use crate::ui::{DrawCommand, RectDraw, TextDraw, Ui};
use zenthra_core::{Color, Id, Rect, Response, Role, SemanticNode};
use zenthra_render::RectInstance;
pub struct RadioBuilder<'u, 'a, 'b, T: PartialEq + Clone> {
ui: &'u mut Ui<'a>,
state: &'b mut T,
value: T,
label: String,
id: Id,
size: f32,
gap: f32,
bg: Color,
ring_color: Color,
dot_color: Color,
border_width: f32,
label_size: f32,
label_color: Color,
active_label_color: Option<Color>,
glow: bool,
shadow_color: Color,
shadow_offset: [f32; 2],
shadow_blur: f32,
shadow_opacity: f32,
shadow_enabled: bool,
hover_scale: f32,
pressed_scale: f32,
disabled: bool,
}
impl<'u, 'a, 'b, T: PartialEq + Clone> RadioBuilder<'u, 'a, 'b, T> {
pub fn new(ui: &'u mut Ui<'a>, state: &'b mut T, value: T, label: &str) -> Self {
let id = ui.id();
Self {
ui,
state,
value,
label: label.to_string(),
id,
size: 18.0,
gap: 10.0,
bg: Color::TRANSPARENT,
ring_color: Color::rgb(0.4, 0.4, 0.4),
dot_color: Color::rgb(0.2, 0.5, 1.0),
border_width: 1.5,
label_size: 14.0,
label_color: Color::WHITE,
active_label_color: None,
glow: false,
shadow_enabled: false,
shadow_color: Color::rgb(0.0, 0.0, 0.0),
shadow_offset: [0.0, 2.0],
shadow_blur: 8.0,
shadow_opacity: 0.4,
hover_scale: 1.0,
pressed_scale: 1.0,
disabled: false,
}
}
pub fn size(mut self, size: f32) -> Self {
self.size = size;
self
}
pub fn colors(mut self, ring: Color, dot: Color) -> Self {
self.ring_color = ring;
self.dot_color = dot;
self
}
pub fn bg(mut self, color: Color) -> Self {
self.bg = color;
self
}
pub fn border(mut self, width: f32) -> Self {
self.border_width = width;
self
}
pub fn label_style(mut self, size: f32, color: Color) -> Self {
self.label_color = color;
self.label_size = size;
self
}
pub fn active_label(mut self, color: Color) -> Self {
self.active_label_color = Some(color);
self
}
pub fn glow(mut self, enabled: bool) -> Self {
self.glow = enabled;
self
}
pub fn shadow(mut self, color: Color, x: f32, y: f32, blur: f32) -> Self {
self.shadow_color = color;
self.shadow_offset = [x, y];
self.shadow_blur = blur;
self.shadow_enabled = true;
self
}
pub fn shadow_opacity(mut self, opacity: f32) -> Self {
self.shadow_opacity = opacity;
self
}
pub fn scaling(mut self, hover: f32, pressed: f32) -> Self {
self.hover_scale = hover;
self.pressed_scale = pressed;
self
}
pub fn disabled(mut self, disabled: bool) -> Self {
self.disabled = disabled;
self
}
pub fn id(mut self, id: impl std::hash::Hash) -> Self {
let mut hasher = std::collections::hash_map::DefaultHasher::new();
use std::hash::Hasher;
id.hash(&mut hasher);
self.id = Id::from_u64(hasher.finish());
self
}
pub fn show(self) -> Response {
let (x, y) = (self.ui.cursor_x, self.ui.cursor_y);
let is_active = *self.state == self.value;
let mut label_w = 0.0;
let mut label_h = 0.0;
if let Some(fs) = self.ui.font_system.as_ref() {
let mut adapter = zenthra_text::prelude::CosmicFontProvider::new_with_system(fs.clone());
let options = zenthra_text::prelude::TextOptions::new().font_size(self.label_size);
let buffer = adapter.shape(&self.label, &options);
let (cw, ch) = buffer.content_size();
label_w = cw;
label_h = ch;
}
let total_w = self.size + self.gap + label_w;
let total_h = self.size.max(label_h);
let (actual_ox, actual_oy, actual_w, actual_h) = if let Some((rect, _)) = self.ui.get_recorded_layout(self.id) {
(
rect.origin.x + self.ui.offset_x,
rect.origin.y + self.ui.offset_y,
rect.size.width.max(total_w),
rect.size.height.max(total_h)
)
} else {
(x + self.ui.offset_x, y + self.ui.offset_y, total_w, total_h)
};
let is_hovered = self.ui.is_hovered(self.id, actual_ox, actual_oy, actual_w, actual_h) && !self.disabled;
let is_pressed = is_hovered && self.ui.mouse_down;
let mut clicked = false;
if self.ui.clicked && is_hovered {
if !is_active {
*self.state = self.value.clone();
self.ui.needs_redraw = true;
clicked = true;
}
}
let sel_target = if is_active { 1.0 } else { 0.0 };
let current_sel = *self.ui.interaction_state.entry(self.id).or_insert(sel_target);
let hover_id = Id::from_u64(self.id.raw().wrapping_add(1000000));
let hover_target = if is_pressed { self.pressed_scale } else if is_hovered { self.hover_scale } else { 1.0 };
let current_scale = *self.ui.interaction_state.entry(hover_id).or_insert(1.0);
let mut final_sel = current_sel;
let mut final_scale = current_scale;
let s_delta = sel_target - current_sel;
if s_delta.abs() > 0.001 {
final_sel += s_delta * 0.5;
self.ui.interaction_state.insert(self.id, final_sel);
self.ui.needs_redraw = true;
} else {
final_sel = sel_target;
}
let h_delta = hover_target - current_scale;
if h_delta.abs() > 0.001 {
final_scale += h_delta * 0.5;
self.ui.interaction_state.insert(hover_id, final_scale);
self.ui.needs_redraw = true;
} else {
final_scale = hover_target;
}
let start_draw = self.ui.draws.len();
let mid_x = x + self.size / 2.0;
let mid_y = y + (total_h / 2.0);
let base_size = self.size * final_scale;
let bx = mid_x - base_size / 2.0;
let by = mid_y - base_size / 2.0;
let radius = [base_size / 2.0; 4];
let ring_color = if is_active { self.dot_color } else { self.ring_color };
let mut r_color = ring_color;
if self.disabled { r_color.a *= 0.5; }
self.ui.draws.push(DrawCommand::Rect(RectDraw {
instance: RectInstance {
pos: [bx, by],
size: [base_size, base_size],
color: self.bg.to_array(),
radius,
border_width: self.border_width,
border_color: r_color.to_array(),
brightness: if is_hovered { 1.2 } else { 1.0 },
shadow_color: if self.shadow_enabled {
let mut a = self.shadow_color.to_array();
a[3] *= self.shadow_opacity;
a
} else if self.glow && is_active {
let mut sc = self.dot_color.to_array();
sc[3] *= 0.4 * final_sel;
sc
} else { [0.0, 0.0, 0.0, 0.0] },
shadow_offset: if self.shadow_enabled { self.shadow_offset } else { [0.0, 0.0] },
shadow_blur: if self.shadow_enabled { self.shadow_blur } else if self.glow && is_active { 10.0 * final_sel } else { 0.0 },
..Default::default()
}
}));
if final_sel > 0.01 {
let dot_size = base_size * 0.5 * final_sel;
let dx = bx + (base_size - dot_size) / 2.0;
let dy = by + (base_size - dot_size) / 2.0;
let mut d_color = self.dot_color;
d_color.a *= final_sel;
if self.disabled { d_color.a *= 0.5; }
self.ui.draws.push(DrawCommand::Rect(RectDraw {
instance: RectInstance {
pos: [dx, dy],
size: [dot_size, dot_size],
color: d_color.to_array(),
radius: [dot_size / 2.0; 4],
..Default::default()
}
}));
}
let lx = x + self.size + self.gap;
let ly = y + (total_h - label_h) / 2.0;
let mut l_color = self.label_color;
if let Some(active_c) = self.active_label_color {
if final_sel > 0.5 {
l_color = active_c;
}
}
self.ui.draws.push(DrawCommand::Text(TextDraw {
text: self.label.clone(),
pos: [lx, ly],
options: zenthra_text::prelude::TextOptions::new()
.font_size(self.label_size)
.color(l_color),
clip: [0.0, 0.0, 9999.0, 9999.0],
}));
self.ui.register_semantic(
SemanticNode::new(self.id, Role::RadioButton, Rect::new(x, y, total_w, total_h))
.with_label(self.label.clone())
.with_value(if is_active { 1.0 } else { 0.0 }),
);
self.ui.record_layout(self.id, Rect::new(x, y, total_w, total_h));
self.ui.advance(total_w, total_h, start_draw);
Response {
clicked,
hovered: is_hovered,
pressed: is_hovered && self.ui.mouse_down,
}
}
}