Struct Stack

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pub struct Stack {
    pub margin: u32,
    pub orientation: Orientation,
    pub positioning: ElementPositioning,
    pub update_seq: bool,
    pub content: Vec<Box<dyn Stackable>>,
}
Expand description

The stack

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§margin: u32

The margin between each element

§orientation: Orientation

Which way the stack faces

§positioning: ElementPositioning

Positioning of each element

§update_seq: bool

Update sequentially or all at once

§content: Vec<Box<dyn Stackable>>

The content in the stack

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impl Stack

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pub fn new( margin: u32, orientation: Orientation, positioning: ElementPositioning, update_seq: bool, content: Vec<Box<dyn Stackable>>, ) -> Stack

Create a new Stack

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impl<'a> Drawable for Stack

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fn content(&self) -> Vec<&dyn Drawable>

What this object contains
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fn content_mut(&mut self) -> Vec<&mut dyn Drawable>

What this object contains, mutably
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fn draw( &self, canvas: &mut Canvas<Window>, pos: &Position, settings: DrawSettings, )

Draw everything
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fn step(&mut self)

When the user presses space, the state of the presentation is advanced. This method is what is called.
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fn state(&self) -> State

What state the object is in
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fn register(&mut self)

Register all content. This is mostly just used by LatexObjs, that need to be registered before loaded.
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fn load(&mut self)

Load all content
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fn event(&mut self, e: Event)

When any event occurs
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fn update(&mut self, dt: f64)

Tick the object
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impl KnownSize for Stack

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fn width(&self) -> usize

The width of the object
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fn height(&self) -> usize

The height of the object

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impl Freeze for Stack

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impl !RefUnwindSafe for Stack

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impl Send for Stack

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impl !Sync for Stack

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impl Unpin for Stack

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impl !UnwindSafe for Stack

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Layerable for T
where T: Drawable,

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fn as_drawable(&self) -> &dyn Drawable

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fn as_drawable_mut(&mut self) -> &mut dyn Drawable

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> Stackable for T
where T: Drawable + KnownSize,

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fn as_drawable(&self) -> &dyn Drawable

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fn as_drawable_mut(&mut self) -> &mut dyn Drawable

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.