Yuuka
Introduction
This is a helper library to generate complex and nested structures by a simple macro. It is based on the serde library that is used to serialize and deserialize data in Rust.
The name yuuka comes from the character Yuuka in the game Blue Archive.
Quick Start
use yuuka::derive_config;
derive_config!(GameDevelopment {
description: String,
members: Members {
script_writer: String,
illustrator: String,
programmer: String,
tester: Vec<String>,
},
projects: [Project {
project_name: String,
engine: String,
}],
});
# fn main() {
let config = GameDevelopment {
description: "A game development team".to_string(),
members: Members {
script_writer: "Momoi".to_string(),
illustrator: "Midori".to_string(),
programmer: "Yuzu".to_string(),
tester: vec!["Arisu".to_string(), "Key".to_string()],
},
projects: vec![
Project {
project_name: "777 Game Launcher".to_string(),
engine: "Tauri".to_string(),
},
Project {
project_name: "Blue Archive".to_string(),
engine: "Unity".to_string(),
},
]
};
# assert_eq!(config.members.script_writer, "Momoi");
# assert_eq!(config.projects.get(1).unwrap().project_name, "Blue Archive");
# let serialized = serde_json::to_string(&config).unwrap();
# println!("{}", serialized);
# }