pub struct Output { /* private fields */ }Implementations§
Source§impl Output
impl Output
pub fn stdout(format: Format) -> Self
pub fn new(format: Format, tty: bool, out: Box<dyn Write + Send>) -> Self
pub fn format(&self) -> Format
Sourcepub fn is_terminal(&self) -> bool
pub fn is_terminal(&self) -> bool
Whether stdout is a terminal (tables then get a header; summaries may add a total line).
Sourcepub fn is_closed(&self) -> bool
pub fn is_closed(&self) -> bool
True once the reader of stdout has gone away (yt … | head); callers stop producing output.
Sourcepub fn json<T: Serialize + ?Sized>(&self, value: &T) -> Result<()>
pub fn json<T: Serialize + ?Sized>(&self, value: &T) -> Result<()>
One JSON document: pretty-printed, or on one line in ndjson mode.
pub fn ndjson<T: Serialize + ?Sized>(&self, value: &T) -> Result<()>
Sourcepub fn raw_json(&self, text: &str) -> Result<()>
pub fn raw_json(&self, text: &str) -> Result<()>
JSON text as the server sent it, indented; keys keep their order.
pub fn table(&self, table: &Table) -> Result<()>
Auto Trait Implementations§
impl !Freeze for Output
impl RefUnwindSafe for Output
impl Send for Output
impl Sync for Output
impl Unpin for Output
impl UnsafeUnpin for Output
impl UnwindSafe for Output
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Source§impl<T> BorrowMut<T> for Twhere
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impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
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Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
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Change the foreground color to purple
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Change the foreground color to cyan
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Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
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Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the foreground color to bright white
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Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
Source§fn italic(&self) -> ItalicDisplay<'_, Self>
fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
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Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.