[][src]Struct zelda::Socket

pub struct Socket { /* fields omitted */ }

Methods

impl Socket[src]

pub fn bind_any(config: Config) -> Result<Self>[src]

Bind to any available port on the system.

pub fn bind(address: SocketAddr, config: Config) -> Result<Self>[src]

Bind to the specified address.

pub fn local_address(&self) -> SocketAddr[src]

Gets the local address of the socket.

pub fn event_receiver(&self) -> Receiver<Event>[src]

Get a clone of the event receiver. It is thread-safe, and is used to listen for events on the socket.

pub fn packet_sender(&self) -> Sender<Packet>[src]

Get a clone of the packet sender. It is thread-safe, and is used to send packets.

Trait Implementations

impl Clone for Socket[src]

impl Debug for Socket[src]

Auto Trait Implementations

impl Send for Socket

impl Sync for Socket

impl Unpin for Socket

impl UnwindSafe for Socket

impl RefUnwindSafe for Socket

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Erased for T