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//
// Copyright (c) 2021 - 2023 ZettaScale Technology
//
// This program and the accompanying materials are made available under the
// terms of the Eclipse Public License 2.0 which is available at
// http://www.eclipse.org/legal/epl-2.0, or the Apache License, Version 2.0
// which is available at https://www.apache.org/licenses/LICENSE-2.0.
//
// SPDX-License-Identifier: EPL-2.0 OR Apache-2.0
//
// Contributors:
// ZettaScale Zenoh Team, <zenoh@zettascale.tech>
//
use crate;
use crate;
use crateResult;
use async_trait;
use Any;
/// The `SendSyncAny` trait allows Zenoh-Flow to send data between nodes running in the same process
/// without serializing.
///
/// This trait is implemented for any type that has the `static` lifetime and implements `Send` and
/// `Sync`. These constraints are the same than for the typed `Input` and `Output` which means that
/// there is absolutely no need to manually implement it.
/// The `Source` trait represents a Source of data in Zenoh Flow. Sources only possess `Outputs` and
/// their purpose is to fetch data from the external world.
///
/// This trait takes an immutable reference to `self` so as to not impact performance. To keep a
/// state and to mutate it, the interior mutability pattern is necessary.
///
/// A struct implementing the Source trait typically needs to keep a reference to the `Output` it
/// needs.
///
/// ## Example
///
/// ```no_run
/// use zenoh_flow::prelude::*;
///
/// // Use our provided macro to expose the symbol that Zenoh-Flow will look for when it will load
/// // the shared library.
/// #[export_source]
/// pub struct MySource {
/// output: Output<usize>,
/// // The state could go in such structure.
/// // state: Arc<Mutex<State>>,
/// }
///
/// #[async_trait::async_trait]
/// impl Source for MySource {
/// async fn new(
/// _context: Context,
/// _configuration: Option<Configuration>,
/// mut outputs: Outputs,
/// ) -> Result<Self> {
/// let output = outputs
/// .take("out")
/// .expect("No output called 'out' found")
/// .typed(|buffer, data| todo!("Provide your serializer here"));
///
/// Ok(Self { output })
/// }
/// }
///
/// #[async_trait::async_trait]
/// impl Node for MySource {
/// async fn iteration(&self) -> Result<()> {
/// // To mutate the state, first lock it.
/// //
/// // let state = self.state.lock().await;
/// //
/// // The state is a way for the Source to read information from the external world, i.e.,
/// // interacting with I/O devices. We mimick an asynchronous iteraction with a sleep.
/// async_std::task::sleep(std::time::Duration::from_secs(1)).await;
///
/// // self.output.send(10usize, None).await?;
/// Ok(())
/// }
/// }
/// ```