x = a
.b
.c
--[[chain item]] .d
x
.y = a
.b
\c!
func 1, arg2
.value
\get!, arg3
.value
\get!
* 1
* x?
.y?
.z?
* 3
tbb =
k1: a
\b 123
.c!
k2:
w1: a!
.b
\c!
tb = f1{}
.a
|> f2? "abc", _
f = -> [a
.b
\c 123 for {a} in *vals]
f1 = -> x, a
\b 123
.c "abc"
result = origin
.transform.root
.gameObject
\Parents!
\Descendants!
\SelectEnable!
\SelectVisible!
\TagEqual "fx"
\Where (x)->
if x\IsTargeted!
return false
x.name\EndsWith "(Clone)"
\Destroy!
origin.transform.root.gameObject
\Parents!\Descendants!
\SelectEnable!
\SelectVisible!
\TagEqual "fx"
\Where (x)-> x.name\EndsWith "(Clone)"
\Destroy!
with item
.itemFieldA = 123
\callMethod!\chainCall!
\callMethod!
\chainCall!
\chainCall!
switch .itemFieldB
\getValue!
when "Valid", \getItemState!
\itemMethodA!\getValue!
else
\itemMethodB!
\getValue!
a = if .itemFieldC
.itemFieldD
else
.itemFieldE
for v in *values
\itemMethodC v
for i = 1, counter
\itemMethodC i
unless .b
.c = while .itemFieldD
\itemNext!
\get!
nil