Enum zellij_utils::cli::Sessions

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pub enum Sessions {
Show 15 variants ListSessions { no_formatting: bool, short: bool, reverse: bool, }, ListAliases, Attach { session_name: Option<String>, create: bool, create_background: bool, index: Option<usize>, options: Option<Box<SessionCommand>>, force_run_commands: bool, }, KillSession { target_session: Option<String>, }, DeleteSession { target_session: Option<String>, force: bool, }, KillAllSessions { yes: bool, }, DeleteAllSessions { yes: bool, force: bool, }, Action(CliAction), Run { command: Vec<String>, direction: Option<Direction>, cwd: Option<PathBuf>, floating: bool, in_place: bool, name: Option<String>, close_on_exit: bool, start_suspended: bool, x: Option<String>, y: Option<String>, width: Option<String>, height: Option<String>, }, Plugin { url: String, configuration: Option<PluginUserConfiguration>, floating: bool, in_place: bool, skip_plugin_cache: bool, x: Option<String>, y: Option<String>, width: Option<String>, height: Option<String>, }, Edit { file: PathBuf, line_number: Option<usize>, direction: Option<Direction>, in_place: bool, floating: bool, cwd: Option<PathBuf>, x: Option<String>, y: Option<String>, width: Option<String>, height: Option<String>, }, ConvertConfig { old_config_file: PathBuf, }, ConvertLayout { old_layout_file: PathBuf, }, ConvertTheme { old_theme_file: PathBuf, }, Pipe { name: Option<String>, payload: Option<String>, args: Option<PluginUserConfiguration>, plugin: Option<String>, plugin_configuration: Option<PluginUserConfiguration>, },
}

Variants§

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ListSessions

List active sessions

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§no_formatting: bool

Do not add colors and formatting to the list (useful for parsing)

§short: bool

Print just the session name

§reverse: bool

List the sessions in reverse order (default is ascending order)

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ListAliases

List existing plugin aliases

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Attach

Attach to a session

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§session_name: Option<String>

Name of the session to attach to.

§create: bool

Create a session if one does not exist.

§create_background: bool

Create a detached session in the background if one does not exist

§index: Option<usize>

Number of the session index in the active sessions ordered creation date.

§options: Option<Box<SessionCommand>>

Change the behaviour of zellij

§force_run_commands: bool

If resurrecting a dead session, immediately run all its commands on startup

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KillSession

Kill a specific session

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§target_session: Option<String>

Name of target session

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DeleteSession

Delete a specific session

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§target_session: Option<String>

Name of target session

§force: bool

Kill the session if it’s running before deleting it

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KillAllSessions

Kill all sessions

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§yes: bool

Automatic yes to prompts

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DeleteAllSessions

Delete all sessions

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§yes: bool

Automatic yes to prompts

§force: bool

Kill the sessions if they’re running before deleting them

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Action(CliAction)

Send actions to a specific session

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Run

Run a command in a new pane

Fields

§command: Vec<String>

Command to run

§direction: Option<Direction>

Direction to open the new pane in

§cwd: Option<PathBuf>

Change the working directory of the new pane

§floating: bool

Open the new pane in floating mode

§in_place: bool

Open the new pane in place of the current pane, temporarily suspending it

§name: Option<String>

Name of the new pane

§close_on_exit: bool

Close the pane immediately when its command exits

§start_suspended: bool

Start the command suspended, only running after you first presses ENTER

§x: Option<String>

The x coordinates if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§y: Option<String>

The y coordinates if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§width: Option<String>

The width if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§height: Option<String>

The height if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

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Plugin

Load a plugin

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§url: String

Plugin URL, can either start with http(s), file: or zellij:

§configuration: Option<PluginUserConfiguration>

Plugin configuration

§floating: bool

Open the new pane in floating mode

§in_place: bool

Open the new pane in place of the current pane, temporarily suspending it

§skip_plugin_cache: bool

Skip the memory and HD cache and force recompile of the plugin (good for development)

§x: Option<String>

The x coordinates if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§y: Option<String>

The y coordinates if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§width: Option<String>

The width if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§height: Option<String>

The height if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

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Edit

Edit file with default $EDITOR / $VISUAL

Fields

§file: PathBuf
§line_number: Option<usize>

Open the file in the specified line number

§direction: Option<Direction>

Direction to open the new pane in

§in_place: bool

Open the new pane in place of the current pane, temporarily suspending it

§floating: bool

Open the new pane in floating mode

§cwd: Option<PathBuf>

Change the working directory of the editor

§x: Option<String>

The x coordinates if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§y: Option<String>

The y coordinates if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§width: Option<String>

The width if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

§height: Option<String>

The height if the pane is floating as a bare integer (eg. 1) or percent (eg. 10%)

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ConvertConfig

Fields

§old_config_file: PathBuf
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ConvertLayout

Fields

§old_layout_file: PathBuf
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ConvertTheme

Fields

§old_theme_file: PathBuf
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Pipe

Send data to one or more plugins, launch them if they are not running.

Fields

§name: Option<String>

The name of the pipe

§payload: Option<String>

The data to send down this pipe (if blank, will listen to STDIN)

§args: Option<PluginUserConfiguration>

The args of the pipe

§plugin: Option<String>

The plugin url (eg. file:/tmp/my-plugin.wasm) to direct this pipe to, if not specified, will be sent to all plugins, if specified and is not running, the plugin will be launched

§plugin_configuration: Option<PluginUserConfiguration>

The plugin configuration (note: the same plugin with different configuration is considered a different plugin for the purposes of determining the pipe destination)

Trait Implementations§

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impl Clone for Sessions

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fn clone(&self) -> Sessions

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Sessions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Sessions

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl FromArgMatches for Sessions

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fn from_arg_matches(__clap_arg_matches: &ArgMatches) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn from_arg_matches_mut( __clap_arg_matches: &mut ArgMatches ) -> Result<Self, Error>

Instantiate Self from ArgMatches, parsing the arguments as needed. Read more
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fn update_from_arg_matches( &mut self, __clap_arg_matches: &ArgMatches ) -> Result<(), Error>

Assign values from ArgMatches to self.
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fn update_from_arg_matches_mut<'b>( &mut self, __clap_arg_matches: &mut ArgMatches ) -> Result<(), Error>

Assign values from ArgMatches to self.
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impl Serialize for Sessions

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Subcommand for Sessions

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fn augment_subcommands<'b>(__clap_app: Command<'b>) -> Command<'b>

Append to Command so it can instantiate Self. Read more
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fn augment_subcommands_for_update<'b>(__clap_app: Command<'b>) -> Command<'b>

Append to Command so it can update self. Read more
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fn has_subcommand(__clap_name: &str) -> bool

Test whether Self can parse a specific subcommand

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fn into(self) -> U

Calls U::from(self).

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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