use bevy::prelude::*;
use bevy_rapier3d::prelude::*;
mod components;
use components::*;
mod systems;
use systems::*;
pub struct YureiPlugin;
impl Plugin for YureiPlugin {
fn build(&self, app: &mut App) {
app.add_plugin(RapierPhysicsPlugin::<NoUserData>::default())
.register_type::<Hover>()
.register_type::<Movement>()
.add_system(handle_hover)
.add_system(handle_rotation)
.add_system(handle_movement)
.add_system(handle_damping);
}
}