use super::{ui, ws};
use crate::boundary::answer::*;
use crate::boundary::tests::{agent, bound_row, snapshot};
use crate::git_tree::AgentState;
use crate::projects::join::JoinState;
use std::path::{Path, PathBuf};
#[test]
fn conversations_answer_the_whole_forest_and_the_seat_folds_it() {
let snap = snapshot(
&ws(),
"alba",
vec![
agent("c-1", AgentState::Live, 100),
agent("c-1-w-1", AgentState::Quiescent, 90),
agent("c-2", AgentState::Stopped, 50),
],
vec![],
);
let rows = conversations(&snap, &ui(), &ws(), 200);
assert_eq!(
rows.iter().map(|r| r.root_id.as_str()).collect::<Vec<_>>(),
["c-1", "c-1-w-1", "c-2"],
"every member of the forest, in paint order"
);
assert_eq!(
rows[0].members, 2,
"the rollup is the subtree's, not the fold's"
);
let collapsed = crate::nav::convs::visible(&rows, &std::collections::HashSet::new());
assert_eq!(
collapsed
.iter()
.map(|r| r.root_id.as_str())
.collect::<Vec<_>>(),
["c-1", "c-2"]
);
assert!(conversations(&snap, &ui(), Path::new("/other"), 200).is_empty());
}
#[test]
fn conv_ball_reads_the_join_or_renders_the_stray_id() {
let project = PathBuf::from("/proj");
let snap = snapshot(
&ws(),
"alba",
vec![],
vec![bound_row(&project, "bl-1", &ws(), "alba")],
);
let hit = conv_ball(&snap, "bl-1");
assert_eq!(hit.state, Some(JoinState::Bound));
assert_eq!(hit.title.as_deref(), Some("title of bl-1"));
let miss = conv_ball(&snap, "bl-9");
assert_eq!(miss.id, "bl-9");
assert_eq!(miss.state, None);
}
#[test]
fn workspace_stats_roll_up_attention_and_running() {
let mut waiting = agent("c-2", AgentState::Quiescent, 10);
waiting.notify_oid = Some("n".repeat(40));
let snap = snapshot(
&ws(),
"alba",
vec![agent("c-1", AgentState::InFlight, 100), waiting],
vec![],
);
let (attention, agents, running) = workspace_stats(&snap, &ui(), &ws());
assert_eq!(agents, 2);
assert!(running, "an InFlight member runs");
assert_eq!(attention, 1, "the notify mark begs attention");
assert_eq!(
workspace_stats(&snap, &ui(), Path::new("/other")),
(0, 0, false),
"an underived workspace contributes zeros"
);
}
#[test]
fn names_in_reads_the_name_fact_children_included() {
let mut named = agent("c-1", AgentState::Live, 1);
named.name = Some("pale-otter".into());
let mut legacy = agent("c-2", AgentState::Live, 2);
legacy.goal_name = Some("brave-fox".into());
let mut child = agent("c-1-x1", AgentState::Live, 3);
child.name = Some("quiet-heron".into());
let snap = snapshot(
&ws(),
"alba",
vec![named, legacy, child, agent("c-3", AgentState::Live, 4)],
vec![],
);
assert_eq!(
names_in(&snap, &ws()),
["pale-otter", "brave-fox", "quiet-heron"]
);
assert!(names_in(&snap, Path::new("/other")).is_empty());
}