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yog_ui/
widget.rs

1//! Widget types and styling.
2
3use crate::layout::{Align, FlexDir};
4
5/// A single widget in the UI tree.
6#[derive(Debug, Clone)]
7pub struct Widget {
8    pub kind: WidgetKind,
9    pub id: Option<String>,
10    pub style: Style,
11    pub flex_dir: FlexDir,
12    pub children: Vec<Widget>,
13    pub on_click: Option<String>,
14    pub enabled: bool,
15    pub focused: bool,
16    /// Typed click target set by generated code (yog-kit) — like
17    /// [`Self::on_click`], but no string to parse. See [`Action`].
18    pub action: Option<Action>,
19    /// `false` = collapsed: takes no space, isn't drawn and can't be hit
20    /// (its layout node is a zero rect without children).
21    pub visible: bool,
22    /// Interaction state (hover, pressed, selected, ...) the host sets each
23    /// frame — picks the [`Self::states`] patches applied when drawing.
24    pub state: StateFlags,
25    /// Paint-only style overrides per state (`hover:bg="..."` in `.yui`).
26    pub states: Option<Box<StateStyles>>,
27}
28
29/// A typed click target: `owner` 0 = the screen, `k` = items control `k`;
30/// `slot` = the command (or [`Action::SELECT`]); `index` = the item index
31/// inside an items control (0 elsewhere).
32#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
33pub struct Action {
34    pub owner: u16,
35    pub slot: u16,
36    pub index: u32,
37}
38
39impl Action {
40    /// The `slot` of an items control's item container: clicking selects it.
41    pub const SELECT: u16 = u16::MAX;
42
43    /// A screen-level command `slot`.
44    pub const fn new(slot: u16) -> Self {
45        Self {
46            owner: 0,
47            slot,
48            index: 0,
49        }
50    }
51}
52
53/// Interaction state bits of a widget — see [`Widget::state`].
54#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
55pub struct StateFlags(pub u8);
56
57impl StateFlags {
58    pub const NONE: Self = Self(0);
59    pub const HOVER: Self = Self(1);
60    pub const PRESSED: Self = Self(2);
61    pub const FOCUSED: Self = Self(4);
62    pub const SELECTED: Self = Self(8);
63    pub const CHECKED: Self = Self(16);
64    pub const DISABLED: Self = Self(32);
65
66    /// Every bit of `o` is set.
67    pub const fn contains(self, o: Self) -> bool {
68        self.0 & o.0 == o.0
69    }
70    pub fn insert(&mut self, o: Self) {
71        self.0 |= o.0;
72    }
73    pub fn remove(&mut self, o: Self) {
74        self.0 &= !o.0;
75    }
76    /// Sets or clears the bits of `o`.
77    pub fn set(&mut self, o: Self, on: bool) {
78        if on {
79            self.insert(o)
80        } else {
81            self.remove(o)
82        }
83    }
84    pub const fn union(self, o: Self) -> Self {
85        Self(self.0 | o.0)
86    }
87    pub const fn is_empty(self) -> bool {
88        self.0 == 0
89    }
90}
91
92impl std::ops::BitOr for StateFlags {
93    type Output = Self;
94    fn bitor(self, o: Self) -> Self {
95        self.union(o)
96    }
97}
98
99/// Paint-only style overrides — never affect layout.
100#[derive(Debug, Clone, Default, PartialEq)]
101pub struct StylePatch {
102    pub bg: Option<u32>,
103    pub color: Option<u32>,
104    pub shadow: Option<bool>,
105    pub focus_color: Option<u32>,
106}
107
108impl StylePatch {
109    /// `true` when it overrides nothing.
110    pub fn is_empty(&self) -> bool {
111        *self == Self::default()
112    }
113
114    fn apply(&self, s: &mut Style) {
115        if let Some(v) = self.bg {
116            s.bg = v;
117        }
118        if let Some(v) = self.color {
119            s.color = v;
120        }
121        if let Some(v) = self.shadow {
122            s.text_shadow = v;
123        }
124        if let Some(v) = self.focus_color {
125            s.focus_color = v;
126        }
127    }
128}
129
130/// A widget's state patches: each applies when the widget's state contains
131/// its flags; later rules win.
132#[derive(Debug, Clone, Default, PartialEq)]
133pub struct StateStyles {
134    pub rules: Vec<(StateFlags, StylePatch)>,
135}
136
137#[derive(Debug, Clone)]
138pub enum WidgetKind {
139    /// Container — arranges children according to `flex_dir`.
140    Panel(FlexDir),
141    /// Container — WPF's `Grid`: rows and columns sized in pixels, to
142    /// content (`Auto`) or as shares of the rest (`*`); each child sits in
143    /// the cell(s) its [`Style::cell`] names — see [`grid`] and
144    /// [`GridSpec`].
145    Grid(Box<GridSpec>),
146    /// Static or dynamic text label.
147    Label(String),
148    /// Clickable button with text.
149    Button(String),
150    /// Minecraft item icon (static, known at build time).
151    ItemSlot(String),
152    /// Inventory-slot decoration: an item icon plus a stack-count overlay,
153    /// both supplied as plain data at tree-build time (like every other
154    /// widget here) — this crate has no notion of "the currently open menu"
155    /// or how to query it; that's the caller's job (see `yog-inventory`).
156    /// Empty `item_id` draws an empty slot box.
157    InvSlot { item_id: String, count: u32 },
158    /// An image from a Yog image source (`item:apple`, `sprite:button`,
159    /// `mymod:gui/logo`, ...) — see [`Image`] and [`image`].
160    Image(Image),
161    /// Invisible spacer.
162    Spacer,
163    /// Single-line text input — see [`TextBox`] and
164    /// [`TextBoxState`](crate::TextBoxState), which owns the text and drives it.
165    TextBox(TextBox),
166}
167
168/// How a grid row or column is sized — WPF's `GridLength`.
169#[derive(Debug, Clone, Copy, PartialEq)]
170pub enum GridLength {
171    /// Fits its content: the largest child in it (`Auto`).
172    Auto,
173    /// A fixed size in GUI pixels (`26`).
174    Px(f32),
175    /// A share of the space the other rows/columns leave (`*` = `Star(1.0)`,
176    /// `2*` = `Star(2.0)`). Along an axis being measured for content (an
177    /// auto-sized grid in a scroll view, ...) it acts as [`Self::Auto`].
178    Star(f32),
179}
180
181impl GridLength {
182    /// `*`.
183    pub const STAR: Self = Self::Star(1.0);
184}
185
186/// One row or column of a [`GridSpec`]: its size and the limits on it.
187#[derive(Debug, Clone, Copy, PartialEq)]
188pub struct Track {
189    pub size: GridLength,
190    /// Never smaller than this (WPF's `MinHeight`/`MinWidth`).
191    pub min: f32,
192    /// Never larger than this (`f32::INFINITY` = no limit).
193    pub max: f32,
194}
195
196impl Track {
197    pub const fn new(size: GridLength) -> Self {
198        Self {
199            size,
200            min: 0.0,
201            max: f32::INFINITY,
202        }
203    }
204    /// `Auto`.
205    pub const fn auto() -> Self {
206        Self::new(GridLength::Auto)
207    }
208    /// A fixed `px`.
209    pub const fn px(px: f32) -> Self {
210        Self::new(GridLength::Px(px))
211    }
212    /// `weight*`.
213    pub const fn star(weight: f32) -> Self {
214        Self::new(GridLength::Star(weight))
215    }
216    pub const fn min(mut self, v: f32) -> Self {
217        self.min = v;
218        self
219    }
220    pub const fn max(mut self, v: f32) -> Self {
221        self.max = v;
222        self
223    }
224}
225
226impl From<GridLength> for Track {
227    fn from(size: GridLength) -> Self {
228        Self::new(size)
229    }
230}
231
232/// A grid's rows, columns and the space between them. No rows (columns)
233/// = one `*` row (column), like WPF.
234#[derive(Debug, Clone, Default, PartialEq)]
235pub struct GridSpec {
236    pub rows: Vec<Track>,
237    pub cols: Vec<Track>,
238    /// Space between rows (WinUI's `RowSpacing`).
239    pub row_spacing: f32,
240    /// Space between columns (WinUI's `ColumnSpacing`).
241    pub col_spacing: f32,
242}
243
244/// The grid cell(s) a widget occupies — WPF's `Grid.Row`, `Grid.Column`,
245/// `Grid.RowSpan`, `Grid.ColumnSpan`. Only a [`grid`] reads it; out-of-range
246/// values are clamped to the grid (like WPF).
247#[derive(Debug, Clone, Copy, PartialEq, Eq)]
248pub struct Cell {
249    pub row: u16,
250    pub col: u16,
251    /// Rows spanned, at least 1.
252    pub row_span: u16,
253    /// Columns spanned, at least 1.
254    pub col_span: u16,
255}
256
257impl Default for Cell {
258    fn default() -> Self {
259        Self {
260            row: 0,
261            col: 0,
262            row_span: 1,
263            col_span: 1,
264        }
265    }
266}
267
268/// Where a widget sits horizontally in the space its parent gives it — WPF's
269/// `HorizontalAlignment`. In a grid cell `None` means `Stretch`; in a
270/// Column it overrides the parent's `align` for this child.
271#[derive(Debug, Clone, Copy, PartialEq, Eq)]
272pub enum HAlign {
273    Left,
274    Center,
275    Right,
276    /// Fill the width (unless the widget has an explicit `w`).
277    Stretch,
278}
279
280/// Where a widget sits vertically — WPF's `VerticalAlignment`; see [`HAlign`].
281#[derive(Debug, Clone, Copy, PartialEq, Eq)]
282pub enum VAlign {
283    Top,
284    Center,
285    Bottom,
286    /// Fill the height (unless the widget has an explicit `h`).
287    Stretch,
288}
289
290/// An image widget's data — see [`image`].
291#[derive(Debug, Clone, PartialEq)]
292pub struct Image {
293    /// A Yog image source (see [`yog_gfx::image`]).
294    pub source: String,
295    /// How the image fills the widget (default [`Stretch::Uniform`]).
296    pub stretch: Stretch,
297    /// The part of the image drawn, `[u, v, w, h]` in the image's pixels
298    /// (`None` = all of it). Textures only — items and sprites are whole.
299    pub region: Option<[f32; 4]>,
300    /// Color multiplier, `0xAARRGGBB` (`0xFFFFFFFF` = none; items ignore it).
301    pub tint: u32,
302}
303
304pub use yog_gfx::image::Stretch;
305
306/// A text box's content and editing state, as drawn this frame. Built by
307/// [`text_box`] (text, placeholder, max length, event names); the caret,
308/// selection and horizontal scroll are filled in each frame by
309/// [`TextBoxState::apply`](crate::TextBoxState::apply).
310#[derive(Debug, Clone, Default, PartialEq)]
311pub struct TextBox {
312    pub text: String,
313    /// Shown greyed while the text is empty.
314    pub placeholder: String,
315    /// Longest text allowed, in characters; 0 = unlimited.
316    pub max_length: usize,
317    /// Event name for text changes (see `TextBoxState::event_name`).
318    pub on_change: Option<String>,
319    /// Event name for Enter (see `TextBoxState::event_name`).
320    pub on_submit: Option<String>,
321    /// Caret position in characters — `Some` while the box has focus.
322    pub caret: Option<usize>,
323    /// Draw the caret this frame (it blinks).
324    pub caret_visible: bool,
325    /// Selected characters `start..end` (empty = none).
326    pub selection: (usize, usize),
327    /// First visible character (horizontal scroll).
328    pub first: usize,
329}
330
331/// Placeholder text color of a text box.
332pub const PLACEHOLDER_COLOR: u32 = 0xFF_707070;
333/// Border of an unfocused text box (vanilla `EditBox`).
334pub const TEXT_BOX_BORDER: u32 = 0xFF_A0A0A0;
335/// Border of a focused text box unless `focus_color` is set.
336pub const TEXT_BOX_FOCUS_BORDER: u32 = 0xFF_FFFFFF;
337/// Selection highlight behind selected text.
338pub const SELECTION_COLOR: u32 = 0xFF_2850A0;
339
340/// WinForms-style dock — which edge(s) the widget attaches to inside its parent.
341///
342/// - `None`   — normal flex positioning (default)
343/// - `Fill`   — stretch to fill all remaining space (both axes)
344/// - `Left`   — full height, natural width, hugs left edge; other children flow right
345/// - `Right`  — full height, natural width, hugs right edge
346/// - `Top`    — full width, natural height, hugs top edge; other children flow down
347/// - `Bottom` — full width, natural height, hugs bottom edge
348#[derive(Debug, Clone, Copy, PartialEq, Default)]
349pub enum Dock {
350    #[default]
351    None,
352    Fill,
353    Left,
354    Right,
355    Top,
356    Bottom,
357}
358
359/// How a focused widget shows its focus indicator.
360#[derive(Debug, Clone, Copy, PartialEq, Default)]
361pub enum FocusStyle {
362    /// 1px outline using `focus_color` (default, amber).
363    #[default]
364    Outline,
365    /// Solid background fill using `focus_color`.
366    Fill,
367    /// No visual indicator.
368    None,
369}
370
371/// A size value — either a fixed pixel amount, a CSS-style percentage of the
372/// parent's own resolved content size (0.0–100.0), or `Auto` (size to
373/// content/available space, this crate's original behaviour).
374#[derive(Debug, Clone, Copy, PartialEq, Default)]
375pub enum Units {
376    #[default]
377    Auto,
378    Px(f32),
379    /// Percent of the parent's resolved content size along the same axis.
380    Percent(f32),
381}
382
383impl From<f32> for Units {
384    /// `0.0` maps to `Auto` (matches this crate's original `0.0 = auto` convention,
385    /// so every existing `.w(18.0)`/`.h(0.0)` call keeps meaning exactly what it did).
386    fn from(v: f32) -> Self {
387        if v <= 0.0 {
388            Units::Auto
389        } else {
390            Units::Px(v)
391        }
392    }
393}
394
395impl Units {
396    /// Resolve against `avail` (the parent's resolved content size on this
397    /// axis). `None` for `Auto` — caller falls back to its own auto-sizing.
398    pub fn resolve(self, avail: f32) -> Option<f32> {
399        match self {
400            Units::Auto => None,
401            Units::Px(v) => Some(v),
402            Units::Percent(p) => Some(avail * p / 100.0),
403        }
404    }
405
406    pub fn is_auto(self) -> bool {
407        matches!(self, Units::Auto)
408    }
409}
410
411/// Visual and layout style for a widget.
412#[derive(Debug, Clone)]
413pub struct Style {
414    pub w: Units, // explicit width; Auto = size to content/available space
415    pub h: Units, // explicit height; Auto = size to content/available space
416    pub min_w: f32,
417    pub min_h: f32,
418    pub flex: f32,        // grow factor inside flex container (main axis)
419    pub dock: Dock,       // WinForms-style edge attachment
420    pub gap: f32,         // spacing between children
421    pub pad: [f32; 4],    // top, right, bottom, left — space INSIDE the border
422    pub margin: [f32; 4], // top, right, bottom, left — space OUTSIDE the border
423    /// The grid cell(s) it occupies inside a [`grid`] — see [`Cell`].
424    pub cell: Cell,
425    /// Horizontal placement in its slot (grid cell, or a Column's width) —
426    /// see [`HAlign`]. `None` = the parent's default.
427    pub halign: Option<HAlign>,
428    /// Vertical placement in its slot (grid cell, or a Row's height) — see
429    /// [`VAlign`]. `None` = the parent's default.
430    pub valign: Option<VAlign>,
431    pub bg: u32,    // background colour 0xAARRGGBB; 0 = transparent
432    pub color: u32, // text colour
433    pub align: Align,
434    pub font_scale: f32,
435    pub text_shadow: bool, // MC drop-shadow behind text (HUD default; books disable it)
436    pub focus_style: FocusStyle,
437    pub focus_color: u32, // 0 = default amber 0xFF_FFE040
438    /// Labels/buttons: never word-wrap, even if narrower than the text.
439    /// For single-line titles/headers that must stay on one line — matches
440    /// Patchouli, where such text overflows its box horizontally rather than
441    /// wrapping onto a second line.
442    pub no_wrap: bool,
443    /// Absolute position `(x, y)` inside the parent's content box (inside its
444    /// padding) — WPF `Canvas` / WinForms `Location` style. A positioned
445    /// widget is taken out of the parent's flex flow: it takes no main-axis
446    /// space, ignores `flex`/`dock`, and is drawn in tree order (later
447    /// siblings on top). `None` (default) = normal flex positioning.
448    pub pos: Option<(f32, f32)>,
449    /// Labels/buttons: a single line (implies `no_wrap`) cut with `...` when
450    /// wider than the box, instead of overflowing it.
451    pub ellipsis: bool,
452    /// Containers: children are drawn (and hit) only inside this widget's
453    /// rect — anything scrolled or overflowing past it is cut off.
454    pub clip: bool,
455    /// Containers: vertical scroll offset of the children in GUI pixels
456    /// (0 = top). Layout clamps it to the content — the effective value is
457    /// [`LayoutNode::scroll_y`](crate::LayoutNode::scroll_y).
458    pub scroll_y: f32,
459    /// Containers: reserve a strip on the right edge and draw a vertical
460    /// scrollbar there whenever the content overflows (see
461    /// [`ScrollState`](crate::ScrollState) for driving it).
462    pub scrollbar: bool,
463    /// Font id for text — empty (default) = Minecraft's default font
464    /// (`minecraft:default`); also `minecraft:uniform`, `minecraft:alt`,
465    /// `minecraft:illageralt` or a resource-pack font such as `mymod:fancy`.
466    /// See [`crate::text`] for how non-default fonts are measured.
467    pub font: String,
468}
469
470impl Default for Style {
471    fn default() -> Self {
472        Self {
473            w: Units::Auto,
474            h: Units::Auto,
475            min_w: 4.0,
476            min_h: 4.0,
477            flex: 0.0,
478            dock: Dock::None,
479            gap: 2.0,
480            pad: [0.0; 4],
481            margin: [0.0; 4],
482            cell: Cell::default(),
483            halign: None,
484            valign: None,
485            bg: 0,
486            color: 0xFF_CCCCAA,
487            align: Align::Start,
488            font_scale: 1.0,
489            text_shadow: true,
490            focus_style: FocusStyle::default(),
491            focus_color: 0,
492            no_wrap: false,
493            pos: None,
494            ellipsis: false,
495            clip: false,
496            scroll_y: 0.0,
497            scrollbar: false,
498            font: String::new(),
499        }
500    }
501}
502
503// ── Builder API ───────────────────────────────────────────────────────────────
504
505impl Widget {
506    fn new(kind: WidgetKind) -> Self {
507        let flex_dir = if let WidgetKind::Panel(dir) = &kind {
508            *dir
509        } else {
510            FlexDir::Column
511        };
512        Self {
513            kind,
514            id: None,
515            style: Style::default(),
516            flex_dir,
517            children: Vec::new(),
518            on_click: None,
519            enabled: true,
520            focused: false,
521            action: None,
522            visible: true,
523            state: StateFlags::NONE,
524            states: None,
525        }
526    }
527
528    /// Typed click target — see [`Action`].
529    pub fn action(mut self, a: Action) -> Self {
530        self.action = Some(a);
531        self
532    }
533    /// `false` = collapsed — see [`Widget::visible`].
534    pub fn visible(mut self, v: bool) -> Self {
535        self.visible = v;
536        self
537    }
538    /// Adds a paint-only override applied while the state contains `when`
539    /// (later calls win over earlier ones).
540    pub fn state_style(mut self, when: StateFlags, patch: StylePatch) -> Self {
541        self.states
542            .get_or_insert_with(Default::default)
543            .rules
544            .push((when, patch));
545        self
546    }
547
548    /// The descendant at child-index `path` (`&[]` = self); `None` past the
549    /// tree.
550    pub fn get_path(&self, path: &[u16]) -> Option<&Widget> {
551        let mut w = self;
552        for &i in path {
553            w = w.children.get(i as usize)?;
554        }
555        Some(w)
556    }
557    /// [`Self::get_path`], mutably.
558    pub fn get_path_mut(&mut self, path: &[u16]) -> Option<&mut Widget> {
559        let mut w = self;
560        for &i in path {
561            w = w.children.get_mut(i as usize)?;
562        }
563        Some(w)
564    }
565    /// The descendant at `path`. Panics on a bad path — for generated code,
566    /// whose paths are fixed when it's generated.
567    pub fn at_path(&self, path: &[u16]) -> &Widget {
568        self.get_path(path)
569            .unwrap_or_else(|| panic!("yog-ui: no widget at path {path:?}"))
570    }
571    /// [`Self::at_path`], mutably.
572    pub fn at_path_mut(&mut self, path: &[u16]) -> &mut Widget {
573        self.get_path_mut(path)
574            .unwrap_or_else(|| panic!("yog-ui: no widget at path {path:?}"))
575    }
576
577    /// Whether clicking it does something (an [`Action`] or `on_click`).
578    pub fn is_interactive(&self) -> bool {
579        self.action.is_some() || self.on_click.is_some()
580    }
581
582    /// Sets (or clears) `mask` on this widget and its descendants, stopping
583    /// at descendants that are interactive themselves (a button in a row
584    /// keeps its own hover) — so a row's labels follow the row's state.
585    pub fn set_state_inherited(&mut self, mask: StateFlags, on: bool) {
586        self.state.set(mask, on);
587        for c in &mut self.children {
588            if !c.is_interactive() {
589                c.set_state_inherited(mask, on);
590            }
591        }
592    }
593
594    /// Clears `mask` on the whole subtree (interactive descendants too).
595    pub fn clear_state_deep(&mut self, mask: StateFlags) {
596        self.state.remove(mask);
597        for c in &mut self.children {
598            c.clear_state_deep(mask);
599        }
600    }
601
602    /// The style drawn: [`Self::style`] plus the [`Self::states`] patches
603    /// matching [`Self::state`] (with DISABLED while `enabled` is false).
604    pub fn effective_style(&self) -> std::borrow::Cow<'_, Style> {
605        let mut state = self.state;
606        if !self.enabled {
607            state.insert(StateFlags::DISABLED);
608        }
609        self.effective_style_in(state)
610    }
611
612    /// [`Self::effective_style`] for an explicit `state`.
613    pub fn effective_style_in(&self, state: StateFlags) -> std::borrow::Cow<'_, Style> {
614        let Some(states) = &self.states else {
615            return std::borrow::Cow::Borrowed(&self.style);
616        };
617        let mut matching = states
618            .rules
619            .iter()
620            .filter(|(when, _)| !when.is_empty() && state.contains(*when))
621            .peekable();
622        if matching.peek().is_none() {
623            return std::borrow::Cow::Borrowed(&self.style);
624        }
625        let mut s = self.style.clone();
626        for (_, patch) in matching {
627            patch.apply(&mut s);
628        }
629        std::borrow::Cow::Owned(s)
630    }
631
632    pub fn id(mut self, id: impl Into<String>) -> Self {
633        self.id = Some(id.into());
634        self
635    }
636    pub fn on_click(mut self, ev: impl Into<String>) -> Self {
637        self.on_click = Some(ev.into());
638        self
639    }
640    pub fn child(mut self, w: Widget) -> Self {
641        self.children.push(w);
642        self
643    }
644
645    /// Accepts a plain px value (`0.0` = auto) or a [`Units`] directly —
646    /// e.g. `.w(18.0)` or `.w(Units::Percent(60.0))`.
647    pub fn w(mut self, w: impl Into<Units>) -> Self {
648        self.style.w = w.into();
649        self
650    }
651    pub fn h(mut self, h: impl Into<Units>) -> Self {
652        self.style.h = h.into();
653        self
654    }
655    pub fn min_w(mut self, v: f32) -> Self {
656        self.style.min_w = v;
657        self
658    }
659    pub fn min_h(mut self, v: f32) -> Self {
660        self.style.min_h = v;
661        self
662    }
663    pub fn flex(mut self, v: f32) -> Self {
664        self.style.flex = v;
665        self
666    }
667    pub fn flex_dir(mut self, v: FlexDir) -> Self {
668        self.flex_dir = v;
669        self
670    }
671    pub fn gap(mut self, v: f32) -> Self {
672        self.style.gap = v;
673        self
674    }
675    pub fn bg(mut self, v: u32) -> Self {
676        self.style.bg = v;
677        self
678    }
679    pub fn color(mut self, v: u32) -> Self {
680        self.style.color = v;
681        self
682    }
683    pub fn align(mut self, v: Align) -> Self {
684        self.style.align = v;
685        self
686    }
687    pub fn font_scale(mut self, v: f32) -> Self {
688        self.style.font_scale = v;
689        self
690    }
691    pub fn shadow(mut self, v: bool) -> Self {
692        self.style.text_shadow = v;
693        self
694    }
695    pub fn no_wrap(mut self) -> Self {
696        self.style.no_wrap = true;
697        self
698    }
699    pub fn focus_style(mut self, v: FocusStyle) -> Self {
700        self.style.focus_style = v;
701        self
702    }
703    pub fn focus_color(mut self, v: u32) -> Self {
704        self.style.focus_color = v;
705        self
706    }
707    pub fn dock(mut self, v: Dock) -> Self {
708        self.style.dock = v;
709        self
710    }
711    pub fn enabled(mut self, v: bool) -> Self {
712        self.enabled = v;
713        self
714    }
715    pub fn focused(mut self, v: bool) -> Self {
716        self.focused = v;
717        self
718    }
719    /// Position absolutely at `(x, y)` inside the parent's content box — see [`Style::pos`].
720    pub fn at(mut self, x: f32, y: f32) -> Self {
721        self.style.pos = Some((x, y));
722        self
723    }
724    /// Single line, cut with `...` when too wide — see [`Style::ellipsis`].
725    pub fn ellipsis(mut self) -> Self {
726        self.style.no_wrap = true;
727        self.style.ellipsis = true;
728        self
729    }
730    /// Clip children to this widget's rect — see [`Style::clip`].
731    pub fn clip(mut self, v: bool) -> Self {
732        self.style.clip = v;
733        self
734    }
735    /// Vertical scroll offset of the children — see [`Style::scroll_y`].
736    pub fn scroll_y(mut self, v: f32) -> Self {
737        self.style.scroll_y = v;
738        self
739    }
740    /// Draw a vertical scrollbar on overflow — see [`Style::scrollbar`].
741    pub fn scrollbar(mut self, v: bool) -> Self {
742        self.style.scrollbar = v;
743        self
744    }
745    /// Font for this widget's text — see [`Style::font`].
746    pub fn font(mut self, font: impl Into<String>) -> Self {
747        self.style.font = font.into();
748        self
749    }
750    /// Text box: greyed text shown while it's empty.
751    pub fn placeholder(mut self, text: impl Into<String>) -> Self {
752        if let WidgetKind::TextBox(t) = &mut self.kind {
753            t.placeholder = text.into();
754        }
755        self
756    }
757    /// Text box: longest text allowed, in characters (0 = unlimited).
758    pub fn max_length(mut self, n: usize) -> Self {
759        if let WidgetKind::TextBox(t) = &mut self.kind {
760            t.max_length = n;
761        }
762        self
763    }
764    /// Text box: event name raised when the text changes.
765    pub fn on_change(mut self, ev: impl Into<String>) -> Self {
766        if let WidgetKind::TextBox(t) = &mut self.kind {
767            t.on_change = Some(ev.into());
768        }
769        self
770    }
771    /// Text box: event name raised by Enter.
772    pub fn on_submit(mut self, ev: impl Into<String>) -> Self {
773        if let WidgetKind::TextBox(t) = &mut self.kind {
774            t.on_submit = Some(ev.into());
775        }
776        self
777    }
778    /// Image: how it fills the widget (WPF's `Stretch`).
779    pub fn stretch(mut self, stretch: Stretch) -> Self {
780        if let WidgetKind::Image(i) = &mut self.kind {
781            i.stretch = stretch;
782        }
783        self
784    }
785    /// Image: draw only `[u, v, w, h]` of it (texture pixels).
786    pub fn region(mut self, region: [f32; 4]) -> Self {
787        if let WidgetKind::Image(i) = &mut self.kind {
788            i.region = Some(region);
789        }
790        self
791    }
792    /// Image: multiply its colors by `tint` (`0xAARRGGBB`).
793    pub fn tint(mut self, tint: u32) -> Self {
794        if let WidgetKind::Image(i) = &mut self.kind {
795            i.tint = tint;
796        }
797        self
798    }
799    /// Adds every widget in `children`, in order.
800    pub fn children(mut self, children: impl IntoIterator<Item = Widget>) -> Self {
801        self.children.extend(children);
802        self
803    }
804
805    /// The first widget in this subtree (depth-first, self included) whose
806    /// [`Widget::id`] is `id` — for changing a built tree before laying it
807    /// out (dynamic text, enabled state, ...).
808    pub fn find_mut(&mut self, id: &str) -> Option<&mut Widget> {
809        if self.id.as_deref() == Some(id) {
810            return Some(self);
811        }
812        self.children.iter_mut().find_map(|c| c.find_mut(id))
813    }
814
815    /// Replaces the text of a label, button or text box; `false` for any
816    /// other kind.
817    pub fn set_text(&mut self, text: impl Into<String>) -> bool {
818        match &mut self.kind {
819            WidgetKind::Label(t) | WidgetKind::Button(t) => {
820                *t = text.into();
821                true
822            }
823            WidgetKind::TextBox(t) => {
824                t.text = text.into();
825                true
826            }
827            _ => false,
828        }
829    }
830
831    /// [`set_text`](Self::set_text) as a builder call.
832    pub fn with_text(mut self, text: impl Into<String>) -> Self {
833        self.set_text(text);
834        self
835    }
836
837    /// Replaces an image's source or a slot's item id (other kinds: no-op).
838    pub fn with_source(mut self, source: impl Into<String>) -> Self {
839        match &mut self.kind {
840            WidgetKind::Image(i) => i.source = source.into(),
841            WidgetKind::ItemSlot(id) | WidgetKind::InvSlot { item_id: id, .. } => {
842                *id = source.into()
843            }
844            _ => {}
845        }
846        self
847    }
848
849    /// Replaces an inventory slot's stack count (other kinds: no-op).
850    pub fn with_count(mut self, n: u32) -> Self {
851        if let WidgetKind::InvSlot { count, .. } = &mut self.kind {
852            *count = n;
853        }
854        self
855    }
856
857    pub fn padding(mut self, top: f32, right: f32, bottom: f32, left: f32) -> Self {
858        self.style.pad = [top, right, bottom, left];
859        self
860    }
861    pub fn margin(mut self, top: f32, right: f32, bottom: f32, left: f32) -> Self {
862        self.style.margin = [top, right, bottom, left];
863        self
864    }
865
866    /// Puts it in grid cell `(row, col)` (spanning one row and column) —
867    /// WPF's `Grid.Row` / `Grid.Column`. See [`Self::span`].
868    pub fn cell(mut self, row: u16, col: u16) -> Self {
869        self.style.cell.row = row;
870        self.style.cell.col = col;
871        self
872    }
873    /// Spans `rows` × `cols` grid cells from its [`Self::cell`] — WPF's
874    /// `Grid.RowSpan` / `Grid.ColumnSpan` (0 counts as 1).
875    pub fn span(mut self, rows: u16, cols: u16) -> Self {
876        self.style.cell.row_span = rows.max(1);
877        self.style.cell.col_span = cols.max(1);
878        self
879    }
880    /// Horizontal placement in its slot — see [`HAlign`].
881    pub fn halign(mut self, v: HAlign) -> Self {
882        self.style.halign = Some(v);
883        self
884    }
885    /// Vertical placement in its slot — see [`VAlign`].
886    pub fn valign(mut self, v: VAlign) -> Self {
887        self.style.valign = Some(v);
888        self
889    }
890
891    /// Grid: its rows (no rows = one `*` row).
892    pub fn rows(mut self, rows: impl IntoIterator<Item = impl Into<Track>>) -> Self {
893        if let WidgetKind::Grid(g) = &mut self.kind {
894            g.rows = rows.into_iter().map(Into::into).collect();
895        }
896        self
897    }
898    /// Grid: its columns (no columns = one `*` column).
899    pub fn cols(mut self, cols: impl IntoIterator<Item = impl Into<Track>>) -> Self {
900        if let WidgetKind::Grid(g) = &mut self.kind {
901            g.cols = cols.into_iter().map(Into::into).collect();
902        }
903        self
904    }
905    /// Grid: space between rows.
906    pub fn row_spacing(mut self, v: f32) -> Self {
907        if let WidgetKind::Grid(g) = &mut self.kind {
908            g.row_spacing = v;
909        }
910        self
911    }
912    /// Grid: space between columns.
913    pub fn col_spacing(mut self, v: f32) -> Self {
914        if let WidgetKind::Grid(g) = &mut self.kind {
915            g.col_spacing = v;
916        }
917        self
918    }
919}
920
921// ── Widget constructors ───────────────────────────────────────────────────────
922
923pub fn panel(dir: FlexDir) -> Widget {
924    Widget::new(WidgetKind::Panel(dir))
925}
926/// WPF's `Grid`: a container of rows and columns — give it [`Widget::rows`]
927/// and [`Widget::cols`] ([`Track`]s: pixels, `Auto` or `*` shares) and put
928/// each child in a cell with [`Widget::cell`] / [`Widget::span`]. A child
929/// fills its cell unless it has [`Widget::halign`] / [`Widget::valign`] (or
930/// an explicit size); [`Widget::margin`] insets it.
931///
932/// ```
933/// use yog_ui::widget::{self, GridLength, Track};
934/// let ui = widget::grid()
935///     .rows([Track::auto(), Track::star(1.0), Track::px(20.0)])
936///     .cols([GridLength::Px(80.0), GridLength::STAR])
937///     .child(widget::label("Title").cell(0, 0).span(1, 2))
938///     .child(widget::scroll_view().cell(1, 0))
939///     .child(widget::label("Details").cell(1, 1))
940///     .child(widget::button("OK").cell(2, 1));
941/// ```
942pub fn grid() -> Widget {
943    Widget::new(WidgetKind::Grid(Box::default()))
944}
945/// A vertically scrolling column: clips its children, scrolls them by
946/// [`Widget::scroll_y`] and draws a scrollbar when they overflow — WPF's
947/// `ScrollViewer` around a `StackPanel`. Give it a fixed (or flex) height.
948pub fn scroll_view() -> Widget {
949    panel(FlexDir::Column).clip(true).scrollbar(true)
950}
951pub fn label(text: impl Into<String>) -> Widget {
952    Widget::new(WidgetKind::Label(text.into()))
953}
954pub fn button(text: impl Into<String>) -> Widget {
955    Widget::new(WidgetKind::Button(text.into()))
956}
957pub fn item_slot(item_id: impl Into<String>) -> Widget {
958    Widget::new(WidgetKind::ItemSlot(item_id.into()))
959}
960/// An inventory-slot decoration (icon + stack-count overlay) for `item_id`
961/// (empty string = empty slot) with `count` items. Purely decorative — real
962/// drag-and-drop still goes through the vanilla `Slot` this overlays.
963pub fn inv_slot(item_id: impl Into<String>, count: u32) -> Widget {
964    Widget::new(WidgetKind::InvSlot {
965        item_id: item_id.into(),
966        count,
967    })
968    .w(18.0)
969    .h(18.0)
970}
971/// An image from a Yog image source — `"item:apple"`, `"block:stone"`,
972/// `"sprite:button"`, `"mymod:gui/logo"` (see [`yog_gfx::image`]) — the
973/// host resolves it for its Minecraft version. Sized to the image's natural
974/// size (16×16 until the host told it) unless given `w`/`h`; scaled into the
975/// widget per [`Widget::stretch`] (default `Uniform`), nearest-neighbour.
976pub fn image(source: impl Into<String>) -> Widget {
977    Widget::new(WidgetKind::Image(Image {
978        source: source.into(),
979        stretch: Stretch::Uniform,
980        region: None,
981        tint: 0xFFFF_FFFF,
982    }))
983}
984pub fn spacer() -> Widget {
985    Widget::new(WidgetKind::Spacer)
986}
987/// A single-line text input holding `text` — black box, grey border (white
988/// while focused), like vanilla's `EditBox`. Its text, caret and focus live
989/// in a [`TextBoxState`](crate::TextBoxState) that the code-behind keeps and
990/// applies to it each frame.
991pub fn text_box(text: impl Into<String>) -> Widget {
992    Widget::new(WidgetKind::TextBox(TextBox {
993        text: text.into(),
994        ..TextBox::default()
995    }))
996    .bg(0xFF_000000)
997    .color(0xFF_E0E0E0)
998    .padding(0.0, 4.0, 0.0, 4.0)
999}