use std::time::Duration;
pub const CURSOR_BLINK_INTERVAL: Duration = Duration::from_millis(500);
pub mod duration {
use super::Duration;
pub const MENU_OPEN: Duration = Duration::from_millis(160);
pub const MENU_OPEN_FAST: Duration = Duration::from_millis(100);
pub const MENU_OPEN_SLOW: Duration = Duration::from_millis(250);
pub const NAVIGATOR_SLIDER: Duration = Duration::from_millis(200);
pub const TAB_SWITCH: Duration = Duration::from_millis(150);
pub const SKELETON_PULSE_1: Duration = Duration::from_millis(1100);
pub const SKELETON_PULSE_2: Duration = Duration::from_millis(1200);
pub const PROGRESS_SPINNER: Duration = Duration::from_millis(850);
pub const PROGRESS_CIRCLE: Duration = Duration::from_millis(900);
pub const PROGRESS_BAR: Duration = Duration::from_millis(1500);
pub const MODAL_FADE_IN: Duration = Duration::from_millis(200);
pub const MODAL_SLIDE_UP: Duration = Duration::from_millis(250);
pub const TOOLTIP_SHOW: Duration = Duration::from_millis(150);
pub const TOOLTIP_HIDE: Duration = Duration::from_millis(100);
pub const VERY_FAST: Duration = Duration::from_millis(100);
pub const FAST: Duration = Duration::from_millis(150);
pub const NORMAL: Duration = Duration::from_millis(200);
pub const SLOW: Duration = Duration::from_millis(300);
pub const VERY_SLOW: Duration = Duration::from_millis(400);
pub const INSTANT: Duration = Duration::ZERO;
}