    /// Sets graph status to `Failed`, records `finished_at`, emits `Cancel` for all
    /// running tasks, and appends `Done`. The `chain` is logged here for the audit record.
    /// Callers must emit `tracing::error!` with root/cause before calling this.
    fn abort_dag_with_lineage(
        &mut self,
        root: TaskId,
        chain: &[crate::lineage::LineageEntry],
    ) -> Vec<SchedulerAction> {
        self.graph.status = GraphStatus::Failed;
        self.graph.finished_at = Some(crate::graph::chrono_now());

        // Emit structured audit log entry with full lineage path.
        tracing::error!(
            root = %root,
            chain_depth = chain.len(),
            chain = ?chain.iter().map(|e| e.task_id).collect::<Vec<_>>(),
            "cascade abort: DAG terminated"
        );

        let mut actions: Vec<SchedulerAction> = self
            .running
            .drain()
            .map(|(_, r)| SchedulerAction::Cancel {
                agent_handle_id: r.agent_handle_id,
            })
            .collect();

        actions.push(SchedulerAction::Done {
            status: self.graph.status,
        });
        actions
    }

    /// Compute the effective run-timeout for a task: its per-task
    /// `TaskNode.timeout.run_timeout_secs` override when set, else the graph-global
    /// `self.task_timeout` default.
    fn effective_run_timeout(&self, task_id: TaskId) -> Duration {
        self.graph.tasks[task_id.index()]
            .timeout
            .as_ref()
            .and_then(|t| t.run_timeout_secs)
            .map_or(self.task_timeout, Duration::from_secs)
    }

    /// Check all running tasks for timeout violations.
    ///
    /// # Warning: Cooperative Cancellation
    ///
    /// Cancel actions emitted here signal agents cooperatively. Tool operations in progress
    /// at the time of cancellation complete before the agent loop checks the cancellation
    /// token. Partially-written artifacts may remain on disk after cancellation.
    fn check_timeouts(&mut self) -> Vec<SchedulerAction> {
        let timed_out: Vec<(TaskId, String)> = self
            .running
            .iter()
            .filter(|(id, r)| r.started_at.elapsed() > self.effective_run_timeout(**id))
            .map(|(id, r)| (*id, r.agent_handle_id.clone()))
            .collect();

        let mut actions = Vec::new();
        for (task_id, agent_handle_id) in timed_out {
            tracing::warn!(
                task_id = %task_id,
                timeout_secs = self.effective_run_timeout(task_id).as_secs(),
                "task timed out"
            );
            self.graph_dirty = true;
            self.running.remove(&task_id);
            self.graph.tasks[task_id.index()].status = TaskStatus::Failed;

            actions.push(SchedulerAction::Cancel { agent_handle_id });

            let cancel_ids =
                dag::propagate_failure(&mut self.graph, task_id, &self.topology.rev_adj);
            for cancel_task_id in cancel_ids {
                if let Some(running) = self.running.remove(&cancel_task_id) {
                    actions.push(SchedulerAction::Cancel {
                        agent_handle_id: running.agent_handle_id,
                    });
                }
            }

            if self.graph.status != GraphStatus::Running {
                self.graph.finished_at = Some(crate::graph::chrono_now());
                actions.push(SchedulerAction::Done {
                    status: self.graph.status,
                });
                break;
            }
        }

        actions
    }
}

#[cfg(test)]
mod tests;