namespace System;
/// `i16`'s members, as .NET's `System.Int16`: a whole number.
[Intrinsic]
[Host]
public readonly struct Int16 : IComparable<i16>, IEquatable<i16> {
public static readonly i16 MinValue;
public static readonly i16 MaxValue;
/// `s` read as one; a panic when it isn't one.
public static i16 Parse(string s);
/// `s` read as one, or `null` when it isn't one.
public static i16? TryParse(string s);
public i32 CompareTo(i16 value);
public bool Equals(i16 obj);
public override string ToString();
/// Written by .NET format string `format` (`F2`, `N0`, `X8`, `0.00`), invariant culture.
public string ToString(string format);
}