[][src]Struct zelda::Packet

pub struct Packet {
    pub address: SocketAddr,
    pub payload: Vec<u8>,
}

Fields

address: SocketAddrpayload: Vec<u8>

Methods

impl Packet[src]

pub fn new(address: SocketAddr, payload: Vec<u8>) -> Self[src]

Trait Implementations

impl Clone for Packet[src]

impl Debug for Packet[src]

Auto Trait Implementations

impl Send for Packet

impl Sync for Packet

impl Unpin for Packet

impl UnwindSafe for Packet

impl RefUnwindSafe for Packet

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Erased for T