//! `tune` — a modifier.
use crate::ast::Modifier;
use crate::words::{Role, Word};
pub static WORD: Word = Word {
text: "tune",
doc: "A value IDLE can change while the game runs: `tune let rate = 4`; a release build inlines it.",
reserved: true,
roles: &[Role::Modifier(Modifier::Tune)],
};